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/*
* playersettings.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "StdInc.h"
#include <QDialog>
#include "playerparams.h"
namespace Ui {
class PlayerSettings;
}
class PlayerSettings : public QDialog
{
Q_OBJECT
public:
explicit PlayerSettings(MapController & controller, QWidget *parent = nullptr);
~PlayerSettings();
private slots:
void on_playersCount_currentIndexChanged(int index);
void on_pushButton_clicked();
private:
Ui::PlayerSettings *ui;
std::vector<PlayerParams*> paramWidgets;
MapController & controller;
};
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