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/*
* GlobalLobbyDefines.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/modding/ModVerificationInfo.h"
struct GlobalLobbyAccount
{
std::string accountID;
std::string displayName;
std::string status;
};
struct GlobalLobbyRoom
{
std::string gameRoomID;
std::string hostAccountID;
std::string hostAccountDisplayName;
std::string description;
std::string gameVersion;
std::string statusID;
std::string startDateFormatted;
ModCompatibilityInfo modList;
std::vector<GlobalLobbyAccount> participants;
std::vector<GlobalLobbyAccount> invited;
int playerLimit;
};
struct GlobalLobbyChannelMessage
{
std::string timeFormatted;
std::string accountID;
std::string displayName;
std::string messageText;
};
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