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// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
//
// Copyright 2021 by Geza Lore. This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#include <Vt_order_dpi_export_5.h>
#include <Vt_order_dpi_export_5__Dpi.h>
#include <svdpi.h>
int main(int argc, char* argv[]) {
VM_PREFIX* const tb = new VM_PREFIX;
tb->contextp()->commandArgs(argc, argv);
bool clk = true;
while (!tb->contextp()->gotFinish()) {
// Timeout
if (tb->contextp()->time() > 100000) break;
// Toggle and set main clock
clk = !clk;
tb->clk = clk;
// Reset counter at falling clock edge, once it reached value 4
svSetScope(svGetScopeFromName("TOP.testbench"));
if (get_cnt() == 4 && !clk) set_cnt(0);
// Eval
tb->eval();
// Advance time
tb->contextp()->timeInc(500);
}
delete tb;
return 0;
}
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