1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
/*
* CGMarket.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CGMarket.h"
#include "../texts/CGeneralTextHandler.h"
#include "../IGameCallback.h"
#include "../CCreatureHandler.h"
#include "CGTownInstance.h"
#include "../IGameSettings.h"
#include "../CSkillHandler.h"
#include "../mapObjectConstructors/AObjectTypeHandler.h"
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../mapObjectConstructors/CommonConstructors.h"
#include "../networkPacks/PacksForClient.h"
VCMI_LIB_NAMESPACE_BEGIN
ObjectInstanceID CGMarket::getObjInstanceID() const
{
return id;
}
void CGMarket::initObj(vstd::RNG & rand)
{
getObjectHandler()->configureObject(this, rand);
}
void CGMarket::onHeroVisit(const CGHeroInstance * h) const
{
cb->showObjectWindow(this, EOpenWindowMode::MARKET_WINDOW, h, true);
}
std::string CGMarket::getPopupText(PlayerColor player) const
{
if (!getMarketHandler()->hasDescription())
return getHoverText(player);
MetaString message = MetaString::createFromRawString("{%s}\r\n\r\n%s");
message.replaceName(ID, subID);
message.replaceTextID(TextIdentifier(getObjectHandler()->getBaseTextID(), "description").get());
return message.toString();
}
std::string CGMarket::getPopupText(const CGHeroInstance * hero) const
{
return getPopupText(hero->getOwner());
}
int CGMarket::getMarketEfficiency() const
{
return getMarketHandler()->getMarketEfficiency();
}
int CGMarket::availableUnits(EMarketMode mode, int marketItemSerial) const
{
return -1;
}
std::shared_ptr<MarketInstanceConstructor> CGMarket::getMarketHandler() const
{
const auto & baseHandler = getObjectHandler();
const auto & ourHandler = std::dynamic_pointer_cast<MarketInstanceConstructor>(baseHandler);
return ourHandler;
}
std::set<EMarketMode> CGMarket::availableModes() const
{
return getMarketHandler()->availableModes();
}
CGMarket::CGMarket(IGameCallback *cb):
CGObjectInstance(cb)
{}
std::vector<TradeItemBuy> CGBlackMarket::availableItemsIds(EMarketMode mode) const
{
switch(mode)
{
case EMarketMode::RESOURCE_ARTIFACT:
{
std::vector<TradeItemBuy> ret;
for(const auto & a : artifacts)
ret.push_back(a);
return ret;
}
default:
return std::vector<TradeItemBuy>();
}
}
void CGBlackMarket::newTurn(vstd::RNG & rand) const
{
int resetPeriod = cb->getSettings().getInteger(EGameSettings::MARKETS_BLACK_MARKET_RESTOCK_PERIOD);
bool isFirstDay = cb->getDate(Date::DAY) == 1;
bool regularResetTriggered = resetPeriod != 0 && ((cb->getDate(Date::DAY)-1) % resetPeriod) == 0;
if (!isFirstDay && !regularResetTriggered)
return;
SetAvailableArtifacts saa;
saa.id = id;
cb->pickAllowedArtsSet(saa.arts, rand);
cb->sendAndApply(saa);
}
std::vector<TradeItemBuy> CGUniversity::availableItemsIds(EMarketMode mode) const
{
switch (mode)
{
case EMarketMode::RESOURCE_SKILL:
return skills;
default:
return std::vector<TradeItemBuy>();
}
}
std::string CGUniversity::getSpeechTranslated() const
{
return getMarketHandler()->getSpeechTranslated();
}
void CGUniversity::onHeroVisit(const CGHeroInstance * h) const
{
cb->showObjectWindow(this, EOpenWindowMode::UNIVERSITY_WINDOW, h, true);
}
VCMI_LIB_NAMESPACE_END
|