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/*
* StatusCommands.h
*
* Created on: 26.12.2020
* Author: mdrechsler
*/
#pragma once
#include <string>
#include <vdr/channels.h>
#include "ICommand.h"
class SocketError : public ICommand
{
public:
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
};
class StatusRecording : public ICommand
{
public:
StatusRecording( int deviceIndex,
const std::string& name,
const std::string& fileName,
bool on );
int
getDeviceIndex() const;
const std::string&
getName() const;
const std::string&
getFileName() const;
bool
isOn() const;
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
private:
int mDeviceIndex;
std::string mName;
std::string mFileName;
bool mOn;
};
class StatusOsdStatusMessage : public ICommand
{
public:
StatusOsdStatusMessage( const std::string& message );
std::string
getMessage() const;
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
private:
std::string mMessage;
};
class StatusChannelChange : public ICommand
{
public:
StatusChannelChange( const cChannel& channel );
const cChannel&
getChannel() const;
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
private:
cChannel mChannel;
};
class StatusChannelsChange : public ICommand
{
public:
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
};
class StatusRecordingsChange : public ICommand
{
public:
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
};
class StatusSignalTimerChange : public ICommand
{
public:
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
};
class StatusEpgChange : public ICommand
{
public:
/**************************************************************************
* ICommand virtual overrides
*************************************************************************/
virtual void
execute( ICommandVisitor& visitor );
};
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