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/*************************************************************** -*- c++ -*-
* *
* txtrender.c - Teletext display abstraction and teletext code *
* renderer *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* Changelog: *
* 2005-03 initial version (c) Udo Richter *
* *
***************************************************************************/
#include <strings.h>
#include "txtrender.h"
// Font tables
// teletext uses 7-bit numbers to identify a font set.
// There are three font sets involved:
// Primary G0, Secondary G0, and G2 font set.
// Font tables are organized in blocks of 8 fonts:
enumCharsets FontBlockG0_0000[8] = {
CHARSET_LATIN_G0_EN,
CHARSET_LATIN_G0_DE,
CHARSET_LATIN_G0_SV_FI,
CHARSET_LATIN_G0_IT,
CHARSET_LATIN_G0_FR,
CHARSET_LATIN_G0_PT_ES,
CHARSET_LATIN_G0_CZ_SK,
CHARSET_LATIN_G0
};
enumCharsets FontBlockG2Latin[8]={
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2
};
enumCharsets FontBlockG0_0001[8] = {
CHARSET_LATIN_G0_PL,
CHARSET_LATIN_G0_DE,
CHARSET_LATIN_G0_SV_FI,
CHARSET_LATIN_G0_IT,
CHARSET_LATIN_G0_FR,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0_CZ_SK,
CHARSET_LATIN_G0
};
enumCharsets FontBlockG0_0010[8] = {
CHARSET_LATIN_G0_EN,
CHARSET_LATIN_G0_DE,
CHARSET_LATIN_G0_SV_FI,
CHARSET_LATIN_G0_IT,
CHARSET_LATIN_G0_FR,
CHARSET_LATIN_G0_PT_ES,
CHARSET_LATIN_G0_TR,
CHARSET_LATIN_G0
};
enumCharsets FontBlockG0_0011[8] = {
CHARSET_LATIN_G0,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0_SR_HR_SL,
CHARSET_LATIN_G0,
CHARSET_LATIN_G0_RO
};
enumCharsets FontBlockG0_0100[8] = {
CHARSET_CYRILLIC_G0_SR_HR,
CHARSET_LATIN_G0_DE,
CHARSET_LATIN_G0_EE,
CHARSET_LATIN_G0_LV_LT,
CHARSET_CYRILLIC_G0_RU_BG,
CHARSET_CYRILLIC_G0_UK,
CHARSET_LATIN_G0_CZ_SK,
CHARSET_INVALID
};
enumCharsets FontBlockG2_0100[8] = {
CHARSET_CYRILLIC_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_LATIN_G2,
CHARSET_CYRILLIC_G2,
CHARSET_CYRILLIC_G2,
CHARSET_LATIN_G2,
CHARSET_INVALID
};
enumCharsets FontBlockG0_0110[8] = {
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_LATIN_G0_TR,
CHARSET_GREEK_G0
};
enumCharsets FontBlockG2_0110[8] = {
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_LATIN_G2,
CHARSET_GREEK_G2
};
enumCharsets FontBlockG0_1000[8] = {
CHARSET_LATIN_G0_EN,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_LATIN_G0_FR,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_ARABIC_G0
};
enumCharsets FontBlockG2_1000[8] = {
CHARSET_ARABIC_G2,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_ARABIC_G2,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_ARABIC_G2
};
enumCharsets FontBlockG0_1010[8] = {
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_HEBREW_G0,
CHARSET_INVALID,
CHARSET_ARABIC_G0,
};
enumCharsets FontBlockG2_1010[8] = {
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_ARABIC_G2,
CHARSET_INVALID,
CHARSET_ARABIC_G2,
};
enumCharsets FontBlockInvalid[8] = {
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID,
CHARSET_INVALID
};
// The actual font table definition:
// Split the 7-bit number into upper 4 and lower 3 bits,
// use upper 4 bits for outer array,
// use lower 3 bits for inner array
struct structFontBlock {
enumCharsets *G0Block;
enumCharsets *G2Block;
};
structFontBlock FontTable[16] = {
{ FontBlockG0_0000, FontBlockG2Latin }, // 0000 block
{ FontBlockG0_0001, FontBlockG2Latin }, // 0001 block
{ FontBlockG0_0010, FontBlockG2Latin }, // 0010 block
{ FontBlockG0_0011, FontBlockG2Latin }, // 0011 block
{ FontBlockG0_0100, FontBlockG2_0100 }, // 0100 block
{ FontBlockInvalid, FontBlockInvalid }, // 0101 block
{ FontBlockG0_0110, FontBlockG2_0110 }, // 0110 block
{ FontBlockInvalid, FontBlockInvalid }, // 0111 block
{ FontBlockG0_1000, FontBlockG2_1000 }, // 1000 block
{ FontBlockInvalid, FontBlockInvalid }, // 1001 block
{ FontBlockG0_1010, FontBlockG2_1010 }, // 1010 block
{ FontBlockInvalid, FontBlockInvalid }, // 1011 block
{ FontBlockInvalid, FontBlockInvalid }, // 1100 block
{ FontBlockInvalid, FontBlockInvalid }, // 1101 block
{ FontBlockInvalid, FontBlockInvalid }, // 1110 block
{ FontBlockInvalid, FontBlockInvalid } // 1111 block
};
inline enumCharsets GetG0Charset(int codepage) {
return FontTable[codepage>>3].G0Block[codepage&7];
}
inline enumCharsets GetG2Charset(int codepage) {
return FontTable[codepage>>3].G2Block[codepage&7];
}
cRenderPage::cRenderPage()
: Dirty(false), DirtyAll(false),
// Todo: make this configurable
FirstG0CodePage(0), SecondG0CodePage(0)
{
}
enum enumSizeMode {
// Possible size modifications of characters
sizeNormal,
sizeDoubleWidth,
sizeDoubleHeight,
sizeDoubleSize
};
/*
// Debug only: List of teletext spacing code short names
const char *(names[0x20])={
"AlBk","AlRd","AlGr","AlYl","AlBl","AlMg","AlCy","AlWh",
"Flsh","Stdy","EnBx","StBx","SzNo","SzDh","SzDw","SzDs",
"MoBk","MoRd","MoGr","MoYl","MoBl","MoMg","MoCy","MoWh",
"Conc","GrCn","GrSp","ESC", "BkBl","StBk","HoMo","ReMo"};
*/
void cRenderPage::ReadTeletextHeader(unsigned char *Header) {
// Format of buffer:
// 0 String "VTXV4"
// 5 always 0x01
// 6 magazine number
// 7 page number
// 8 flags
// 9 lang
// 10 always 0x00
// 11 always 0x00
// 12 teletext data, 40x24 bytes
// Format of flags:
// 0x80 C4 - Erase page
// 0x40 C5 - News flash
// 0x20 C6 - Subtitle
// 0x10 C7 - Suppress Header
// 0x08 C8 - Update
// 0x04 C9 - Interrupt Sequence
// 0x02 C9 (Bug?)
// 0x01 C11 - Magazine Serial mode
Flags=Header[8];
Lang=Header[9];
}
void cRenderPage::RenderTeletextCode(unsigned char *PageCode) {
int x,y;
bool EmptyNextLine=false;
// Skip one line, in case double height chars were/will be used
// Get code pages:
int LocalG0CodePage=(FirstG0CodePage & 0x78)
| ((Lang & 0x04)>>2) | (Lang & 0x02) | ((Lang & 0x01)<<2);
enumCharsets FirstG0=GetG0Charset(LocalG0CodePage);
enumCharsets SecondG0=GetG0Charset(SecondG0CodePage);
// Reserved for later use:
// enumCharsets FirstG2=GetG2Charset(LocalG0CodePage);
for (y=0;y<24;(EmptyNextLine?y+=2:y++)) {
// Start of line: Set start of line defaults
// Hold Mosaics mode: Remember last mosaic char/charset
// for next spacing code
bool HoldMosaics=false;
unsigned char HoldMosaicChar=' ';
enumCharsets HoldMosaicCharset=FirstG0;
enumSizeMode Size=sizeNormal;
// Font size modification
bool SecondCharset=false;
// Use primary or secondary G0 charset
bool GraphicCharset=false;
// Graphics charset used?
bool SeparateGraphics=false;
// Use separated vs. contiguous graphics charset
bool NoNextChar=false;
// Skip display of next char, for double-width
EmptyNextLine=false;
// Skip next line, for double-height
cTeletextChar c;
// auto.initialized to everything off
c.SetFGColor(ttcWhite);
c.SetBGColor(ttcBlack);
c.SetCharset(FirstG0);
if (y==0 && (Flags&0x10)) {
c.SetBoxedOut(true);
}
if (Flags&0x60) {
c.SetBoxedOut(true);
}
// Pre-scan for double-height and double-size codes
for (x=0;x<40;x++) {
if (y==0 && x<8) x=8;
if ((PageCode[x+40*y] & 0x7f)==0x0D || (PageCode[x+40*y] & 0x7f)==0x0F)
EmptyNextLine=true;
}
// Move through line
for (x=0;x<40;x++) {
unsigned char ttc=PageCode[x+40*y] & 0x7f;
// skip parity check
if (y==0 && x<8) continue;
// no displayable data here...
/* // Debug only: Output line data and spacing codes
if (y==6) {
if (ttc<0x20)
printf("%s ",names[ttc]);
else
printf("%02x ",ttc);
if (x==39) printf("\n");
}
*/
// Handle all 'Set-At' spacing codes
switch (ttc) {
case 0x09: // Steady
c.SetBlink(false);
break;
case 0x0C: // Normal Size
if (Size!=sizeNormal) {
Size=sizeNormal;
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
break;
case 0x18: // Conceal
c.SetConceal(true);
break;
case 0x19: // Contiguous Mosaic Graphics
SeparateGraphics=false;
if (GraphicCharset)
c.SetCharset(CHARSET_GRAPHICS_G1);
break;
case 0x1A: // Separated Mosaic Graphics
SeparateGraphics=true;
if (GraphicCharset)
c.SetCharset(CHARSET_GRAPHICS_G1_SEP);
break;
case 0x1C: // Black Background
c.SetBGColor(ttcBlack);
break;
case 0x1D: // New Background
c.SetBGColor(c.GetFGColor());
break;
case 0x1E: // Hold Mosaic
HoldMosaics=true;
break;
}
// temporary copy of character data:
cTeletextChar c2=c;
// c2 will be text character or space character or hold mosaic
// c2 may also have temporary flags or charsets
if (ttc<0x20) {
// Spacing code, display space or hold mosaic
if (HoldMosaics) {
c2.SetChar(HoldMosaicChar);
c2.SetCharset(HoldMosaicCharset);
} else {
c2.SetChar(' ');
}
} else {
// Character code
c2.SetChar(ttc);
if (GraphicCharset) {
if (ttc&0x20) {
// real graphics code, remember for HoldMosaics
HoldMosaicChar=ttc;
HoldMosaicCharset=c.GetCharset();
} else {
// invalid code, pass-through to G0
c2.SetCharset(SecondCharset?SecondG0:FirstG0);
}
}
}
// Handle double-height and double-width extremes
if (y>=23) {
if (Size==sizeDoubleHeight) Size=sizeNormal;
if (Size==sizeDoubleSize) Size=sizeDoubleWidth;
}
if (x>=38) {
if (Size==sizeDoubleWidth) Size=sizeNormal;
if (Size==sizeDoubleSize) Size=sizeDoubleHeight;
}
// Now set character code
if (NoNextChar) {
// Suppress this char due to double width last char
NoNextChar=false;
} else {
switch (Size) {
case sizeNormal:
// Normal sized
SetChar(x,y,c2);
if (EmptyNextLine && y<23) {
// Clean up next line
SetChar(x,y+1,c2.ToChar(' ').ToCharset(FirstG0));
}
break;
case sizeDoubleWidth:
// Double width
SetChar(x,y,c2.ToDblWidth(dblw_Left));
SetChar(x+1,y,c2.ToDblWidth(dblw_Right));
if (EmptyNextLine && y<23) {
// Clean up next line
SetChar(x ,y+1,c2.ToChar(' ').ToCharset(FirstG0));
SetChar(x+1,y+1,c2.ToChar(' ').ToCharset(FirstG0));
}
NoNextChar=true;
break;
case sizeDoubleHeight:
// Double height
SetChar(x,y,c2.ToDblHeight(dblh_Top));
SetChar(x,y+1,c2.ToDblHeight(dblh_Bottom));
break;
case sizeDoubleSize:
// Double Size
SetChar(x , y,c2.ToDblHeight(dblh_Top ).ToDblWidth(dblw_Left ));
SetChar(x+1, y,c2.ToDblHeight(dblh_Top ).ToDblWidth(dblw_Right));
SetChar(x ,y+1,c2.ToDblHeight(dblh_Bottom).ToDblWidth(dblw_Left ));
SetChar(x+1,y+1,c2.ToDblHeight(dblh_Bottom).ToDblWidth(dblw_Right));
NoNextChar=true;
break;
}
}
// Handle all 'Set-After' spacing codes
switch (ttc) {
case 0x00 ... 0x07: // Set FG color
if (GraphicCharset) {
// Actual switch from graphics charset
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
c.SetFGColor((enumTeletextColor)ttc);
c.SetCharset(SecondCharset?SecondG0:FirstG0);
GraphicCharset=false;
c.SetConceal(false);
break;
case 0x08: // Flash
c.SetBlink(true);
break;
case 0x0A: // End Box
c.SetBoxedOut(true);
break;
case 0x0B: // Start Box
c.SetBoxedOut(false);
break;
case 0x0D: // Double Height
if (Size!=sizeDoubleHeight) {
Size=sizeDoubleHeight;
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
break;
case 0x0E: // Double Width
if (Size!=sizeDoubleWidth) {
Size=sizeDoubleWidth;
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
break;
case 0x0F: // Double Size
if (Size!=sizeDoubleSize) {
Size=sizeDoubleSize;
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
break;
case 0x10 ... 0x17: // Mosaic FG Color
if (!GraphicCharset) {
// Actual switch to graphics charset
HoldMosaicChar=' ';
HoldMosaicCharset=FirstG0;
}
c.SetFGColor((enumTeletextColor)(ttc-0x10));
c.SetCharset(SeparateGraphics?CHARSET_GRAPHICS_G1_SEP:CHARSET_GRAPHICS_G1);
GraphicCharset=true;
c.SetConceal(false);
break;
case 0x1B: // ESC Switch
SecondCharset=!SecondCharset;
if (!GraphicCharset) c.SetCharset(SecondCharset?SecondG0:FirstG0);
break;
case 0x1F: // Release Mosaic
HoldMosaics=false;
break;
}
} // end for x
} // end for y
for (x=0;x<40;x++) {
// Clean out last line
cTeletextChar c;
c.SetFGColor(ttcWhite);
c.SetBGColor(ttcBlack);
c.SetCharset(FirstG0);
c.SetChar(' ');
if (Flags&0x60) {
c.SetBoxedOut(true);
}
SetChar(x,24,c);
}
}
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