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/*
* mock_UnitEnvironment.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/battle/IUnitInfo.h"
class UnitEnvironmentMock : public battle::IUnitEnvironment
{
public:
MOCK_CONST_METHOD1(unitHasAmmoCart, bool(const battle::Unit *));
MOCK_CONST_METHOD1(unitEffectiveOwner, PlayerColor(const battle::Unit *));
};
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