File: CBitmapHandler.h

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vcmi 1.1.0%2Bdfsg-1
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/*
 * CBitmapHandler.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#pragma once

struct SDL_Surface;

namespace BitmapHandler
{
	//Load file from /DATA or /SPRITES
	SDL_Surface * loadBitmap(std::string fname, bool setKey=true);
}