File: QueriesProcessor.h

package info (click to toggle)
vcmi 1.6.5%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 32,060 kB
  • sloc: cpp: 238,971; python: 265; sh: 224; xml: 157; ansic: 78; objc: 61; makefile: 49
file content (38 lines) | stat: -rw-r--r-- 1,076 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
/*
 * QueriesProcessor.h, part of VCMI engine
 *
 * Authors: listed in file AUTHORS in main folder
 *
 * License: GNU General Public License v2.0 or later
 * Full text of license available in license.txt file, in main folder
 *
 */
#pragma once

#include "../../lib/GameConstants.h"

class CQuery;
using QueryPtr = std::shared_ptr<CQuery>;

class QueriesProcessor
{
private:
	void addQuery(PlayerColor player, QueryPtr query);
	void popQuery(PlayerColor player, QueryPtr query);

	std::map<PlayerColor, std::vector<QueryPtr>> queries; //player => stack of queries

public:
	void addQuery(QueryPtr query);
	void popQuery(const CQuery &query);
	void popQuery(QueryPtr query);
	void popIfTop(const CQuery &query); //removes this query if it is at the top (otherwise, do nothing)
	void popIfTop(QueryPtr query); //removes this query if it is at the top (otherwise, do nothing)

	QueryPtr topQuery(PlayerColor player);

	std::vector<std::shared_ptr<const CQuery>> allQueries() const;
	std::vector<QueryPtr> allQueries();
	QueryPtr getQuery(QueryID queryID);
	//void removeQuery
};