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/*
* EnemyInfo.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
namespace battle
{
class Unit;
}
VCMI_LIB_NAMESPACE_END
class EnemyInfo
{
public:
const battle::Unit * s;
EnemyInfo(const battle::Unit * _s) : s(_s)
{}
bool operator==(const EnemyInfo & ei) const;
};
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