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// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
//
// Copyright 2009-2020 by Wilson Snyder. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#include "svdpi.h"
#include <cstdio>
#include <cstring>
#include <iostream>
// These require the above. Comment prevents clang-format moving them
#include "TestCheck.h"
//======================================================================
// clang-format off
#if defined(VERILATOR)
# include "Vt_dpi_open_oob_bad__Dpi.h"
#else
# error "Unknown simulator for DPI test"
#endif
// clang-format on
//======================================================================
int errors = 0;
void dpii_nullptr() {
printf("%s:\n", __func__);
// These cause fatal errors, so each would need a separate run
// svOpenArrayHandle h = nullptr;
// svBitVecVal bit_vec_val[2];
// svLogicVecVal logic_vec_val[2];
// svDimensions(h);
// svGetArrayPtr(h);
// svHigh(h, 0);
// svIncrement(h, 0);
// svLeft(h, 0);
// svLow(h, 0);
// svRight(h, 0);
// svSize(h, 0);
// svSizeOfArray(h);
//
// svGetArrElemPtr(h, 0);
// svGetArrElemPtr1(h, 0);
// svGetArrElemPtr2(h, 0, 0);
// svGetArrElemPtr3(h, 0, 0, 0);
// svGetBitArrElem(h, 0);
// svGetBitArrElem1(h, 0);
// svGetBitArrElem1VecVal(bit_vec_val, h, 0);
// svGetBitArrElem2(h, 0, 0);
// svGetBitArrElem2VecVal(bit_vec_val, h, 0, 0);
// svGetBitArrElem3(h, 0, 0, 0);
// svGetBitArrElem3VecVal(bit_vec_val, h, 0, 0, 0);
// svGetBitArrElemVecVal(bit_vec_val, h, 0);
// svGetLogicArrElem(h, 0);
// svGetLogicArrElem1(h, 0);
// svGetLogicArrElem1VecVal(logic_vec_val, h, 0);
// svGetLogicArrElem2(h, 0, 0);
// svGetLogicArrElem2VecVal(logic_vec_val, h, 0, 0);
// svGetLogicArrElem3(h, 0, 0, 0);
// svGetLogicArrElem3VecVal(logic_vec_val, h, 0, 0, 0);
// svGetLogicArrElemVecVal(logic_vec_val, h, 0);
// svPutBitArrElem(h, 0, 0);
// svPutBitArrElem1(h, 0, 0);
// svPutBitArrElem1VecVal(h, bit_vec_val, 0);
// svPutBitArrElem2(h, 0, 0, 0);
// svPutBitArrElem2VecVal(h, bit_vec_val, 0, 0);
// svPutBitArrElem3(h, 0, 0, 0, 0);
// svPutBitArrElem3VecVal(h, bit_vec_val, 0, 0, 0);
// svPutBitArrElemVecVal(h, bit_vec_val, 0);
// svPutLogicArrElem(h, 0, 0);
// svPutLogicArrElem1(h, 0, 0);
// svPutLogicArrElem1VecVal(h, logic_vec_val, 0);
// svPutLogicArrElem2(h, 0, 0, 0);
// svPutLogicArrElem2VecVal(h, logic_vec_val, 0, 0);
// svPutLogicArrElem3(h, 0, 0, 0, 0);
// svPutLogicArrElem3VecVal(h, logic_vec_val, 0, 0, 0);
// svPutLogicArrElemVecVal(h, logic_vec_val, 0);
}
void dpii_int_u3(const svOpenArrayHandle i) {
printf("%s:\n", __func__);
// Correct usage
intptr_t ip = (intptr_t)svGetArrElemPtr3(i, 1, 2, 3);
TEST_CHECK_HEX_NE(ip, 0);
// Out of bounds
ip = (intptr_t)svGetArrElemPtr3(i, 1, 2, 30);
TEST_CHECK_HEX_EQ(ip, 0);
ip = (intptr_t)svGetArrElemPtr3(i, 1, 20, 3);
TEST_CHECK_HEX_EQ(ip, 0);
ip = (intptr_t)svGetArrElemPtr3(i, 10, 2, 3);
TEST_CHECK_HEX_EQ(ip, 0);
ip = (intptr_t)svGetArrElemPtr1(i, 30);
TEST_CHECK_HEX_EQ(ip, 0);
}
void dpii_real_u1(const svOpenArrayHandle i) {
printf("%s:\n", __func__);
svBitVecVal bit_vec_val[4];
svLogicVecVal logic_vec_val[4];
svGetBitArrElem(i, 0);
svGetBitArrElem1(i, 0);
svGetBitArrElem1VecVal(bit_vec_val, i, 0);
svGetBitArrElemVecVal(bit_vec_val, i, 0);
svGetLogicArrElem(i, 0);
svGetLogicArrElem1(i, 0);
svGetLogicArrElem1VecVal(logic_vec_val, i, 0);
svGetLogicArrElemVecVal(logic_vec_val, i, 0);
svPutBitArrElem(i, 0, 0);
svPutBitArrElem1(i, 0, 0);
svPutBitArrElem1VecVal(i, bit_vec_val, 0);
svPutBitArrElemVecVal(i, bit_vec_val, 0);
svPutLogicArrElem(i, 0, 0);
svPutLogicArrElem1(i, 0, 0);
svPutLogicArrElem1VecVal(i, logic_vec_val, 0);
svPutLogicArrElemVecVal(i, logic_vec_val, 0);
}
void dpii_bit_u6(const svOpenArrayHandle i) {
printf("%s:\n", __func__);
svBitVecVal bit_vec_val[4];
svLogicVecVal logic_vec_val[4];
svGetBitArrElem(i, 0, 0, 0, 0, 0, 0);
svGetBitArrElemVecVal(bit_vec_val, i, 0, 0, 0, 0, 0, 0);
svGetLogicArrElem(i, 0, 0, 0, 0, 0, 0);
svGetLogicArrElemVecVal(logic_vec_val, i, 0, 0, 0, 0, 0, 0);
svPutBitArrElem(i, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
svPutBitArrElemVecVal(i, bit_vec_val, 0, 0, 0, 0, 0, 0);
svPutLogicArrElem(i, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
svPutLogicArrElemVecVal(i, logic_vec_val, 0, 0, 0, 0, 0, 0);
}
void dpii_real_u6(const svOpenArrayHandle i) {
printf("%s:\n", __func__);
svGetArrElemPtr(i, 0, 0, 0, 0, 0, 0);
}
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