1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129
|
/*
* ObstacleHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ObstacleHandler.h"
#include "BattleFieldHandler.h"
#include "json/JsonNode.h"
#include "modding/IdentifierStorage.h"
#include "VCMI_Lib.h"
VCMI_LIB_NAMESPACE_BEGIN
int32_t ObstacleInfo::getIndex() const
{
return obstacle.getNum();
}
int32_t ObstacleInfo::getIconIndex() const
{
return iconIndex;
}
std::string ObstacleInfo::getJsonKey() const
{
return modScope + ':' + identifier;
}
std::string ObstacleInfo::getModScope() const
{
return modScope;
}
std::string ObstacleInfo::getNameTranslated() const
{
return identifier;
}
std::string ObstacleInfo::getNameTextID() const
{
return identifier; // TODO?
}
void ObstacleInfo::registerIcons(const IconRegistar & cb) const
{
}
Obstacle ObstacleInfo::getId() const
{
return obstacle;
}
BattleHexArray ObstacleInfo::getBlocked(const BattleHex & hex) const
{
if(isAbsoluteObstacle)
{
assert(!hex.isValid());
return BattleHexArray(blockedTiles);
}
BattleHexArray ret;
for(int offset : blockedTiles)
{
BattleHex toBlock = hex.toInt() + offset;
if((hex.getY() & 1) && !(toBlock.getY() & 1))
toBlock += BattleHex::LEFT;
if(!toBlock.isValid())
logGlobal->error("Misplaced obstacle!");
else
ret.insert(toBlock);
}
return ret;
}
bool ObstacleInfo::isAppropriate(const TerrainId terrainType, const BattleField & battlefield) const
{
const auto * bgInfo = battlefield.getInfo();
if(bgInfo->isSpecial)
return vstd::contains(allowedSpecialBfields, bgInfo->identifier);
return vstd::contains(allowedTerrains, terrainType);
}
std::shared_ptr<ObstacleInfo> ObstacleHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index)
{
assert(identifier.find(':') == std::string::npos);
auto info = std::make_shared<ObstacleInfo>(Obstacle(index), identifier);
info->modScope = scope;
info->animation = AnimationPath::fromJson(json["animation"]);
info->width = json["width"].Integer();
info->height = json["height"].Integer();
for(const auto & t : json["allowedTerrains"].Vector())
{
VLC->identifiers()->requestIdentifier("terrain", t, [info](int32_t identifier){
info->allowedTerrains.emplace_back(identifier);
});
}
for(const auto & t : json["specialBattlefields"].Vector())
info->allowedSpecialBfields.emplace_back(t.String());
info->blockedTiles = json["blockedTiles"].convertTo<std::vector<si16>>();
info->isAbsoluteObstacle = json["absolute"].Bool();
info->isForegroundObstacle = json["foreground"].Bool();
return info;
}
std::vector<JsonNode> ObstacleHandler::loadLegacyData()
{
return {};
}
const std::vector<std::string> & ObstacleHandler::getTypeNames() const
{
static const std::vector<std::string> types = { "obstacle" };
return types;
}
VCMI_LIB_NAMESPACE_END
|