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/*
* ===========================
* VDK Visual Development Kit
* Version 0.6
* Jan 1999
* ===========================
*
* Copyright (C) 1999, Salmaso Raffaele
* Developed by Salmaso Raffaele <r.salmaso@flashnet.it>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "vdkthread.h"
VDKMutex::VDKMutex () {
pthread_mutex_init (&mutex, (pthread_mutexattr_t *) 0);
};
VDKMutex::~VDKMutex () {
pthread_mutex_destroy (&mutex);
};
VDKMutexEnum VDKMutex::Lock () {
if (pthread_mutex_trylock (&mutex) != 0)
return VDKMUTEX_ERROR;
return VDKMUTEX_OK;
}
VDKMutexEnum VDKMutex::Release () {
if (pthread_mutex_unlock (&mutex) != 0)
return VDKMUTEX_ERROR;
return VDKMUTEX_OK;
};
VDKMutexEnum VDKMutex::Wait (long time) {
if (pthread_mutex_lock (&mutex) != 0)
return VDKMUTEX_ERROR;
return VDKMUTEX_OK;
}
VDKThread::VDKThread () {
state = VDKTHREAD_IDLE;
}
VDKThread::~VDKThread () {
}
VDKThreadEnum VDKThread::Start (void * arg)
{
if (state != VDKTHREAD_IDLE)
return VDKTHREAD_IS_YET_RUNNING;
state = VDKTHREAD_RUNNING;
if (arg == NULL)
{
if (pthread_create (&id, (pthread_attr_t *) 0,
VDKThread::EntryPoint,
(void *) this) != 0)
{
state = VDKTHREAD_IDLE;
return VDKTHREAD_CANNOT_CREATE;
}
}
else
{
if (pthread_create (&id, (pthread_attr_t *) 0,
(void * (*)(void *)) arg,
NULL) != 0) {
state = VDKTHREAD_IDLE;
return VDKTHREAD_CANNOT_CREATE;
}
}
return VDKTHREAD_RUNNING;
}
void * VDKThread::EntryPoint (void * arg) {
VDKThread * thread = (VDKThread *) arg;
thread->Execute ();
return NULL;
}
void VDKThread::Execute () {
}
VDKThreadEnum VDKThread::Stop () {
if (state == VDKTHREAD_RUNNING)
if (pthread_cancel (id) == 0)
state =VDKTHREAD_STOPPED;
return state;
}
void VDKThread::Exit (void * status) {
state = VDKTHREAD_EXITED;
pthread_exit (status);
}
void * VDKThread::Wait () {
void * status = 0;
if (state != VDKTHREAD_IDLE) {
pthread_join (id, &status);
state = VDKTHREAD_IDLE;
}
return status;
}
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