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/* -*- c++ -*-
Copyright (C) 2004-2013 Christian Wieninger
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Or, point your browser to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
The author can be reached at cwieninger@gmx.de
The project's page is at http://winni.vdr-developer.org/epgsearch
*/
#ifndef __EPGSEARCHMENUCONFL_H
#define __EPGSEARCHMENUCONFL_H
#include <vdr/menuitems.h>
#include "conflictcheck.h"
#include "menu_event.h"
// --- cMenuConflictCheckItem ------------------------------------------------------
class cMenuConflictCheckItem : public cOsdItem
{
public:
cConflictCheckTime* checktime;
cConflictCheckTimerObj* timerObj;
cMenuConflictCheckItem(cConflictCheckTime* Ct, cConflictCheckTimerObj* TimerObj = NULL);
};
// --- cMenuConflictCheck ------------------------------------------------------
class cMenuConflictCheck : public cOsdMenu
{
private:
cConflictCheck conflictCheck;
bool showAll;
int lastSel;
virtual eOSState ProcessKey(eKeys Key);
cConflictCheckTimerObj* CurrentTimerObj(void);
void Update();
bool BuildList();
public:
cMenuConflictCheck();
};
// --- cMenuConflictCheckDetailsItem ------------------------------------------------------
class cMenuConflictCheckDetailsItem : public cOsdItem
{
bool hasTimer;
public:
cConflictCheckTimerObj* timerObj;
cMenuConflictCheckDetailsItem(cConflictCheckTimerObj* TimerObj = NULL);
bool Update(bool Force = false);
};
// --- cMenuConflictCheckDetails ------------------------------------------------------
class cMenuConflictCheckDetails : public cOsdMenu
{
private:
cConflictCheck* conflictCheck;
cConflictCheckTimerObj* timerObj;
cConflictCheckTime* checktime;
cEventObjects eventObjects;
virtual eOSState ProcessKey(eKeys Key);
cConflictCheckTimerObj* CurrentTimerObj(void);
eOSState Commands(eKeys Key);
void SetHelpKeys();
eOSState ToggleTimer(cConflictCheckTimerObj* TimerObj);
eOSState DeleteTimer(cConflictCheckTimerObj* TimerObj);
bool Update(bool Force = false);
bool BuildList();
eOSState ShowSummary();
void UpdateCurrent();
public:
cMenuConflictCheckDetails(cConflictCheckTimerObj* TimerObj = NULL, cConflictCheck* ConflictCheck = NULL);
};
#endif
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