1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
|
/*
* BattleEvents.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BattleEvents.h"
#include "../../LuaStack.h"
#include "../../LuaCallWrapper.h"
#include "../Registry.h"
#include "../../../../lib/battle/Unit.h"
#include "SubscriptionRegistryProxy.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace scripting
{
namespace api
{
namespace events
{
using ::events::ApplyDamage;
VCMI_REGISTER_SCRIPT_API(ApplyDamageProxy, "events.ApplyDamage");
const std::vector<ApplyDamageProxy::CustomRegType> ApplyDamageProxy::REGISTER_CUSTOM =
{
{
"subscribeBefore",
&SubscriptionRegistryProxy<ApplyDamageProxy>::subscribeBefore,
true
},
{
"subscribeAfter",
&SubscriptionRegistryProxy<ApplyDamageProxy>::subscribeAfter,
true
},
{
"getInitalDamage",
LuaMethodWrapper<ApplyDamage, decltype(&ApplyDamage::getInitalDamage), &ApplyDamage::getInitalDamage>::invoke,
false
},
{
"getDamage",
LuaMethodWrapper<ApplyDamage, decltype(&ApplyDamage::getDamage), &ApplyDamage::getDamage>::invoke,
false
},
{
"setDamage",
LuaMethodWrapper<ApplyDamage, decltype(&ApplyDamage::setDamage), &ApplyDamage::setDamage>::invoke,
false
},
{
"getTarget",
LuaMethodWrapper<ApplyDamage, decltype(&ApplyDamage::getTarget), &ApplyDamage::getTarget>::invoke,
false
},
};
}
}
}
VCMI_LIB_NAMESPACE_END
|