1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
|
/*
* CGMarket.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGObjectInstance.h"
#include "IMarket.h"
#include "../CArtHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
class MarketInstanceConstructor;
class DLL_LINKAGE CGMarket : public CGObjectInstance, public IMarket
{
protected:
std::shared_ptr<MarketInstanceConstructor> getMarketHandler() const;
public:
CGMarket(IGameCallback *cb);
///IObjectInterface
void onHeroVisit(const CGHeroInstance * h) const override; //open trading window
void initObj(vstd::RNG & rand) override;//set skills for trade
std::string getPopupText(PlayerColor player) const override;
std::string getPopupText(const CGHeroInstance * hero) const override;
///IMarket
ObjectInstanceID getObjInstanceID() const override;
int getMarketEfficiency() const override;
int availableUnits(EMarketMode mode, int marketItemSerial) const override; //-1 if unlimited
std::set<EMarketMode> availableModes() const override;
template <typename Handler>
void serialize(Handler &h)
{
h & static_cast<CGObjectInstance&>(*this);
if (h.version < Handler::Version::NEW_MARKETS)
{
std::set<EMarketMode> marketModes;
h & marketModes;
}
if (h.version < Handler::Version::MARKET_TRANSLATION_FIX)
{
int unused = 0;
h & unused;
}
if (h.version < Handler::Version::NEW_MARKETS)
{
std::string speech;
std::string title;
h & speech;
h & title;
}
}
template <typename Handler> void serializeArtifactsAltar(Handler &h)
{
serialize(h);
IMarket::serializeArtifactsAltar(h);
}
};
class DLL_LINKAGE CGBlackMarket : public CGMarket
{
public:
using CGMarket::CGMarket;
std::vector<ArtifactID> artifacts; //available artifacts
void newTurn(vstd::RNG & rand) const override; //reset artifacts for black market every month
std::vector<TradeItemBuy> availableItemsIds(EMarketMode mode) const override;
template <typename Handler> void serialize(Handler &h)
{
h & static_cast<CGMarket&>(*this);
if (h.version < Handler::Version::REMOVE_VLC_POINTERS)
{
int32_t size = 0;
h & size;
for (int32_t i = 0; i < size; ++i)
{
bool isNull = false;
ArtifactID artifact;
h & isNull;
if (!isNull)
h & artifact;
artifacts.push_back(artifact);
}
}
else
{
h & artifacts;
}
}
};
class DLL_LINKAGE CGUniversity : public CGMarket
{
public:
using CGMarket::CGMarket;
std::string getSpeechTranslated() const;
std::vector<TradeItemBuy> skills; //available skills
std::vector<TradeItemBuy> availableItemsIds(EMarketMode mode) const override;
void onHeroVisit(const CGHeroInstance * h) const override; //open window
template <typename Handler> void serialize(Handler &h)
{
h & static_cast<CGMarket&>(*this);
h & skills;
if (h.version >= Handler::Version::NEW_MARKETS && h.version < Handler::Version::MARKET_TRANSLATION_FIX)
{
std::string temp;
h & temp;
h & temp;
}
}
};
VCMI_LIB_NAMESPACE_END
|