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#include <stdlib.h>
#include "osdobjectsbase.h"
#include "osdserver.h"
// --------------------
// cOsdServerObject
// --------------------
cMutex cShadowBase::LockShared;
int cOsdServerObject::nextId = 0;
cOsdServerObject::cOsdServerObject() {
context = NULL;
id = nextId++;
}
cOsdServerObject::~cOsdServerObject() {
if (context) context->Remove(this);
}
// ---------------------
// cOsdServerContext
// ---------------------
cOsdServerObject* cServerContext::GetName(const char *Name) {
if (!Name) return NULL;
if (Name[0] == '_' && (Name[1] < '0' || Name[1] > '9')) {
// Reserved name, but not _[0-9]*
if (0 == strcasecmp(Name, "_FOCUS")) {
return GetFocusObject();
}
}
ObjectList::iterator i = objects.find(Name);
if (i != objects.end())
return i->second;
return NULL;
}
void cServerContext::Add(cOsdServerObject *Object, cString Name) {
if (localContext)
localContext->Add(Object, Name);
if (!(const char*)Name)
Name = cString::sprintf("_%i", Object->id);
ObjectList::iterator i = objects.find(Name);
if (i != objects.end()) {
// Already other object of same name. Rename the other.
cOsdServerObject *prev = i->second;
cString pname = cString::sprintf("_%i", prev->id);
objects.erase(i);
objects.insert(std::make_pair(pname, prev));
IdList::iterator id = idList.find(prev->id);
if (id != idList.end())
idList.erase(id);
idList.insert(std::make_pair(prev->id, pname));
}
objects.insert(std::make_pair(Name, Object));
idList.insert(std::make_pair(Object->id, Name));
Object->context = this;
}
void cServerContext::Remove(cOsdServerObject *Object) {
if (Object == focusObject)
focusObject = NULL;
if (localContext)
localContext->Remove(Object);
IdList::iterator id = idList.find(Object->id);
if (id == idList.end())
return;
ObjectList::iterator i = objects.find(id->second); // search by name
if (i != objects.end() && i->second == Object) {
objects.erase(i);
}
idList.erase(id);
}
cServerContext* cServerContext::MakeLocalContext() {
// Create local context as alias of this one
if (localContext)
return localContext;
localContext = new cServerContext;
localContext->objects = objects;
localContext->idList = idList;
localContext->parentContext = this;
return localContext;
}
void cServerContext::DestroyLocalContext() {
if (localContext) {
delete localContext;
localContext = NULL;
}
}
cOsdServerObject* cServerContext::GetFocusObject() {
if (focusObject)
return focusObject;
if (parentContext)
return parentContext->GetFocusObject();
return NULL;
}
cServerContext::cServerContext() {
localContext = NULL;
parentContext = NULL;
focusObject = NULL;
}
cServerContext::~cServerContext() {
// Avoid the default clear destructor - objects removes itself from list
DestroyLocalContext();
while (!objects.empty()) {
cOsdServerObject *obj = objects.begin()->second;
objects.erase(objects.begin());
if (obj->context == this)
delete obj;
}
if (parentContext)
parentContext->localContext = NULL;
}
// ---------------
// cShadowBase
// ---------------
cShadowBase::cShadowBase() {
Dirty=true;
}
cShadowBase::cPrivateBase::cPrivateBase(cShadowBase *parent) {
Parent=parent;
}
cShadowBase::cPrivateBase::~cPrivateBase() {
if (!Parent) return;
esyslog("osdserver: hard detaching of OSD VDR object");
Parent->Detach();
}
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