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/*
* eventsettings.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "abstractsettings.h"
namespace Ui {
class EventSettings;
}
QString toQString(const PlayerColor & player);
QVariant toVariant(const TResources & resources);
QVariant toVariant(const std::set<PlayerColor> & players);
TResources resourcesFromVariant(const QVariant & v);
std::set<PlayerColor> playersFromVariant(const QVariant & v);
class EventSettings : public AbstractSettings
{
Q_OBJECT
public:
explicit EventSettings(QWidget *parent = nullptr);
~EventSettings();
void initialize(MapController & map) override;
void update() override;
private slots:
void on_timedEventAdd_clicked();
void on_timedEventRemove_clicked();
void on_eventsList_itemActivated(QListWidgetItem *item);
private:
Ui::EventSettings *ui;
};
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