1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
/*
* CArtifactsOfHeroBackpack.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CArtifactsOfHeroBase.h"
VCMI_LIB_NAMESPACE_BEGIN
struct ArtifactLocation;
VCMI_LIB_NAMESPACE_END
class CListBoxWithCallback;
class CArtifactsOfHeroBackpack : public CArtifactsOfHeroBase
{
public:
CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax);
CArtifactsOfHeroBackpack();
void onSliderMoved(int newVal);
void updateBackpackSlots() override;
size_t getActiveSlotRowsNum();
size_t getSlotsNum();
protected:
std::shared_ptr<CListBoxWithCallback> backpackListBox;
std::vector<std::shared_ptr<CPicture>> backpackSlotsBackgrounds;
size_t slotsColumnsMax;
size_t slotsRowsMax;
const int slotSizeWithMargin = 46;
const int sliderPosOffsetX = 5;
int backpackPos; // Position to display artifacts in heroes backpack
void initAOHbackpack(size_t slots, bool slider);
size_t calcRows(size_t slots);
};
class CArtifactsOfHeroQuickBackpack : public CArtifactsOfHeroBackpack
{
public:
CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot);
void setHero(const CGHeroInstance * hero);
ArtifactPosition getFilterSlot();
void selectSlotAt(const Point & position);
void swapSelected();
private:
ArtifactPosition filterBySlot;
};
|