1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
/*
* NetPackFixture.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "NetPackFixture.h"
namespace test
{
NetPackFixture::NetPackFixture()
{
}
NetPackFixture::~NetPackFixture() = default;
void NetPackFixture::setUp()
{
gameState = std::make_shared<GameStateFake>();
}
}
|