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/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Corpus Editor: applies random transformation to a corpus.
*/
#include "config.h"
#include "ng_corpus_editor.h"
#include "ng_corpus_properties.h"
#include "ue2common.h"
#include "util/compare.h"
#include "util/unicode_def.h"
#include "parser/ucp_table.h"
#include <algorithm>
#include <cassert>
#include <string>
using namespace std;
using namespace ue2;
namespace {
enum Operation {
EDIT_INSERT = 0, //!< insert a character
EDIT_REMOVE = 1, //!< remove a character
EDIT_SUBSTITUTE = 2, //!< substitute a character for another
EDIT_TRANSPOSE = 3, //!< swap two characters
EDIT_FLIP_CASE = 4, //!< invert the case of an alpha character
};
template<typename SeqT>
static
size_t choosePosition(const SeqT &corpus, CorpusProperties &props) {
assert(!corpus.empty());
unsigned pos = props.rand(0, corpus.size() - 1);
return pos;
}
class CorpusEditor {
public:
CorpusEditor(CorpusProperties &p) : props(p) {}
// Apply edits to a corpus
void applyEdits(string &corpus);
private:
// operations
void insert(string &corpus);
void remove(string &corpus);
void substitute(string &corpus);
void transpose(string &corpus);
void flip_case(string &corpus);
Operation chooseOperation();
u8 chooseByte();
CorpusProperties &props;
};
Operation CorpusEditor::chooseOperation() {
return (Operation)props.rand(EDIT_INSERT, EDIT_FLIP_CASE);
}
void CorpusEditor::applyEdits(string &corpus) {
for (size_t i = 0; i != props.editDistance; i++) {
Operation op = chooseOperation();
switch (op) {
case EDIT_INSERT:
insert(corpus);
break;
case EDIT_REMOVE:
remove(corpus);
break;
case EDIT_SUBSTITUTE:
substitute(corpus);
break;
case EDIT_TRANSPOSE:
transpose(corpus);
break;
case EDIT_FLIP_CASE:
flip_case(corpus);
break;
}
}
}
void CorpusEditor::insert(string &corpus) {
unsigned pos = props.rand(0, corpus.size());
u8 c = chooseByte();
corpus.insert(pos, 1, (char)c);
}
void CorpusEditor::remove(string &corpus) {
if (corpus.empty()) return;
size_t pos = choosePosition(corpus, props);
corpus.erase(pos, 1);
}
void CorpusEditor::substitute(string &corpus) {
if (corpus.empty()) return;
size_t pos = choosePosition(corpus, props);
corpus[pos] = chooseByte();
}
void CorpusEditor::transpose(string &corpus) {
if (corpus.empty()) return;
size_t a = choosePosition(corpus, props);
size_t b = choosePosition(corpus, props);
u8 tmp = corpus[a];
corpus[a] = corpus[b];
corpus[b] = tmp;
}
void CorpusEditor::flip_case(string &corpus) {
if (corpus.empty()) return;
// Pick a random starting position and walk forward (wrapping at the end)
// until we find an alpha character.
const size_t len = corpus.size();
const size_t pos = choosePosition(corpus, props);
size_t i = pos;
for (;;) {
char c = corpus[i];
if (ourisalpha(c)) {
char upper = mytoupper(c), lower = mytolower(c);
corpus[i] = c == upper ? lower : upper;
DEBUG_PRINTF("flipped c=%c to %c\n", c, corpus[i]);
return;
}
if (++i == len) {
i = 0;
}
if (i == pos) { // wrapped, no alpha characters
break;
}
}
}
u8 CorpusEditor::chooseByte() {
return (u8)props.rand(0, 255);
}
class CorpusEditorUtf8 {
public:
CorpusEditorUtf8(CorpusProperties &p) : props(p) {}
// Apply edits to a corpus.
void applyEdits(vector<unichar> &corpus);
private:
// operations
void insert(vector<unichar> &corpus);
void remove(vector<unichar> &corpus);
void substitute(vector<unichar> &corpus);
void transpose(vector<unichar> &corpus);
void flip_case(vector<unichar> &corpus);
Operation chooseOperation();
unichar chooseCodePoint();
CorpusProperties &props;
};
Operation CorpusEditorUtf8::chooseOperation() {
return (Operation)props.rand(EDIT_INSERT, EDIT_FLIP_CASE);
}
void CorpusEditorUtf8::applyEdits(vector<unichar> &corpus) {
for (size_t i = 0; i != props.editDistance; i++) {
Operation op = chooseOperation();
switch (op) {
case EDIT_INSERT:
insert(corpus);
break;
case EDIT_REMOVE:
remove(corpus);
break;
case EDIT_SUBSTITUTE:
substitute(corpus);
break;
case EDIT_TRANSPOSE:
transpose(corpus);
break;
case EDIT_FLIP_CASE:
flip_case(corpus);
break;
}
}
}
void CorpusEditorUtf8::insert(vector<unichar> &corpus) {
unsigned pos = props.rand(0, corpus.size());
corpus.insert(corpus.begin() + pos, chooseCodePoint());
}
void CorpusEditorUtf8::remove(vector<unichar> &corpus) {
if (corpus.empty()) return;
size_t pos = choosePosition(corpus, props);
corpus.erase(corpus.begin() + pos);
}
void CorpusEditorUtf8::substitute(vector<unichar> &corpus) {
if (corpus.empty()) return;
size_t pos = choosePosition(corpus, props);
corpus[pos] = chooseCodePoint();
}
void CorpusEditorUtf8::transpose(vector<unichar> &corpus) {
if (corpus.empty()) return;
size_t a = choosePosition(corpus, props);
size_t b = choosePosition(corpus, props);
unichar tmp = corpus[a];
corpus[a] = corpus[b];
corpus[b] = tmp;
}
void CorpusEditorUtf8::flip_case(vector<unichar> &corpus) {
if (corpus.empty()) return;
// Pick a random starting position and walk forward (wrapping at the end)
// until we find an alpha character.
const size_t len = corpus.size();
const size_t pos = choosePosition(corpus, props);
size_t i = pos;
for (;;) {
if (::flip_case(&corpus[i])) {
return;
}
if (++i == len) {
i = 0;
}
if (i == pos) { // wrapped, no alpha characters
break;
}
}
}
unichar CorpusEditorUtf8::chooseCodePoint(void) {
/* We need to ensure that we don't pick a surrogate cp */
const u32 range =
MAX_UNICODE + 1 - (UNICODE_SURROGATE_MAX - UNICODE_SURROGATE_MIN + 1);
unichar raw = props.rand(0, range - 1);
if (raw < UNICODE_SURROGATE_MIN) {
return raw;
} else {
return raw + UNICODE_SURROGATE_MAX - UNICODE_SURROGATE_MIN + 1;
}
}
} // namespace
void editCorpus(string *corpus, CorpusProperties &props) {
CorpusEditor ed(props);
ed.applyEdits(*corpus);
}
void editCorpus(vector<unichar> *corpus, CorpusProperties &props) {
CorpusEditorUtf8 ed(props);
ed.applyEdits(*corpus);
}
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