File: SelectionTab.h

package info (click to toggle)
vcmi 1.6.5%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 32,060 kB
  • sloc: cpp: 238,971; python: 265; sh: 224; xml: 157; ansic: 78; objc: 61; makefile: 49
file content (137 lines) | stat: -rw-r--r-- 4,142 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*
 * SelectionTab.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#pragma once

#include "CSelectionBase.h"
VCMI_LIB_NAMESPACE_BEGIN
class CMap;
VCMI_LIB_NAMESPACE_END
#include "../../lib/mapping/CMapInfo.h"
#include "../../lib/filesystem/ResourcePath.h"

class CSlider;
class CLabel;
class CPicture;
class IImage;
class CAnimation;

enum ESortBy
{
	_playerAm, _size, _format, _name, _viccon, _loscon, _numOfMaps, _fileName, _changeDate
}; //_numOfMaps is for campaigns

class ElementInfo : public CMapInfo
{
public:
	ElementInfo() : CMapInfo() { }
	~ElementInfo() { }
	std::string folderName = "";
	std::string name = "";
	bool isFolder = false;
	bool isAutoSaveFolder = false;
};

/// Class which handles map sorting by different criteria
class mapSorter
{
public:
	ESortBy sortBy;
	bool operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb);
	mapSorter(ESortBy es) : sortBy(es){};
};

class SelectionTab : public CIntObject
{
	struct ListItem : public CIntObject
	{
		std::shared_ptr<CLabel> labelAmountOfPlayers;
		std::shared_ptr<CLabel> labelNumberOfCampaignMaps;
		std::shared_ptr<CLabel> labelMapSizeLetter;
		std::shared_ptr<CPicture> iconFolder;
		std::shared_ptr<CAnimImage> iconFormat;
		std::shared_ptr<CAnimImage> iconVictoryCondition;
		std::shared_ptr<CAnimImage> iconLossCondition;
		std::shared_ptr<CPicture> pictureEmptyLine;
		std::shared_ptr<CLabel> labelName;

		const int LABEL_POS_X = 184;

		ListItem(Point position);
		void updateItem(std::shared_ptr<ElementInfo> info = {}, bool selected = false);
	};
	std::vector<std::shared_ptr<ListItem>> listItems;

	std::shared_ptr<CAnimation> iconsMapFormats;
	// FIXME: CSelectionBase use them too!
	std::shared_ptr<CAnimation> iconsVictoryCondition;
	std::shared_ptr<CAnimation> iconsLossCondition;

	std::vector<std::shared_ptr<ListItem>> unSupportedSaves;
public:
	std::vector<std::shared_ptr<ElementInfo>> allItems;
	std::vector<std::shared_ptr<ElementInfo>> curItems;
	std::string curFolder;
	size_t selectionPos;
	std::function<void(std::shared_ptr<ElementInfo>)> callOnSelect;

	ESortBy sortingBy;
	ESortBy generalSortingBy;
	bool sortModeAscending;
	int currentMapSizeFilter = 0;
	bool showRandom;

	std::shared_ptr<CTextInput> inputName;

	SelectionTab(ESelectionScreen Type);
	void toggleMode();

	void clickReleased(const Point & cursorPosition) override;
	void keyPressed(EShortcut key) override;
	void clickDouble(const Point & cursorPosition) override;
	void showPopupWindow(const Point & cursorPosition) override;
	bool receiveEvent(const Point & position, int eventType) const override;

	void filter(int size, bool selectFirst = false); //0 - all
	void sortBy(int criteria);
	void sort();
	void select(int position); //position: <0 - positions>  position on the screen
	void selectAbs(int position); //position: absolute position in curItems vector
	void sliderMove(int slidPos);
	void updateListItems();
	int getLine() const;
	int getLine(const Point & position) const;
	void selectFileName(std::string fname);
	void selectNewestFile();
	std::shared_ptr<ElementInfo> getSelectedMapInfo() const;
	void rememberCurrentSelection();
	void restoreLastSelection();

private:
	std::shared_ptr<CPicture> background;
	std::shared_ptr<CSlider> slider;
	std::vector<std::shared_ptr<CButton>> buttonsSortBy;
	std::shared_ptr<CLabel> labelTabTitle;
	std::shared_ptr<CLabel> labelMapSizes;
	ESelectionScreen tabType;
	Rect inputNameRect;

	std::shared_ptr<CButton> buttonDeleteMode;
	bool deleteMode;

	auto checkSubfolder(std::string path);

	bool isMapSupported(const CMapInfo & info);
	void parseMaps(const std::unordered_set<ResourcePath> & files);
	std::vector<ResourcePath> parseSaves(const std::unordered_set<ResourcePath> & files);
	void parseCampaigns(const std::unordered_set<ResourcePath> & files);
	std::unordered_set<ResourcePath> getFiles(std::string dirURI, EResType resType);

	void handleUnsupportedSavegames(const std::vector<ResourcePath> & files);
};