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#ifndef VECGEOM_VOLUMES_UNPLACEDMULTIUNION_H_
#define VECGEOM_VOLUMES_UNPLACEDMULTIUNION_H_
/**
@brief Class representing an unplaced union of multiple placed solids, possibly overlapping.
Implemented based on the class G4MultipleUnion
@author mihaela.gheata@cern.ch
*/
#include "VecGeom/base/Cuda.h"
#include "VecGeom/base/Global.h"
#include "VecGeom/base/AlignedBase.h"
#include "VecGeom/base/Vector3D.h"
#include "VecGeom/volumes/UnplacedVolume.h"
#include "MultiUnionStruct.h"
#include "VecGeom/volumes/kernel/MultiUnionImplementation.h"
#include "VecGeom/volumes/UnplacedVolumeImplHelper.h"
namespace vecgeom {
VECGEOM_DEVICE_DECLARE_CONV(class, UnplacedMultiUnion);
VECGEOM_DEVICE_FORWARD_DECLARE(class UnplacedMultiUnion;);
inline namespace VECGEOM_IMPL_NAMESPACE {
class UnplacedMultiUnion : public LoopUnplacedVolumeImplHelper<MultiUnionImplementation>, public AlignedBase {
protected:
mutable MultiUnionStruct fMultiUnion; ///< Structure storing multi-union parameters
public:
// the constructor
VECCORE_ATT_HOST_DEVICE
UnplacedMultiUnion() : fMultiUnion()
{
fGlobalConvexity = false;
ComputeBBox();
}
VECCORE_ATT_HOST_DEVICE
VECGEOM_FORCE_INLINE
void AddNode(VUnplacedVolume const *volume, Transformation3D const &transform)
{
LogicalVolume *lvol = new LogicalVolume(volume);
VPlacedVolume *pvol = lvol->Place(new Transformation3D(transform));
fMultiUnion.AddNode(pvol);
}
VECCORE_ATT_HOST_DEVICE
VECGEOM_FORCE_INLINE
void AddNode(VPlacedVolume const *volume) { fMultiUnion.AddNode(volume); }
VECCORE_ATT_HOST_DEVICE
void Close() { fMultiUnion.Close(); }
VECCORE_ATT_HOST_DEVICE
VECGEOM_FORCE_INLINE
VPlacedVolume const *GetNode(size_t i) const { return fMultiUnion.fVolumes[i]; }
VECCORE_ATT_HOST_DEVICE
MultiUnionStruct const &GetStruct() const { return fMultiUnion; }
VECCORE_ATT_HOST_DEVICE
bool Normal(Vector3D<Precision> const &point, Vector3D<Precision> &normal) const override;
Precision Capacity() const override;
Precision SurfaceArea() const override;
VECCORE_ATT_HOST_DEVICE
VECGEOM_FORCE_INLINE
size_t GetNumberOfSolids() const { return fMultiUnion.fVolumes.size(); }
VECCORE_ATT_HOST_DEVICE
void Extent(Vector3D<Precision> &aMin, Vector3D<Precision> &aMax) const override
{
aMin = fMultiUnion.fMinExtent;
aMax = fMultiUnion.fMaxExtent;
}
Vector3D<Precision> SamplePointOnSurface() const override;
std::string GetEntityType() const { return "MultiUnion"; }
VECCORE_ATT_HOST_DEVICE
virtual void Print() const override{};
virtual void Print(std::ostream & /*os*/) const override{};
template <TranslationCode transCodeT, RotationCode rotCodeT>
VECCORE_ATT_DEVICE
static VPlacedVolume *Create(LogicalVolume const *const logical_volume, Transformation3D const *const transformation,
#ifdef VECCORE_CUDA
const int id,
#endif
VPlacedVolume *const placement = NULL);
#ifdef VECGEOM_CUDA_INTERFACE
#ifdef VECGEOM_CUDA_HYBRID2
virtual size_t DeviceSizeOf() const override { return DevicePtr<cuda::UnplacedMultiUnion>::SizeOf(); }
virtual DevicePtr<cuda::VUnplacedVolume> CopyToGpu() const override;
virtual DevicePtr<cuda::VUnplacedVolume> CopyToGpu(DevicePtr<cuda::VUnplacedVolume> const gpu_ptr) const override;
#else
virtual size_t DeviceSizeOf() const override { return 0; }
virtual DevicePtr<cuda::VUnplacedVolume> CopyToGpu() const override { return DevicePtr<cuda::VUnplacedVolume>(); }
virtual DevicePtr<cuda::VUnplacedVolume> CopyToGpu(DevicePtr<cuda::VUnplacedVolume> const gpu_ptr) const override
{
return DevicePtr<cuda::VUnplacedVolume>(gpu_ptr);
}
#endif
#endif
private:
VECCORE_ATT_DEVICE
virtual VPlacedVolume *SpecializedVolume(LogicalVolume const *const volume,
Transformation3D const *const transformation,
const TranslationCode trans_code, const RotationCode rot_code,
#ifdef VECCORE_CUDA
const int id,
#endif
VPlacedVolume *const placement = NULL) const override;
}; // End class
} // End impl namespace
} // End global namespace
#endif /* VECGEOM_VOLUMES_UNPLACEDMULTIUNION_H_ */
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