File: BattleStateInfoForRetreat.h

package info (click to toggle)
vcmi 1.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm
  • size: 14,672 kB
  • sloc: cpp: 181,738; sh: 220; python: 178; ansic: 69; objc: 66; xml: 59; makefile: 34
file content (38 lines) | stat: -rw-r--r-- 759 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
/*
 * BattleStateInfoForRetreat.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#pragma once

VCMI_LIB_NAMESPACE_BEGIN

namespace battle
{
	class Unit;
}

class CGHeroInstance;

class DLL_LINKAGE BattleStateInfoForRetreat
{
public:
	bool canFlee;
	bool canSurrender;
	bool isLastTurnBeforeDie;
	ui8 ourSide;
	std::vector<const battle::Unit *> ourStacks;
	std::vector<const battle::Unit *> enemyStacks;
	const CGHeroInstance * ourHero;
	const CGHeroInstance * enemyHero;

	BattleStateInfoForRetreat();
	uint64_t getOurStrength() const;
	uint64_t getEnemyStrength() const;
};

VCMI_LIB_NAMESPACE_END