File: modstatemodel.h

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vcmi 1.6.5%2Bdfsg-2
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/*
 * modstatemodel.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#pragma once

#include "modstate.h"

VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
class ModManager;
VCMI_LIB_NAMESPACE_END

/// Class that represent current state of available mods
/// Provides Qt-based interface to library class ModManager
class ModStateModel
{
	std::unique_ptr<JsonNode> repositoryData;
	std::unique_ptr<ModManager> modManager;

public:
	ModStateModel();
	~ModStateModel();

	void setRepositoryData(const JsonNode & repositoriesList);
	void reloadLocalState();
	const JsonNode & getRepositoryData() const;

	ModState getMod(QString modName) const;
	QStringList getAllMods() const;

	QString getInstalledModSizeFormatted(QString modName) const;
	double getInstalledModSizeMegabytes(QString modName) const;

	bool isModExists(QString modName) const;
	bool isModInstalled(QString modName) const;
	bool isModEnabled(QString modName) const;
	bool isModSettingEnabled(QString rootModName, QString modSettingName) const;
	bool isModUpdateAvailable(QString modName) const;
	bool isModVisible(QString modName) const;

	void doEnableMods(QStringList modList);
	void doDisableMod(QString modname);

	bool isSubmod(QString modname);
	QString getTopParent(QString modname) const;

	void createNewPreset(const QString & presetName);
	void deletePreset(const QString & presetName);
	void activatePreset(const QString & presetName);
	void renamePreset(const QString & oldPresetName, const QString & newPresetName);

	QStringList getAllPresets() const;
	QString getActivePreset() const;

	JsonNode exportCurrentPreset() const;
	std::tuple<QString, QStringList> importPreset(const JsonNode & data);
};