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/*
* CTutorialWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../windows/CWindowObject.h"
class CFilledTexture;
class CButton;
class CLabel;
class CMultiLineLabel;
class VideoWidget;
enum TutorialMode
{
TOUCH_ADVENTUREMAP,
TOUCH_BATTLE
};
class CTutorialWindow : public CWindowObject
{
TutorialMode mode;
std::shared_ptr<CFilledTexture> background;
std::shared_ptr<CButton> buttonOk;
std::shared_ptr<CButton> buttonLeft;
std::shared_ptr<CButton> buttonRight;
std::shared_ptr<CLabel> labelTitle;
std::shared_ptr<CMultiLineLabel> labelInformation;
std::shared_ptr<VideoWidget> videoPlayer;
std::vector<std::string> videos;
int page;
void exit();
void next();
void previous();
void setContent();
public:
CTutorialWindow(const TutorialMode & m);
static void openWindowFirstTime(const TutorialMode & m);
};
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