File: PlayerGotTurn.h

package info (click to toggle)
vcmi 1.1.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm
  • size: 14,672 kB
  • sloc: cpp: 181,738; sh: 220; python: 178; ansic: 69; objc: 66; xml: 59; makefile: 34
file content (40 lines) | stat: -rw-r--r-- 725 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
/*
 * PlayerGotTurn.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */

#pragma once

#include <vcmi/events/PlayerGotTurn.h>

#include "../GameConstants.h"

VCMI_LIB_NAMESPACE_BEGIN

namespace events
{

class DLL_LINKAGE CPlayerGotTurn : public PlayerGotTurn
{
public:
	CPlayerGotTurn();

	bool isEnabled() const override;

	PlayerColor getPlayer() const override;
	void setPlayer(const PlayerColor & value) override;

	int32_t getPlayerIndex() const override;
	void setPlayerIndex(int32_t value) override;
private:
	PlayerColor player;
};

}

VCMI_LIB_NAMESPACE_END