File: RecruitHero.h

package info (click to toggle)
vcmi 1.6.5%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 32,060 kB
  • sloc: cpp: 238,971; python: 265; sh: 224; xml: 157; ansic: 78; objc: 61; makefile: 49
file content (52 lines) | stat: -rw-r--r-- 1,018 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
/*
* RecruitHero.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once

#include "CGoal.h"

namespace NKAI
{

struct HeroPtr;
class AIGateway;
class FuzzyHelper;

namespace Goals
{
	class DLL_EXPORT RecruitHero : public ElementarGoal<RecruitHero>
	{
	private:
		const CGHeroInstance * heroToBuy;

	public:
		RecruitHero(const CGTownInstance * townWithTavern, const CGHeroInstance * heroToBuy)
			: ElementarGoal(Goals::RECRUIT_HERO), heroToBuy(heroToBuy)
		{
			town = townWithTavern;
			priority = 1;
		}

		RecruitHero(const CGTownInstance * townWithTavern)
			: RecruitHero(townWithTavern, nullptr)
		{
		}

		bool operator==(const RecruitHero & other) const override
		{
			return true;
		}

		std::string toString() const override;
		const CGHeroInstance* getHero() const override { return heroToBuy; }
		void accept(AIGateway * ai) override;
	};
}

}