File: GameResumed.cpp

package info (click to toggle)
vcmi 1.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm
  • size: 14,672 kB
  • sloc: cpp: 181,738; sh: 220; python: 178; ansic: 69; objc: 66; xml: 59; makefile: 34
file content (43 lines) | stat: -rw-r--r-- 801 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/*
 * GameResumed.cpp, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#include "StdInc.h"

#include "GameResumed.h"

#include <vcmi/events/EventBus.h>

VCMI_LIB_NAMESPACE_BEGIN

namespace events
{

SubscriptionRegistry<GameResumed> * GameResumed::getRegistry()
{
	static std::unique_ptr<SubscriptionRegistry<GameResumed>> Instance = make_unique<SubscriptionRegistry<GameResumed>>();
	return Instance.get();
}

void GameResumed::defaultExecute(const EventBus * bus)
{
	CGameResumed event;
	bus->executeEvent(event);
}

CGameResumed::CGameResumed() = default;

bool CGameResumed::isEnabled() const
{
	return true;
}


}

VCMI_LIB_NAMESPACE_END