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/*
* CExchangeController.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../lib/mapObjects/CGHeroInstance.h"
class CCallback;
class CExchangeController
{
public:
CExchangeController(ObjectInstanceID hero1, ObjectInstanceID hero2);
void swapArmy();
void moveArmy(bool leftToRight, std::optional<SlotID> heldSlot);
void moveStack(bool leftToRight, SlotID sourceSlot);
void swapArtifacts(bool equipped, bool baclpack);
void moveArtifacts(bool leftToRight, bool equipped, bool baclpack);
private:
const CGHeroInstance * left;
const CGHeroInstance * right;
};
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