File: AIPathfinderConfig.h

package info (click to toggle)
vcmi 1.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm
  • size: 14,672 kB
  • sloc: cpp: 181,738; sh: 220; python: 178; ansic: 69; objc: 66; xml: 59; makefile: 34
file content (38 lines) | stat: -rw-r--r-- 797 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
/*
* AIPathfinderConfig.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/

#pragma once

#include "AINodeStorage.h"

namespace NKAI
{

class Nullkiller;

namespace AIPathfinding
{
	class AIPathfinderConfig : public PathfinderConfig
	{
	private:
		std::map<const CGHeroInstance *, std::unique_ptr<CPathfinderHelper>> pathfindingHelpers;
		std::shared_ptr<AINodeStorage> aiNodeStorage;

	public:
		AIPathfinderConfig(
			CPlayerSpecificInfoCallback * cb,
			Nullkiller * ai,
			std::shared_ptr<AINodeStorage> nodeStorage);

		virtual CPathfinderHelper * getOrCreatePathfinderHelper(const PathNodeInfo & source, CGameState * gs) override;
	};
}

}