File: ApplyDamage.h

package info (click to toggle)
vcmi 1.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm
  • size: 14,672 kB
  • sloc: cpp: 181,738; sh: 220; python: 178; ansic: 69; objc: 66; xml: 59; makefile: 34
file content (39 lines) | stat: -rw-r--r-- 834 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
/*
 * ApplyDamage.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */

#pragma once

#include <vcmi/events/ApplyDamage.h>

VCMI_LIB_NAMESPACE_BEGIN

namespace events
{

class DLL_LINKAGE CApplyDamage : public ApplyDamage
{
public:
	CApplyDamage(const Environment * env_, BattleStackAttacked * pack_, std::shared_ptr<battle::Unit> target_);

	bool isEnabled() const override;
	int64_t getInitalDamage() const override;
	int64_t getDamage() const override;
	void setDamage(int64_t value) override;
	const battle::Unit * getTarget() const override;
private:
	int64_t initalDamage;

	BattleStackAttacked * pack;
	std::shared_ptr<battle::Unit> target;
};

}

VCMI_LIB_NAMESPACE_END