File: Player.cpp

package info (click to toggle)
vcmi 1.6.5%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 32,060 kB
  • sloc: cpp: 238,971; python: 265; sh: 224; xml: 157; ansic: 78; objc: 61; makefile: 49
file content (40 lines) | stat: -rw-r--r-- 792 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
/*
 * api/Player.cpp, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#include "StdInc.h"

#include "Player.h"

#include "Registry.h"

#include "../LuaStack.h"
#include "../LuaCallWrapper.h"

namespace scripting
{
namespace api
{


VCMI_REGISTER_CORE_SCRIPT_API(PlayerProxy, "Player");

const std::vector<PlayerProxy::CustomRegType> PlayerProxy::REGISTER_CUSTOM =
{
//	virtual PlayerColor getColor() const = 0;
//	virtual TeamID getTeam() const = 0;
//	virtual bool isHuman() const = 0;
//	virtual const IBonusBearer * getBonusBearer() const = 0;
//	virtual int getResourceAmount(int type) const = 0;

};

}
}

VCMI_LIB_NAMESPACE_END