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/**
* \author Sandro Wenzel (sandro.wenzel@cern.ch)
*/
// A complex test for a couple of features:
// a) creation of a ROOT geometry
// b) creation of a VecGeom geometry
// c) navigation in VecGeom geometry
// Forced asserts() to be defined, even for Release mode
#undef NDEBUG
#include "VecGeomTest/NavStateConverter.h"
#include <iostream>
#include "VecGeom/base/SOA3D.h"
#include "VecGeom/management/GeoManager.h"
#include "VecGeomTest/RootGeoManager.h"
#include "VecGeom/base/AOS3D.h"
#include "VecGeom/volumes/PlacedVolume.h"
#include "VecGeom/volumes/LogicalVolume.h"
#include "VecGeom/volumes/utilities/VolumeUtilities.h"
#include "VecGeom/navigation/NavigationState.h"
#include "VecGeom/navigation/NewSimpleNavigator.h"
#include "VecGeom/base/RNG.h"
#include "VecGeom/navigation/SimpleABBoxNavigator.h"
#include "VecGeom/navigation/SimpleSafetyEstimator.h"
#ifdef VECGEOM_EMBREE
#include "VecGeom/navigation/EmbreeNavigator.h"
#include "VecGeom/management/EmbreeManager.h"
#endif
#include "TGeoManager.h"
#include "TGeoBBox.h"
#include "TGeoMatrix.h"
#include "TGeoVolume.h"
#include "TGeoBranchArray.h"
#include <vector>
#include <set>
using namespace VECGEOM_NAMESPACE;
// creates a four level box detector
// this modifies the global gGeoManager instance ( so no need for any return )
void CreateRootGeom()
{
double L = 10.;
double Lz = 10.;
const double Sqrt2 = sqrt(2.);
TGeoVolume *world = ::gGeoManager->MakeBox("worldl", 0, L, L, Lz);
TGeoVolume *boxlevel2 = ::gGeoManager->MakeBox("b2l", 0, Sqrt2 * L / 2. / 2., Sqrt2 * L / 2. / 2., Lz);
TGeoVolume *boxlevel3 = ::gGeoManager->MakeBox("b3l", 0, L / 2. / 2., L / 2. / 2., Lz);
TGeoVolume *boxlevel1 = ::gGeoManager->MakeBox("b1l", 0, L / 2., L / 2., Lz);
boxlevel2->AddNode(boxlevel3, 0, new TGeoRotation("rot1", 0, 0, 45));
boxlevel1->AddNode(boxlevel2, 0, new TGeoRotation("rot2", 0, 0, -45));
world->AddNode(boxlevel1, 0, new TGeoTranslation(-L / 2., 0, 0));
world->AddNode(boxlevel1, 1, new TGeoTranslation(+L / 2., 0, 0));
::gGeoManager->SetTopVolume(world);
::gGeoManager->CloseGeometry();
}
void testVecAssign(Vector3D<Precision> const &a, Vector3D<Precision> &b)
{
b = a;
}
void test1()
{
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
// point should be in world
Vector3D<Precision> p1(0, 9 * 10 / 10., 0);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(RootGeoManager::Instance().tgeonode(vol) == ::gGeoManager->GetTopNode());
std::cerr << "test1 passed"
<< "\n";
}
void test2()
{
// inside box3 check
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
// point should be in box3
Vector3D<Precision> p1(-5., 0., 0.);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(state->Top())->GetName(), "b3l_0") == 0);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b3l_0") == 0);
// point should also be in box3
Vector3D<Precision> p2(5., 0., 0.);
state->Clear();
vol = GlobalLocator::LocateGlobalPoint(world, p2, *state, true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b3l_0") == 0);
std::cerr << "test2 passed"
<< "\n";
}
void test3()
{
// inside box1 left check
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
Vector3D<Precision> p1(-9 / 10., 9 * 5 / 10., 0.);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b1l_0") == 0);
std::cerr << "test3 passed"
<< "\n";
}
void test3_2()
{
// inside box1 right check
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
Vector3D<Precision> p1(9 / 10., 9 * 5 / 10., 0.);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b1l_1") == 0);
std::cerr << "test3_2 passed"
<< "\n";
}
void test4()
{
// inside box2 check
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
Vector3D<Precision> p1(5., 9 * 5 / 10., 0.);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(vol)->GetName(), "b2l_0") == 0);
std::cerr << "test4 passed"
<< "\n";
}
void test5()
{
// outside world check
VPlacedVolume const *world = GeoManager::Instance().GetWorld();
NavigationState *state = NavigationState::MakeInstance(4);
VPlacedVolume const *vol;
Vector3D<Precision> p1(-20, 0., 0.);
vol = GlobalLocator::LocateGlobalPoint(world, p1, *state, true);
assert(vol == 0);
assert(state->Top() == 0);
assert(state->IsOutside() == true);
std::cerr << "test5 passed" << std::endl;
}
void test6()
{
// statistical test - comparing with ROOT navigation functionality
// generate points
NavigationState *state = NavigationState::MakeInstance(4);
for (int i = 0; i < 100000; ++i) {
double x = RNG::Instance().uniform(-10, 10);
double y = RNG::Instance().uniform(-10, 10);
double z = RNG::Instance().uniform(-10, 10);
// ROOT navigation
TGeoNavigator *nav = ::gGeoManager->GetCurrentNavigator();
TGeoNode *node = nav->FindNode(x, y, z);
// VecGeom navigation
state->Clear();
VPlacedVolume const *vol =
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), Vector3D<Precision>(x, y, z), *state, true);
assert(RootGeoManager::Instance().tgeonode(vol) == node);
}
std::cerr << "test6 (statistical location) passed"
<< "\n";
}
// relocation test
void test7()
{
NavigationState *state = NavigationState::MakeInstance(4);
NavigationState *state2 = NavigationState::MakeInstance(4);
// statistical test - testing global matrix transforms and relocation at the same time
// consistency check with full LocatePoint method
// generate points
for (int i = 0; i < 1000000; ++i) {
state->Clear();
state2->Clear();
double x = RNG::Instance().uniform(-10, 10);
double y = RNG::Instance().uniform(-10, 10);
double z = RNG::Instance().uniform(-10, 10);
// VecGeom navigation
Vector3D<Precision> p(x, y, z);
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);
/*
if ( vol1 != NULL )
{
std::cerr << RootManager::Instance().tgeonode( vol1 )->GetName() << "\n";
}
*/
// now we move global point in x direction and find new volume and path
p += Vector3D<Precision>(1., 0, 0);
VPlacedVolume const *vol2 = GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state2, true);
/*
if ( vol2 != NULL )
{
std::cerr << "new node " << RootManager::Instance().tgeonode( vol2 )->GetName() << "\n";
// ROOT navigation
TGeoNavigator *nav = ::gGeoManager->GetCurrentNavigator();
TGeoNode * node =nav->FindNode(p[0],p[1],p[2]);
std::cerr << "ROOT new: " << node->GetName() << "\n";
}*/
// same with relocation
// need local point first
Transformation3D globalm;
state->TopMatrix(globalm);
Vector3D<Precision> localp = globalm.Transform(p);
VPlacedVolume const *vol3 = GlobalLocator::RelocatePointFromPath(localp, *state);
// std::cerr << vol1 << " " << vol2 << " " << vol3 << "\n";
assert(vol3 == vol2);
}
std::cerr << "test7 (statistical relocation) passed"
<< "\n";
}
Vector3D<Precision> sampleDir()
{
Vector3D<Precision> tmp;
tmp[0] = RNG::Instance().uniform(-1, 1);
tmp[1] = RNG::Instance().uniform(-1, 1);
tmp[2] = RNG::Instance().uniform(-1, 1);
double inversenorm = 1. / sqrt(tmp[0] * tmp[0] + tmp[1] * tmp[1] + tmp[2] * tmp[2]);
tmp[0] *= inversenorm;
tmp[1] *= inversenorm;
tmp[2] *= inversenorm;
return tmp;
}
// unit test very basic navigation functionality
void testnavsimple()
{
Vector3D<Precision> d(0, -1, 0);
Vector3D<Precision> d2(0, 1, 0);
// point should be in world
Vector3D<Precision> p1(-1, 9, 0);
const int maxdepth = GeoManager::Instance().getMaxDepth();
assert(maxdepth == 4);
NavigationState *currentstate = NavigationState::MakeInstance(maxdepth);
VPlacedVolume const *vol =
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p1, *currentstate, true);
assert(RootGeoManager::Instance().tgeonode(vol) == ::gGeoManager->GetTopNode());
NavigationState *newstate = NavigationState::MakeInstance(maxdepth);
// check with a large physical step
Precision step = 0.0, tolerance = 1.0e-4;
auto nav = NewSimpleNavigator<>::Instance();
nav->FindNextBoundaryAndStep(p1, d, *currentstate, *newstate, vecgeom::kInfLength, step);
assert(std::abs(step - 4.0) < tolerance);
assert(newstate->IsOnBoundary() == true);
assert(std::strcmp(RootGeoManager::Instance().tgeonode(newstate->Top())->GetName(), "b2l_0"));
newstate->Clear();
nav->FindNextBoundaryAndStep(p1, d, *currentstate, *newstate, 0.02, step);
assert(std::abs(step - 0.02) < tolerance);
assert(newstate->Top() == currentstate->Top());
assert(newstate->IsOnBoundary() == false);
assert(newstate->IsOutside() == false);
newstate->Clear();
nav->FindNextBoundaryAndStep(p1, d2, *currentstate, *newstate, vecgeom::kInfLength, step);
assert(std::abs(step - 1.0) < tolerance);
assert(newstate->IsOnBoundary() == true);
assert(newstate->Top() == NULL);
assert(newstate->IsOutside() == true);
}
// test navigation interface without relocation
template <typename Navigator = NewSimpleNavigator<>>
void test9(double pstep = 1E30)
{
NavigationState *state = NavigationState::MakeInstance(4);
NavigationState *newstate = NavigationState::MakeInstance(4);
NavigationState *state2 = NavigationState::MakeInstance(4);
NavigationState *newstate2 = NavigationState::MakeInstance(4);
// statistical test of navigation via comparison with ROOT navigation
bool error = false;
for (int i = 0; i < 100000; ++i) {
state->Clear();
newstate->Clear();
state2->Clear();
newstate2->Clear();
// std::cerr << "START ITERATION " << i << "\n";
double x = RNG::Instance().uniform(-10, 10);
double y = RNG::Instance().uniform(-10, 10);
double z = RNG::Instance().uniform(-10, 10);
// VecGeom navigation
Vector3D<Precision> p(x, y, z);
Vector3D<Precision> d = sampleDir();
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);
state->CopyTo(state2);
Precision step = 0;
VNavigator *n = Navigator::Instance();
step = n->ComputeStep(p, d, pstep, *state, *newstate);
// crosscheck with similar interface also calculating safety
Precision safety = 0.;
Precision step2 = 0.;
step2 = n->ComputeStepAndSafety(p, d, pstep, *state2, true, safety);
assert(!(safety > step2 && step != pstep));
assert(step2 == step);
TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();
TGeoNode *node = rootnav->FindNode(x, y, z);
assert(rootnav->GetCurrentNode() == RootGeoManager::Instance().tgeonode(state->Top()));
rootnav->SetCurrentPoint(x, y, z);
rootnav->SetCurrentDirection(d[0], d[1], d[2]);
rootnav->FindNextBoundary(pstep);
assert(std::fabs(step - rootnav->GetStep()) < 1E-6);
if (!(std::fabs(step - rootnav->GetStep()) < 1E-6)) {
std::cerr << step << " vs " << rootnav->GetStep() << "\n";
}
if (newstate->Top() != NULL) {
if (rootnav->GetNextNode() != RootGeoManager::Instance().tgeonode(newstate->Top())) {
std::cerr << "ERROR ON ITERATION " << i << "\n";
std::cerr << i << " " << d << "\n";
std::cerr << i << " " << p << "\n";
std::cerr << "I AM HERE: " << node->GetName() << "\n";
std::cerr << "ROOT GOES HERE: " << rootnav->GetCurrentNode()->GetName() << "\n";
std::cerr << rootnav->GetStep() << "\n";
std::cerr << "VECGEOM GOES HERE: " << RootGeoManager::Instance().GetName(newstate->Top()) << "\n";
// nav.InspectEnvironmentForPointAndDirection(p, d, *state);
error = true;
}
}
}
assert(!error);
std::cerr << "test9 (statistical navigation without relocation) passed"
<< "\n";
}
// testing safety functions via the navigator
void test_safety()
{
NavigationState *state = NavigationState::MakeInstance(4);
// statistical test of navigation via comparison with ROOT navigation
for (int i = 0; i < 100000; ++i) {
state->Clear();
// std::cerr << "START ITERATION " << i << "\n";
double x = RNG::Instance().uniform(-10, 10);
double y = RNG::Instance().uniform(-10, 10);
double z = RNG::Instance().uniform(-10, 10);
// VecGeom navigation
Vector3D<Precision> p(x, y, z);
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), p, *state, true);
double safety = SimpleSafetyEstimator::Instance()->ComputeSafety(p, *state);
TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();
rootnav->FindNode(x, y, z);
rootnav->SetCurrentPoint(x, y, z);
double safetyRoot = rootnav->Safety();
assert(fabs(safetyRoot - safety) < 1E-9);
}
std::cerr << "statistical safetytest from navigation passed"
<< "\n";
}
void test_NavigationStateToTGeoBranchArrayConversion()
{
NavigationState *state = NavigationState::MakeInstance(4);
NavigationState *newstate = NavigationState::MakeInstance(4);
for (int i = 0; i < 100000; ++i) {
// std::cerr << "START ITERATION " << i << "\n";
double x = RNG::Instance().uniform(-10, 10);
double y = RNG::Instance().uniform(-10, 10);
double z = RNG::Instance().uniform(-10, 10);
// VecGeom navigation
Vector3D<Precision> p(x, y, z);
Vector3D<Precision> d = sampleDir();
GlobalLocator::LocateGlobalPoint(RootGeoManager::Instance().world(), p, *state, true);
Precision step = 0;
NewSimpleNavigator<>::Instance()->FindNextBoundaryAndStep(p, d, *state, *newstate, 1E30, step);
TGeoNavigator *rootnav = ::gGeoManager->GetCurrentNavigator();
// we are now testing conversion of states such that the ROOT navigator
// does not need to be initialized via FindNode()...
TGeoBranchArray *path = NavStateConverter::ToTGeoBranchArray(*state);
// path->Print();
rootnav->ResetState();
rootnav->SetCurrentPoint(x, y, z);
rootnav->SetCurrentDirection(d[0], d[1], d[2]);
path->UpdateNavigator(rootnav);
rootnav->FindNextBoundaryAndStep(1E30);
if (newstate->Top() != NULL) {
if (rootnav->GetCurrentNode() != RootGeoManager::Instance().tgeonode(newstate->Top())) {
std::cerr << "ERROR ON ITERATION " << i << "\n";
std::cerr << i << " " << d << "\n";
std::cerr << i << " " << p << "\n";
std::cerr << "ROOT GOES HERE: " << rootnav->GetCurrentNode()->GetName() << "\n";
std::cerr << rootnav->GetStep() << "\n";
std::cerr << "VECGEOM GOES HERE: " << RootGeoManager::Instance().GetName(newstate->Top()) << "\n";
// nav.InspectEnvironmentForPointAndDirection(p, d, *state);
}
}
assert(state->Top() != newstate->Top());
delete path;
}
std::cerr << "test (init TGeoBranchArray from NavigationState) passed"
<< "\n";
}
void test_geoapi()
{
std::vector<VPlacedVolume *> v1;
std::vector<LogicalVolume *> v2;
GeoManager::Instance().GetAllLogicalVolumes(v2);
assert(v2.size() == 4);
GeoManager::Instance().getAllPlacedVolumes(v1);
assert(v1.size() == 7);
assert(GeoManager::Instance().getMaxDepth() == 4);
std::cerr << "test of geomanager query API passed"
<< "\n";
}
void test_aos3d()
{
SOA3D<Precision> container1(1024);
// assert(container1.size() == 0); // this fails, size is also set to 1024 by constructor
container1.push_back(Vector3D<Precision>(1, 0, 1));
// assert(container1.size() == 1);
std::cerr << "test10: soa3d size tests disabled (would fail)." << std::endl;
AOS3D<Precision> container2(1024);
// assert(container2.size() == 0);
container2.push_back(Vector3D<Precision>(1, 0, 1));
// assert(container2.size() == 1);
std::cerr << "test10: aos3d size tests disabled (would fail)." << std::endl;
}
// tests the generation of global points in certain logical reference volumes
void test_pointgenerationperlogicalvolume()
{
int np = 1024;
SOA3D<Precision> localpoints(np);
SOA3D<Precision> globalpoints(np);
SOA3D<Precision> directions(np);
// might need to resize this
localpoints.resize(np);
globalpoints.resize(np);
directions.resize(np);
volumeUtilities::FillGlobalPointsAndDirectionsForLogicalVolume("b1l", localpoints, globalpoints, directions, 0.5, np);
assert((int)localpoints.size() == np);
assert((int)globalpoints.size() == np);
assert((int)directions.size() == np);
// test that points are really inside b1l; test also that they have to be in two different placed volumes
std::set<VPlacedVolume const *> pvolumeset;
NavigationState *state = NavigationState::MakeInstance(GeoManager::Instance().getMaxDepth());
for (int i = 0; i < np; ++i) {
state->Clear();
GlobalLocator::LocateGlobalPoint(GeoManager::Instance().GetWorld(), globalpoints[i], *state, true);
assert(std::strcmp(state->Top()->GetLogicalVolume()->GetLabel().c_str(), "b1l") == 0);
pvolumeset.insert(state->Top());
}
// b1l should be placed two times
assert(pvolumeset.size() == 2);
NavigationState::ReleaseInstance(state);
std::cout << "test pointgenerationperlogicalvolume passed\n";
}
void test_alignedboundingboxcalculation()
{
Vector3D<Precision> lower;
Vector3D<Precision> upper;
ABBoxManager::ComputeABBox(GeoManager::Instance().GetWorld(), &lower, &upper);
assert(lower.x() <= -10);
assert(lower.y() <= -10);
assert(upper.x() >= 10);
assert(upper.y() >= 10);
double dx = 4, dy = 2, dz = 3;
UnplacedBox box1 = UnplacedBox(dx, dy, dz);
LogicalVolume lbox("test box", &box1);
double tx = 4, ty = 10, tz = 3;
Transformation3D placement1 = Transformation3D(tx, ty, tz);
VPlacedVolume const *pvol1 = lbox.Place(&placement1);
// when no rotation:
ABBoxManager::ComputeABBox(pvol1, &lower, &upper);
assert(lower.x() <= -dx + tx);
assert(lower.y() <= -dy + ty);
assert(lower.z() <= -dz + tz);
assert(upper.x() >= dx + tx);
assert(upper.y() >= dy + ty);
assert(upper.z() >= dz + tz);
// case with a rotation : it should increase the extent
Transformation3D placement2 = Transformation3D(tx, ty, tz, 5, 5, 5);
VPlacedVolume const *pvol2 = lbox.Place(&placement2);
ABBoxManager::ComputeABBox(pvol2, &lower, &upper);
assert(lower.x() <= -dx + tx);
assert(lower.y() <= -dy + ty);
assert(lower.z() <= -dz + tz);
assert(upper.x() >= dx + tx);
assert(upper.y() >= dy + ty);
assert(upper.z() >= dz + tz);
std::cout << lower << "\n";
std::cout << upper << "\n";
std::cout << "test aligned bounding box calculation passed\n";
}
int main()
{
CreateRootGeom();
RootGeoManager::Instance().LoadRootGeometry();
// RootGeoManager::Instance().world()->PrintContent();
// RootGeoManager::Instance().PrintNodeTable();
test_geoapi();
testnavsimple();
// currently fails: test_NavigationStateToTGeoBranchArrayConversion();
test_alignedboundingboxcalculation();
test1();
test2();
test3();
test3_2();
test4();
test5();
test6();
test7();
test9();
test9(0.1); // test with a limited physics step
// test ABBoxNavigator
ABBoxManager::Instance().InitABBoxesForCompleteGeometry();
test9<SimpleABBoxNavigator<>>();
test_safety();
#ifdef VECGEOM_EMBREE
// basic test for EmbreeNavigator
EmbreeManager::Instance().InitVoxelStructureForCompleteGeometry();
test9<EmbreeNavigator<>>();
test9<EmbreeNavigator<>>(0.1);
#endif
// currently fails or memory corruption: test_aos3d();
// currently fails due to string memory corruption: test_pointgenerationperlogicalvolume();
return 0;
}
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