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/*
VeroRoute - Qt based Veroboard/Perfboard/PCB layout & routing application.
Copyright (C) 2017 Alex Lawrow ( dralx@users.sourceforge.net )
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Board.h"
#include "PolygonHelper.h"
// Methods to get objects at a grid location
int Board::GetComponentId(int row, int col) // Pick the most relevant component at the location
{
MakeToroid(row, col); // Make co-ordinates wrap around at grid edges
// Most to least prefered order is ...
// ... unplaced plugs, unplaced non-plugs, placed plugs, placed non-plugs
for (int iLoop = 0; iLoop < 4; iLoop++)
{
const bool bReqPlaced = ( iLoop / 2 == 1 ); // true ==> Only consider placed components
const bool bReqPlug = ( iLoop % 2 == 0 ); // true ==> Only consider components that can go under ICs
int iMinArea(INT_MAX), iBestCompID(BAD_COMPID); // If two comps share a grid point, pick one with smallest area
for (const auto& mapObj : m_compMgr.GetMapIdToComp())
{
const Component& comp = mapObj.second;
const bool bPlug = CompTypes::IsPlug( comp.GetType() );
const bool bPlaced = comp.GetIsPlaced();
if ( bPlaced != bReqPlaced ) continue;
if ( bPlug != bReqPlug ) continue;
int rowTL = comp.GetRow();
int colTL = comp.GetCol();
MakeToroid(rowTL, colTL); // Make co-ordinates wrap around at grid edges
if ( row >= rowTL && row < rowTL + comp.GetCompRows() &&
col >= colTL && col < colTL + comp.GetCompCols() )
{
const int area = comp.GetCompRows() * comp.GetCompCols();
if ( area <= iMinArea )
{
iMinArea = area;
iBestCompID = comp.GetId();
}
}
}
if ( iBestCompID != BAD_COMPID ) return iBestCompID;
Component& trax = m_compMgr.GetTrax();
if ( trax.GetSize() > 0 )
{
const bool bPlug = CompTypes::IsPlug( trax.GetType() );
const bool bPlaced = trax.GetIsPlaced();
if ( bPlaced != bReqPlaced ) continue;
if ( bPlug != bReqPlug ) continue;
int rowTL = trax.GetRow();
int colTL = trax.GetCol();
MakeToroid(rowTL, colTL); // Make co-ordinates wrap around at grid edges
if ( row >= rowTL && row < rowTL + trax.GetCompRows() &&
col >= colTL && col < colTL + trax.GetCompCols() )
{
if ( trax.GetCompElement(row-rowTL, col-colTL)->ReadFlagBits(RECTSET) )
return trax.GetId();
}
}
}
return BAD_COMPID;
}
int Board::GetTextId(int row, int col) // Pick the most relevant text box at the location
{
MakeToroid(row, col); // Make co-ordinates wrap around at grid edges
TextRect bestRect;
int bestId(BAD_TEXTID);
for (const auto& mapObj : m_textMgr.m_mapIdtoText)
{
const TextRect& rect = mapObj.second;
if ( !rect.ContainsPoint(row, col) ) continue;
if ( !bestRect.GetIsValid() || rect.GetArea() < bestRect.GetArea() )
{
bestRect = rect;
bestId = mapObj.first;
}
}
return bestId;
}
// Methods to handle variable pad/hole and PCB tolerances
void Board::GetPadWidths_MIL(std::list<int>& o, int& iDefaultWidth) const
{
iDefaultWidth = GetPAD_MIL();
m_compMgr.GetPadWidths(o, iDefaultWidth);
if ( GetFatTracks() && std::find(o.begin(), o.end(), iDefaultWidth) == o.end() )
o.push_back( iDefaultWidth );
}
void Board::GetHoleWidths_MIL(std::list<int>& o, int& iDefaultWidth) const
{
iDefaultWidth = GetHOLE_MIL();
m_compMgr.GetHoleWidths(o, iDefaultWidth);
}
void Board::GetSeparations(double& minTrackSeparation_mil, double& minGroundFill_mil)
{
if ( GetCompEdit() || GetVeroTracks() ) return;
// Calc minimum track separation in mil
const double dMinSep = 100.0 * m_dMinSeparation; // Min separation in MIL, without ground fill
const double dGap = GetGroundFill() ? GetGAP_MIL() : 100.0;
minTrackSeparation_mil = std::min(dGap, dMinSep);
// Calc minimum ground-fill width in mil
// To have a ground fill with no isolated islands, this must be > 0 (and probably at least 8 mil)
minGroundFill_mil = GetGroundFill() ? std::min(100.0, std::max(0.0, dMinSep - dGap * 2.0)) : 100.0;
// If the minimum track separation is determined by the gap,
// then all locations have min separation, so don't show warning points in the view
if ( minTrackSeparation_mil - dGap == 0.0 ) ClearWarnPoints();
}
void Board::CalcMIN_SEPARATION() // Sets m_dMinSeparation and m_warnPoints[]
{
ClearWarnPoints(); // Wipe list of warning locations on both layers
m_dMinSeparation = DBL_MAX;
if ( GetCompEdit() || GetVeroTracks() ) return;
// Some SOIC designs in VeroRoute have an SOIC pad/track that is adjacent to a useable non-SOIC grid point (X),
// but the SOIC "pin" for that track may not be adjacent to X. So we have to increase "nRings" below to 3 to capture these cases.
const int nRings = ( m_compMgr.GetNumSOIC() > 0 ) ? 3 : 2; // 2 ==> Max pad size supported by VeroRoute could be up to 200 mil in future
int Xmil, Ymil; // For pad offsets
const bool bStandardBlobs = ( MAX_PAD_OFFSET_MIL <= 50 ); // true ==> legs for offset pads will be within a grid square
// Get bounds to minimise looping
int minRow, minCol, maxRow, maxCol;
GetBounds(minRow, minCol, maxRow, maxCol);
const bool& bVero = GetVeroTracks();
const bool bMonoPCB = GetTrackMode() == TRACKMODE::MONO || GetTrackMode() == TRACKMODE::PCB;
const bool bGroundFill = !bVero && bMonoPCB && GetGroundFill();
const bool bSolderMask = false;
const bool bForceXthermals = GetXthermals();
for (int k = 0, kMax = GetLyrs(); k < kMax; k++) // Check all layers
{
PolygonHelper polygonHelper;
for (int j = minRow; j <= maxRow; j++)
for (int i = minCol; i <= maxCol; i++)
{
const Element* pA = Get(k, j, i);
const int& nodeIdA = pA->GetNodeId();
const bool bHasPinA = pA->GetHasPinTH();
const bool bSoicA = pA->GetHasPinSOIC() && k == LYR_TOP;
if ( nodeIdA == BAD_NODEID && !bHasPinA ) continue; // Skip if no track and no pin
const bool bIsGndA = bGroundFill && nodeIdA == GetGroundNodeId(k) && nodeIdA != BAD_NODEID;
MyPointF pointA(i, j, 0.005 * GetTRACK_MIL()); // The blob centre for pA (note: track radius !!!)
MyPointF padA(pointA); // The pad centre for pA (pad radius will be set below)
bool bPadA(true); // Set false if there is no pad at pA
bool bPadOffsetA(false); // Set true if we have an offset pad at pA
int iPadWidthMIL_A(0); // Needed for tag length
if ( pA->GetHasWire() )
padA.m_radius = 0.005 * GetPAD_MIL(); // No custom pad size for wires
else if ( bHasPinA )
{
size_t pinIndex;
int compId;
GetSlotInfoForTH(pA, pinIndex, compId); // If hole sharing, preferring TH part over SOIC part
const Component& comp = m_compMgr.GetComponentById( compId ); // Non-wire part must use slot 0
iPadWidthMIL_A = comp.GetCustomPads() ? comp.GetPadWidth() : GetPAD_MIL(); // Handle custom pad sizes
padA.m_radius = 0.005 * iPadWidthMIL_A;
// Handle pad offsets
comp.GetCompPinOffsets(pinIndex, Xmil, Ymil);
padA += QPointF(0.01 * Xmil, 0.01 * Ymil);
bPadOffsetA = ( Xmil != 0 || Ymil != 0 );
}
else if ( pA->GetIsVia() )
padA.m_radius = 0.005 * GetVIAPAD_MIL();
else
bPadA = false;
std::list<MyPolygonF> blobA; // Blob A points (in units of grid squares)
std::list<MyPolygonF> soicA;
const int iPerimeterCodeA = GetPerimeterCode(pA);
const int iTagCodeA = ( bPadA && bIsGndA ) ? GetTagCode(pA, iPerimeterCodeA) : 0;
const bool bBlobA = !bPadOffsetA || iPerimeterCodeA != 0 || ( bForceXthermals && bIsGndA );
if ( bBlobA )
CalcBlob(1, pointA, padA, iPadWidthMIL_A, iPerimeterCodeA, iTagCodeA, blobA, bHasPinA, bSoicA, bIsGndA); // 1 ==> scale of 1 grid square
if ( bSoicA )
{
size_t pinIndex;
int compId;
GetSlotInfoForSOIC(pA, pinIndex, compId);
const Component& compSOIC = GetCompMgr().GetComponentById(compId);
CalcSOIC(1, pointA, pinIndex, &compSOIC, soicA, bSolderMask, bIsGndA);
}
// Only need to loop half the directions in the following loop (the i,j scan takes care of the other half)
for (int jj = std::max(minRow,j-nRings); jj <= j; jj++)
for (int ii = std::max(minCol,i-nRings), iiMax = std::min(maxCol,i+nRings); ii <= iiMax; ii++)
{
if ( jj == j && ii == i ) continue; // Skip pA
const Element* pB = Get(k, jj, ii);
const int& nodeIdB = pB->GetNodeId();
const bool bHasPinB = pB->GetHasPinTH();
const bool bSoicB = pB->GetHasPinSOIC() && k == LYR_TOP;
if ( nodeIdB == BAD_NODEID && !bHasPinB ) continue; // Skip if no track and no pin
if ( nodeIdB == nodeIdA ) continue;
const bool bIsGndB = bGroundFill && nodeIdB == GetGroundNodeId(k) && nodeIdB != BAD_NODEID;
MyPointF pointB(ii, jj, 0.005 * GetTRACK_MIL()); // The blob centre for pB (note: track radius !!!)
MyPointF padB(pointB); // The pad centre for pB (pad radius will be set below)
bool bPadB(true); // Set false if there is no pad at pB
bool bPadOffsetB(false); // Set true if we have an offset pad at pB
int iPadWidthMIL_B(0);
if ( pB->GetHasWire() )
padB.m_radius = 0.005 * GetPAD_MIL(); // No custom pad size for wires
else if ( bHasPinB )
{
size_t pinIndex;
int compId;
GetSlotInfoForTH(pB, pinIndex, compId); // If hole sharing, preferring TH part over SOIC part
const Component& comp = m_compMgr.GetComponentById( compId ); // Non-wire part must use slot 0
iPadWidthMIL_B = comp.GetCustomPads() ? comp.GetPadWidth() : GetPAD_MIL(); // Handle custom pad sizes
padB.m_radius = 0.005 * iPadWidthMIL_B;
// Handle pad offsets
comp.GetCompPinOffsets(pinIndex, Xmil, Ymil);
padB += QPointF(0.01 * Xmil, 0.01 * Ymil);
bPadOffsetB = ( Xmil != 0 || Ymil != 0 );
}
else if ( pB->GetIsVia() )
padB.m_radius = 0.005 * GetVIAPAD_MIL();
else
bPadB = false;
std::list<MyPolygonF> blobB; // Blob B points (in units of grid squares)
std::list<MyPolygonF> soicB;
const int iPerimeterCodeB = GetPerimeterCode(pB);
const int iTagCodeB = ( bPadB && bIsGndB ) ? GetTagCode(pB, iPerimeterCodeB) : 0;
const bool bBlobB = !bPadOffsetB || iPerimeterCodeB != 0 || ( bForceXthermals && bIsGndB );
if ( bBlobB )
CalcBlob(1, pointB, padB, iPadWidthMIL_B, iPerimeterCodeB, iTagCodeB, blobB, bHasPinB, bSoicB, bIsGndB); // 1 ==> scale of 1 grid square
if ( bSoicB )
{
size_t pinIndex;
int compId;
GetSlotInfoForSOIC(pB, pinIndex, compId);
const Component& compSOIC = GetCompMgr().GetComponentById(compId);
CalcSOIC(1, pointB, pinIndex, &compSOIC, soicB, bSolderMask, bIsGndB);
}
const bool bCompareBlobs = !bStandardBlobs || ( abs(jj - j) < 2 && abs(ii - i) < 2 ); // Standard blobs ==> just consider neighbouring grid points
// Pad A to Pad B
if ( bPadA && bPadB ) polygonHelper.CalcSeparation(padA, padB);
// Pad A to Blob B
if ( bPadA && bBlobB ) for(const auto& b : blobB) polygonHelper.CalcSeparation(padA, b);
// Pad B to Blob A
if ( bPadB && bBlobA ) for(const auto& a : blobA) polygonHelper.CalcSeparation(padB, a);
// Blob A to Blob B
if ( bCompareBlobs && bBlobA && bBlobB ) for(const auto& a : blobA) for(const auto& b : blobB) polygonHelper.CalcSeparation(a, b);
// SOIC track A to SOIC track B
if ( bSoicA && bSoicB ) for(const auto& a : soicA) for(const auto& b : soicB) polygonHelper.CalcSeparation(a, b);
// Pad A to SOIC track B
if ( bPadA && bSoicB ) for(const auto& b : soicB) polygonHelper.CalcSeparation(padA, b);
// Pad B to SOIC track A
if ( bPadB && bSoicA ) for(const auto& a : soicA) polygonHelper.CalcSeparation(padB, a);
// SOIC track A to Blob B
if ( bSoicA && bBlobB ) for(const auto& a : soicA) for(const auto& b : blobB) polygonHelper.CalcSeparation(a, b);
// SOIC track B to Blob A
if ( bSoicB && bBlobA ) for(const auto& b : soicB) for(const auto& a : blobA) polygonHelper.CalcSeparation(a, b);
}
}
if ( polygonHelper.m_Dmin > m_dMinSeparation ) continue;
if ( polygonHelper.m_Dmin < m_dMinSeparation ) // If min for layer is lowest across all layers ...
ClearWarnPoints(); // ... wipe all warning points
for (auto& p : const_cast<const QPolygonF&>(polygonHelper.m_pWarn)) m_warnPoints[k].push_back(p);
m_dMinSeparation = polygonHelper.m_Dmin;
} // Next layer
}
void Board::CalcGroundFillBounds()
{
const int& W = GetGRIDPIXELS(); // Square width in pixels
const int C = W >> 1; // Half square width in pixels
int deltaL(0), deltaR(0), deltaT(0), deltaB(0); // Maximum pad protrusions (in pixels) at edge of grid
// Loop points on edge of grid and look for large pads there
int minRow(0), minCol(0), maxRow(GetRows()-1), maxCol(GetCols()-1);
for (int j = minRow; j <= maxRow; j++)
{
const int iStep = ( j == minRow || j == maxRow ) ? 1 : std::max(1, maxCol - minCol);
for (int i = minCol; i <= maxCol; i += iStep)
{
const Element* p = Get(0, j, i); // Sufficient to check layer 0 when looking for TH pins
if ( !p->GetHasPinTH() ) continue;
if ( p->GetHasWire() ) continue; // Wires can't have custom sized pads or offset pads
size_t pinIndex;
int compId;
GetSlotInfoForTH(p, pinIndex, compId); // If hole sharing, preferring TH part over SOIC part
const Component& comp = m_compMgr.GetComponentById( compId );
int Xmil(0), Ymil(0); // Pad offsets
comp.GetCompPinOffsets(pinIndex, Xmil, Ymil);
if ( !comp.GetCustomPads() && Xmil == 0 && Ymil == 0) continue; // Skip pad if not custom or offset
const int w = comp.GetPadWidth();
const int padWidth = GetHalfPixelsFromMIL( w ) + 1; // +1 for back compatibility (i.e. max pad size was 98)
const int delta = padWidth - C; // The protrusion for a pad without offset
if ( i == minCol ) deltaL = std::max(deltaL, delta - ( Xmil * W ) / 100);
if ( i == maxCol ) deltaR = std::max(deltaR, delta + ( Xmil * W ) / 100);
if ( j == minRow ) deltaT = std::max(deltaT, delta - ( Ymil * W ) / 100);
if ( j == maxRow ) deltaB = std::max(deltaB, delta + ( Ymil * W ) / 100);
}
}
m_gndL = 0 - deltaL;
m_gndT = 0 - deltaT;
m_gndR = W * GetCols() + deltaR;
m_gndB = W * GetRows() + deltaB;
const double iFillWidth = static_cast<int> ( GetFillWidth() );
m_gndL -= iFillWidth;
m_gndT -= iFillWidth;
m_gndR += iFillWidth;
m_gndB += iFillWidth;
// Loop all shapes and get a safe estimate of their outer bounds
const bool bMonoPCB = GetTrackMode() == TRACKMODE::MONO || GetTrackMode() == TRACKMODE::PCB;
const bool bFill = !bMonoPCB && GetFillSaturation() > 0; // No component fill in Mono/PCB mode
for (const auto& mapObj : m_compMgr.GetMapIdToComp())
{
const Component& comp = mapObj.second;
double L,R,T,B;
comp.GetSafeBounds(L, R, T, B, bFill);
// Footprint centre
const double X = C * ( comp.GetCol() + comp.GetLastCol() + 1 );
const double Y = C * ( comp.GetRow() + comp.GetLastRow() + 1 );
m_gndL = std::min(m_gndL, static_cast<int>(X + W * L));
m_gndT = std::min(m_gndT, static_cast<int>(Y + W * T));
m_gndR = std::max(m_gndR, static_cast<int>(X + W * R));
m_gndB = std::max(m_gndB, static_cast<int>(Y + W * B));
}
}
void Board::GetGroundFillBounds(int& L, int& R, int& T, int& B) const
{
L = m_gndL; R = m_gndR; T = m_gndT; B = m_gndB;
}
// Methods to paint/unpaint nodeIds
void Board::SetNodeId(Element* p, int nodeId, bool bAllLyrs) // Helper to make sure we do UpdateCounts() before painting an element
{
// For all layers case, always write base layer first
Element* q = bAllLyrs ? p->GetNbr(NBR_X) : nullptr;
Element* p1 = std::min(p, q);
Element* p2 = std::max(p, q);
if ( p1 )
{
if ( !GetRoutingEnabled() ) // No point updating m_adjInfoMgr since RebuildAdjacencies() is called after routing
m_adjInfoMgr.UpdateCounts(p1, nodeId); // Do this BEFORE we call SetNodeId() on the element
p1->SetNodeId(nodeId); // Write node value
}
if ( p2 )
{
if ( !GetRoutingEnabled() ) // No point updating m_adjInfoMgr since RebuildAdjacencies() is called after routing
m_adjInfoMgr.UpdateCounts(p2, nodeId); // Do this BEFORE we call SetNodeId() on the element
p2->SetNodeId(nodeId); // Write node value
}
}
void Board::WipeFlagBits(Element* p, char i, bool bAllLyrs)
{
// For all layers case, always write base layer first
Element* q = bAllLyrs ? p->GetNbr(NBR_X) : nullptr;
Element* p1 = std::min(p, q);
Element* p2 = std::max(p, q);
if ( p1 ) p1->WipeFlagBits(i);
if ( p2 ) p2->WipeFlagBits(i);
}
void Board::MarkFlagBits(Element* p, char i, bool bAllLyrs)
{
// For all layers case, always write base layer first
Element* q = bAllLyrs ? p->GetNbr(NBR_X) : nullptr;
Element* p1 = std::min(p, q);
Element* p2 = std::max(p, q);
if ( p1 ) p1->MarkFlagBits(i);
if ( p2 ) p2->MarkFlagBits(i);
}
bool Board::SetNodeIdByUser(int lyr, int row, int col, int nodeId, bool bPaintPins)
{
Element* p = Get(lyr, row, col);
if ( p->GetIsHole() || ( p->GetSoicProtected() && nodeId != BAD_NODEID ) ) return false; // No change
const bool bWire = p->GetHasWire();
const bool bPin = p->GetLyrHasPin();
const bool bUnderSOICpin = !bPin && p->GetHasPinSOIC(); // Special case. On bottom layer, under an SOIC pin
assert( !bPin || p->GetHasComp() ); // Sanity check
assert( !bWire || p->GetHasPinTH() ); // Wires must have TH pins
assert( !bWire || !p->GetHasPinSOIC() ); // Wires can't share with SOICs
WIRELIST wireList; // Helper for chains of wires
// Handle special case first.
if ( ( bPin || bUnderSOICpin ) && !bWire && !bPaintPins )
{
// If trying to paint the board under a non-wire pin ...
// ... we can modify the "origId" for the pin, but are only allowed
// ... to wipe it or make it match the nodeId of the pin. Then quit.
bool bChanged(false);
for (int iSlot = 0; iSlot < 2; iSlot++)
{
size_t pinIndex;
int compId;
p->GetSlotInfo(iSlot, pinIndex, compId);
if ( compId == BAD_COMPID ) continue;
Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() != COMP::INVALID );
assert( comp.GetType() != COMP::WIRE ); // Sanity check
assert( pinIndex != BAD_PININDEX );
if ( bPin && nodeId != BAD_NODEID && nodeId != comp.GetNodeId(pinIndex) ) continue; // Can't set a bad origId
if ( comp.GetOrigId(lyr, pinIndex) == nodeId ) continue; // origId is already as required
// Need to do (RemoveComp/ SetNodeId/ AddComp) to ensure m_nodeInfoMgr is updated OK
m_nodeInfoMgr.RemoveComp(comp);
comp.SetOrigId(lyr, pinIndex, nodeId);
m_nodeInfoMgr.AddComp(comp);
bChanged = true;
}
if ( bPin ) // Only return for the bPin case. The bUnderSOICpin case has to paint the board.
return bChanged;
}
// Now do regular cases: Paint the board as needed...
if ( bWire )
{
// Just need to get origId. Any used slot will do
size_t pinIndex;
int compId;
p->GetSlotInfo(p->GetFirstUsedSlot(), pinIndex, compId);
const Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() == COMP::WIRE ); // Sanity check
const int origId = comp.GetOrigId(lyr, pinIndex);
if ( nodeId == p->GetNodeId() && origId == nodeId && p->ReadFlagBits(USERSET) )
return false; // No change
}
else if ( nodeId == p->GetNodeId() && p->ReadFlagBits(USERSET) )
return false; // No change
// Set the NodeId on the element and all connected wire points
p->GetWireList(wireList); // Get list containing p and its wired points
for (const auto& o : wireList)
{
Element* pW = const_cast<Element*> (o.first);
const bool bAllLyrs = pW->GetHasPinTH();
SetNodeId(pW, nodeId, bAllLyrs);
WipeFlagBits(pW, AUTOSET|VEROSET, bAllLyrs);
MarkFlagBits(pW, USERSET, bAllLyrs);
}
// Set the nodeId at the component pin
if ( bPin )
{
if ( bWire ) // Wire
{
size_t pinIndex;
int compId;
for (const auto& o : wireList)
{
Element* pL = const_cast<Element*> (o.first);
for (int iSlot = 0; iSlot < 2; iSlot++)
{
Element* pW = pL->GetW(iSlot);
pL->GetSlotInfo(iSlot, pinIndex, compId);
assert( (pW == nullptr && compId == BAD_COMPID && pinIndex == BAD_PININDEX) ||
(pW != nullptr && compId != BAD_COMPID && pinIndex != BAD_PININDEX) );
if ( pW == nullptr ) continue;
Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() == COMP::WIRE ); // Sanity check
const size_t otherPinIndex = ( pinIndex == 0 ) ? 1 : 0;
if ( pL == p ) // If it's the point that was clicked on, then set both the nodeId and origId
{
comp.SetNodeId(pinIndex, nodeId);
for (int iLyr = 0; iLyr < 2; iLyr++)
comp.SetOrigId(iLyr, pinIndex, nodeId);
}
comp.SetNodeId(otherPinIndex, nodeId);
for (int iLyr = 0; iLyr < 2; iLyr++)
comp.SetOrigId(iLyr, otherPinIndex, ( comp.GetOrigId(iLyr, otherPinIndex) != BAD_NODEID ) ? nodeId : BAD_NODEID);
}
}
}
else // Regular component
{
for (int iSlot = 0; iSlot < 2; iSlot++)
{
size_t pinIndex;
int compId;
p->GetSlotInfo(iSlot, pinIndex, compId);
if ( compId == BAD_COMPID ) continue;
Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() != COMP::INVALID );
assert( bPaintPins && comp.GetType() != COMP::WIRE ); // Sanity check
assert( pinIndex != BAD_PININDEX );
// Need to do (RemoveComp/ SetNodeId/ AddComp) to ensure m_nodeInfoMgr is updated OK
m_nodeInfoMgr.RemoveComp(comp);
comp.SetNodeId(pinIndex, nodeId);
for (int iLyr = 0; iLyr < 2; iLyr++)
if ( comp.GetOrigId(iLyr, pinIndex) != nodeId ) // Modifying a pin on a previously painted track ...
comp.SetOrigId(iLyr, pinIndex, BAD_NODEID); // ... should wipe the track under the pin
m_nodeInfoMgr.AddComp(comp);
}
}
}
return true;
}
void Board::FloodNodeId(int nodeId)
{
for (int lyr = 0, lyrs = GetLyrs(); lyr < lyrs; lyr++)
for (int row = 0, rows = GetRows(); row < rows; row++)
for (int col = 0, cols = GetCols(); col < cols; col++)
{
Element* p = Get(lyr, row, col);
if ( p->GetMH() == BAD_MH) continue;
if ( p->GetHasWire() )
{
// Just need to get origId. Any used slot will do
size_t pinIndex;
int compId;
p->GetSlotInfo(p->GetFirstUsedSlot(), pinIndex, compId);
const Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() == COMP::WIRE ); // Sanity check
const int origId = comp.GetOrigId(lyr, pinIndex);
if ( origId != p->GetNodeId() || !p->ReadFlagBits(USERSET) ) continue; // Don't paint directly if it wasn't painted directly in the first place
}
SetNodeIdByUser(lyr, row, col, nodeId, true); // true ==> paint pins
}
}
void Board::AutoFillVero()
{
int minRow, minCol, maxRow, maxCol;
GetBounds(minRow, minCol, maxRow, maxCol);
const bool& bVertical = GetVerticalStrips();
// Note: The terms "top" and "bot" in the following code should be
// taken to mean "left" and "right" if making horizontal strips.
const int k(0);
const int jMin = ( bVertical ) ? minCol : minRow;
const int jMax = ( bVertical ) ? maxCol : maxRow;
const int iMin = ( bVertical ) ? minRow : minCol;
const int iMax = ( bVertical ) ? maxRow : maxCol;
for (int j = jMin; j <= jMax; j++)
{
int nodeIdTop(BAD_NODEID), lenTop(INT_MAX);
for (int i = iMin; i <= iMax; i++)
{
Element* pC = ( bVertical ) ? Get(k,i,j) : Get(k,j,i);
const int& nodeId = pC->GetNodeId();
if ( nodeId != BAD_NODEID )
{
if ( nodeIdTop == nodeId )
lenTop++; // Increment top count
else
{
nodeIdTop = nodeId; lenTop = 1; // Start top count
}
continue;
}
if ( pC->GetHasPin() ) continue; // Can't assign pins, so skip
if ( pC->GetIsHole() ) continue; // Can't assign holes, so skip
if ( pC->GetSoicProtected() ) continue; // Can't assign in SOIC area, so skip
// Have a blank non-pin element at this point
// Search for first used nodeId below
int nodeIdBot(BAD_NODEID), lenBot(INT_MAX);
for (int ii = i+1; ii <= iMax; ii++)
{
const Element* pB = ( bVertical ) ? Get(k,ii,j) : Get(k,j,ii);
const int& nodeId = pB->GetNodeId();
if ( nodeId == BAD_NODEID )
{
if ( nodeIdBot == BAD_NODEID )
continue; // Skip
else
break; // End bottom count
}
else if ( nodeIdBot == BAD_NODEID )
{
nodeIdBot = nodeId; lenBot = 1; // Start bottom count
}
else if ( nodeIdBot == nodeId )
lenBot++; // Increment bottom count
else
break; // End bottom count
}
const bool bAllLyrs(false);
if ( lenTop == INT_MAX && lenBot == INT_MAX )
SetNodeId(pC, GetNewNodeId(), bAllLyrs); // Unused strip, so make a new nodeId
else if ( lenTop < lenBot )
SetNodeId(pC, nodeIdTop, bAllLyrs);
else
SetNodeId(pC, nodeIdBot, bAllLyrs);
WipeFlagBits(pC, USERSET|AUTOSET, bAllLyrs);
MarkFlagBits(pC, VEROSET, bAllLyrs);
nodeIdTop = pC->GetNodeId(); lenTop = 1; // Start top count
}
}
m_colorMgr.ReAssignColors(); // Forces colors to be worked out again
}
void Board::CalcSolder() // Work out locations of solder blobs to join veroboard tracks together
{
for (int i = 0, iSize = GetSize(); i < iSize; i++)
GetAt(i)->SetSolderR(false); // Clear solder
const bool& bVertical = GetVerticalStrips(); // Strip direction
std::vector<int> nodeIds;
m_adjInfoMgr.GetBoardNodeIds(nodeIds); // The set of valid nodeIDs on the board
for (size_t n = 0, N = nodeIds.size(); n < N; n++)
for (int col = 0, numCols = bVertical ? GetCols() : GetRows(); col < numCols; col++) // Loop cols/rows
SetSolder(nodeIds[n], col, bVertical);
}
void Board::SetSolder(int nodeId, int col, bool bVertical)
{
// Sets elements of bSolderR to indicate solder blob between col and col+1
const int colMax = ( bVertical ) ? GetCols() : GetRows();
if ( col == colMax-1 ) return;
assert( nodeId != BAD_NODEID );
int bestRow(-1), bestRowPins(-INT_MAX), bestRowPads(INT_MAX);
const int lyr(0);
const int rowMax = ( bVertical ) ? GetRows() : GetCols();
for (int row = 0; row < rowMax; row++)
{
const Element* pC = bVertical ? Get(lyr, row, col) : Get(lyr, col, row);
const Element* pR = bVertical ? Get(lyr, row, col+1) : Get(lyr, col+1, row);
const bool bMatch = pC->GetNodeId() == nodeId && pR->GetNodeId() == nodeId;
const bool bLastRow = row == rowMax-1;
if ( bMatch )
{
int rowPins(0), rowPads(0); // Try avoid putting a blob where we have a pad. Otherwise prefer pin locations.
if ( pC->GetHasPinTH() )
{
if ( pC->GetHasWire() ) // Don't treat wire like pad
rowPins++;
else
{
size_t pinIndex;
int compId;
GetSlotInfoForTH(pC, pinIndex, compId);
const Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() != COMP::INVALID );
if ( comp.GetType() == COMP::PAD || comp.GetAllowFlyWire() )
rowPads++;
else
rowPins++;
}
}
if ( pR->GetHasPinTH() )
{
if ( pR->GetHasWire() ) // Don't treat wire like pad
rowPins++;
else
{
size_t pinIndex;
int compId;
GetSlotInfoForTH(pR, pinIndex, compId);
const Component& comp = m_compMgr.GetComponentById( compId );
assert( comp.GetType() != COMP::INVALID );
if ( comp.GetType() == COMP::PAD || comp.GetAllowFlyWire() )
rowPads++;
else
rowPins++;
}
}
const bool bIsBetter = ( bestRow == -1 ) ||
( rowPads < bestRowPads ) ||
( rowPads == bestRowPads && rowPins > bestRowPins );
if ( bIsBetter )
{
bestRow = row;
bestRowPins = rowPins;
bestRowPads = rowPads;
}
}
if ( bLastRow || !bMatch )
{
if ( bestRow != -1 )
{
// Finally check that there isn't a wire joining the strips
bool bHaveWire(false); // Set true if a wire joins the strips
for (int r = bestRow; r >= 0 && !bHaveWire; r--) // Search one way ...
{
const Element* pC = bVertical ? Get(lyr, r, col) : Get(lyr, col, r);
if ( pC->GetNodeId() != nodeId ) break;
const Element* pR = bVertical ? Get(lyr, r, col+1) : Get(lyr, col+1, r);
if ( pR->GetNodeId() != nodeId ) break;
bHaveWire = ( pC->GetW(0) == pR || pC->GetW(1) == pR );
}
for (int r = bestRow; r < rowMax && !bHaveWire; r++) // ... and the other
{
const Element* pC = bVertical ? Get(lyr, r, col) : Get(lyr, col, r);
if ( pC->GetNodeId() != nodeId ) break;
const Element* pR = bVertical ? Get(lyr, r, col+1) : Get(lyr, col+1, r);
if ( pR->GetNodeId() != nodeId ) break;
bHaveWire = ( pC->GetW(0) == pR || pC->GetW(1) == pR );
}
if ( !bHaveWire )
{
if ( bVertical )
Get(lyr, bestRow, col)->SetSolderR(true);
else
Get(lyr, col, bestRow)->SetSolderR(true);
}
}
bestRow = -1; // Reset
bestRowPins = -INT_MAX; // Reset
bestRowPads = INT_MAX; // Reset
}
}
}
// Command enablers for GUI
bool Board::GetDisableCompText() const
{
if ( GetMirrored() ) return true;
if ( ( m_groupMgr.GetNumUserComps() != 1 ) || ( GetCompMode() == COMPSMODE::OFF || GetCompMode() == COMPSMODE::OUTLINE ) ) return true;
const Component& comp = GetUserComponent();
const COMP& eType = comp.GetType();
return ( eType == COMP::WIRE || eType == COMP::MARK || eType == COMP::VERO_NUMBER || eType == COMP::VERO_LETTER ); // No labels for wires/markers/vero-labels
}
bool Board::GetDisableMove() const
{
if ( GetMirrored() ) return true;
const Component& trax = m_compMgr.GetTrax();
const bool bHidingComps = ( m_groupMgr.GetNumUserComps() > 0 ) && ( GetCompMode() == COMPSMODE::OFF );
const bool bHidingTrax = ( trax.GetSize() > 0 ) && ( GetTrackMode() == TRACKMODE::OFF );
if ( bHidingComps || bHidingTrax ) return true;
const bool bNoComps = ( m_groupMgr.GetNumUserComps() == 0 );
const bool bNoTrax = ( trax.GetSize() == 0 );
return bNoComps && bNoTrax;
}
bool Board::GetDisableRotate() const
{
if ( GetMirrored() ) return true;
const Component& trax = m_compMgr.GetTrax();
const bool bHidingComps = ( m_groupMgr.GetNumUserComps() > 0 ) && ( GetCompMode() == COMPSMODE::OFF );
const bool bHidingTrax = ( trax.GetSize() > 0 ) && ( GetTrackMode() == TRACKMODE::OFF );
if ( bHidingComps || bHidingTrax ) return true;
const bool bNoComps = ( m_groupMgr.GetNumUserComps() == 0 );
const bool bMark = ( m_groupMgr.GetNumUserComps() == 1 && GetUserComponent().GetType() == COMP::MARK ); // Can't rotate a marker
const bool bNoTrax = ( trax.GetSize() == 0 );
return ( bNoComps || bMark ) && bNoTrax;
}
bool Board::GetDisableStretch(bool bGrow) const
{
if ( GetMirrored() ) return true;
if ( ( m_groupMgr.GetNumUserComps() != 1 ) || ( GetCompMode() == COMPSMODE::OFF ) ) return true;
const Component& comp = GetUserComponent();
return !comp.CanStretch(bGrow);
}
bool Board::GetDisableStretchWidth(bool bGrow) const
{
if ( GetMirrored() ) return true;
if ( ( m_groupMgr.GetNumUserComps() != 1 ) || ( GetCompMode() == COMPSMODE::OFF ) ) return true;
const Component& comp = GetUserComponent();
return !comp.CanStretchWidth(bGrow);
}
bool Board::GetDisableChangeType() const
{
if ( GetMirrored() ) return true;
if ( ( m_groupMgr.GetNumUserComps() != 1 ) || ( GetCompMode() == COMPSMODE::OFF ) ) return true;
const Component& comp = GetUserComponent();
const COMP eType = comp.GetType();
return !CompTypes::AllowTypeChange(eType, eType);
}
bool Board::GetDisableChangeCustom() const
{
if ( GetMirrored() ) return true;
if ( ( m_groupMgr.GetNumUserComps() != 1 ) || ( GetCompMode() == COMPSMODE::OFF ) ) return true;
const Component& comp = GetUserComponent();
return !comp.GetAllowCustomPads();
}
bool Board::GetDisableWipe() const
{
return GetTrackMode() == TRACKMODE::OFF;
}
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