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/*
* Sudoku: A plug-in for the Video Disk Recorder
*
* Copyright (C) 2005-2008, Thomas Günther <tom@toms-cafe.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "bitmap.h"
#include <vdr/config.h>
#include <vdr/osdbase.h>
#include <vdr/osd.h>
#include <ctype.h>
using namespace SudokuPlugin;
//--- class SudokuPlugin::Bitmap -----------------------------------------------
/** Constructor */
Bitmap::Bitmap(int width, int height) :
cBitmap(width, height, 4)
{
}
/** Constructor for a bitmap with frame */
Bitmap::Bitmap(int width, int height, tColor frameColor,
tColor backgroundColor) :
cBitmap(width, height, 4)
{
DrawRectangle(0, 0, width - 1, height - 1, backgroundColor);
frame(0, 0, width - 1, height - 1, frameColor);
}
/** Write a text into the bitmap. */
void Bitmap::text(const char* text, bool centered)
{
DrawRectangle(0, 0, Width() - 1, Height() - 1, clrWhite);
frame(0, 0, Width() - 1, Height() - 1, clrRed);
const cFont* font = cFont::GetFont(fontOsd);
cTextWrapper wrapper(text, font, Width() - 10);
int y = max((Height() - wrapper.Lines() * font->Height()) / 2, 0);
for (int l = 0; l < wrapper.Lines(); ++l, y += font->Height())
{
int x = 0;
if (centered)
x = max((Width() - font->Width(wrapper.GetLine(l))) / 2, 0);
DrawText(x, y, wrapper.GetLine(l), clrBlack, clrWhite, font);
}
}
/** Draw a frame into the bitmap. */
void Bitmap::frame(int x1, int y1, int x2, int y2, tColor frameColor)
{
DrawRectangle(x1, y1, x2, y1 + 1, frameColor);
DrawRectangle(x1, y1, x1 + 1, y2, frameColor);
DrawRectangle(x1, y2 - 1, x2, y2, frameColor);
DrawRectangle(x2 - 1, y1, x2, y2, frameColor);
}
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