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/*
* ExploreNeighbourTile.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
namespace NKAI
{
class AIGateway;
class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT ExploreNeighbourTile : public ElementarGoal<ExploreNeighbourTile>
{
private:
int tilesToExplore;
public:
ExploreNeighbourTile(const CGHeroInstance * hero, int amount)
: ElementarGoal(Goals::EXPLORE_NEIGHBOUR_TILE)
{
tilesToExplore = amount;
sethero(hero);
}
bool operator==(const ExploreNeighbourTile & other) const override;
void accept(AIGateway * ai) override;
std::string toString() const override;
private:
//TSubgoal decomposeSingle() const override;
};
}
}
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