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/*
VeroRoute - Qt based Veroboard/Perfboard/PCB layout & routing application.
Copyright (C) 2017 Alex Lawrow ( dralx@users.sourceforge.net )
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Persist.h"
// A "TrackElement" object provides a local description of the track pattern at a grid point.
// It stores the node ID at a grid point, along with an 8-bit code describing the
// connections to the 8 surrounding points.
// This connection code solves the "competing diagonals" problem.
// So if there are 4 grid points painted with two node IDs (A and B) as follows
// A B
// B A
// then setting the code appropriately at each point will allow
// a single diagonal connection to exist, either (A-A) or (B-B).
Q_DECL_CONSTEXPR static const int NUM_NBRS = 9; // (NBR_L to NBR_LB) + NBR_X
// Indexes for the 8 neighbour elements in the same layer, starting on the left and going clockwise
Q_DECL_CONSTEXPR static const int NBR_L(0), NBR_LT(1), NBR_T(2), NBR_RT(3), // Left, Left-Top, Top, Right-Top,
NBR_R(4), NBR_RB(5), NBR_B(6), NBR_LB(7); // Right, Right-Bottom, Bottom, Left-Bottom
Q_DECL_CONSTEXPR static const int NBR_X(8); // Index for the neighbour element in the layer above/below
Q_DECL_CONSTEXPR static inline int Opposite(int NBR) // Helper to get opposite neighbour index
{
return ( NBR == NBR_X ) ? NBR_X : ( ( NBR + 4 ) % 8 );
}
// Functions for mapping NBR indices to "code bits" and manipulating them
Q_DECL_CONSTEXPR static inline bool ReadCodeBit(int NBR, int iCode) { return ( iCode & (1<<NBR) ) != 0; }
static inline void SetCodeBit(int NBR, int& iCode) { iCode |= (1<<NBR); }
static inline void ClearCodeBit(int NBR, int& iCode) { iCode &= ~(1<<NBR); }
static inline void ToggleCodeBit(int NBR, int& iCode) { iCode ^= (1<<NBR); }
Q_DECL_CONSTEXPR static const int CODEBITS_DIAGS = 0xAA; // All diagonal neighbours in same layer
Q_DECL_CONSTEXPR static const int CODEBITS_LYR = 0xFF; // All neighbours in same layer
Q_DECL_CONSTEXPR static const int CODEBITS_ALL = 0x1FF; // All neighbours in same layer + the neighbour in the layer above/below
// Flag is a bitfield describing the status of the nodeId at point.
// USERSET points will not have their nodeId modified during the auto-routing.
// The algorithm will change the flag from USERSET to AUTOKEPT if it thinks the point is useful.
// On hitting "Tidy", only AUTOKEPT and AUTOSET points are kept, and any USERSET
// points will be wiped (if they are not component pins).
Q_DECL_CONSTEXPR static const char USERSET = 1; // ==> user assigned the nodeId
Q_DECL_CONSTEXPR static const char AUTOSET = 2; // ==> routing algorithm assigned the nodeId
Q_DECL_CONSTEXPR static const char AUTOKEPT = (USERSET | AUTOSET); // ==> user assigned the nodeId, and routing algorithm agrees it is useful
Q_DECL_CONSTEXPR static const char VEROSET = 4; // ==> auto assigned to create Vero strips
Q_DECL_CONSTEXPR static const char RECTSET = 8; // ==> is within a user-defined rect
Q_DECL_CONSTEXPR static const int BAD_NODEID = 0; // Invalid node ID (i.e. netlist ID)
class TrackElement : public Persist, public Merge
{
friend class Element;
public:
TrackElement() {}
TrackElement(const TrackElement& o) { *this = o; }
virtual ~TrackElement() {}
TrackElement& operator=(const TrackElement& o)
{
m_nodeId = o.m_nodeId;
m_iCode = o.m_iCode;
m_flag = o.m_flag;
return *this;
}
bool operator==(const TrackElement& o) const // Compare persisted info
{
return m_nodeId == o.m_nodeId
&& m_iCode == o.m_iCode
&& m_flag == o.m_flag;
}
bool operator!=(const TrackElement& o) const
{
return !(*this == o);
}
void SetNodeId(int i) { m_nodeId = i; }
void SetCode(int i) { m_iCode = i; }
void SetFlag(char i) { m_flag = i; }
const int& GetNodeId() const { return m_nodeId; }
const int& GetCode() const { return m_iCode; }
const char& GetFlag() const { return m_flag; }
// Connectivity helpers
void SetUsed(int iNbr, bool b) { if ( b ) SetCodeBit(iNbr, m_iCode); else ClearCodeBit(iNbr, m_iCode); }
bool GetUsed(int iNbr) const { return ReadCodeBit(iNbr, m_iCode); }
bool IsClash(int nodeId) const { return nodeId != BAD_NODEID && m_nodeId != BAD_NODEID && nodeId != m_nodeId; }
int GetPerimeterCode(bool bDiagsOK, bool bMinDiags) const // Helper for the GUI "blobs"
{
int iCode = GetCode() & CODEBITS_LYR; // Take a copy of the connection code, and restrict to same-layer neighbours
// Enforce any restrictions on diagonal connections acccording to the GUI options on diagonals
const bool bL( ReadCodeBit(NBR_L, iCode) ), bT( ReadCodeBit(NBR_T, iCode) ),
bR( ReadCodeBit(NBR_R, iCode) ), bB( ReadCodeBit(NBR_B, iCode) );
if ( ( !bDiagsOK && !(bL && bT) ) || ( bMinDiags && (bL != bT) ) ) ClearCodeBit(NBR_LT, iCode);
if ( ( !bDiagsOK && !(bR && bT) ) || ( bMinDiags && (bR != bT) ) ) ClearCodeBit(NBR_RT, iCode);
if ( ( !bDiagsOK && !(bL && bB) ) || ( bMinDiags && (bL != bB) ) ) ClearCodeBit(NBR_LB, iCode);
if ( ( !bDiagsOK && !(bR && bB) ) || ( bMinDiags && (bR != bB) ) ) ClearCodeBit(NBR_RB, iCode);
return iCode;
}
// Flag Helpers
bool ReadFlagBits(char i) const { return ( m_flag & i ) != 0; }
void MarkFlagBits(char i) { m_flag |= i; }
void WipeFlagBits(char i) { m_flag &= ~i; }
// Merge interface functions
virtual void UpdateMergeOffsets(MergeOffsets& o) override
{
if ( m_nodeId != BAD_NODEID ) o.deltaNodeId = std::max(o.deltaNodeId, m_nodeId + 1);
}
virtual void ApplyMergeOffsets(const MergeOffsets& o) override
{
if ( m_nodeId != BAD_NODEID ) m_nodeId += o.deltaNodeId;
}
void Merge(const TrackElement& o) { *this = o; }
// Persist interface functions
virtual void Load(DataStream& inStream) override
{
inStream.Load(m_nodeId);
inStream.Load(m_iCode);
inStream.Load(m_flag);
if ( inStream.GetVersion() < VRT_VERSION_11 )
ConvertLegacyFlag();
}
virtual void Save(DataStream& outStream) override
{
outStream.Save(m_nodeId);
outStream.Save(m_iCode);
outStream.Save(m_flag);
}
private:
void ConvertLegacyFlag() // Map legacy flag values to new bitfield based values
{
switch( m_flag )
{
case 0: m_flag = USERSET; break;
case 1: m_flag = AUTOKEPT; break;
case 2: m_flag = AUTOSET; break;
case 3: m_flag = VEROSET; break;
default: assert(0);
}
}
private:
int m_nodeId = BAD_NODEID; // The netlist value assigned to the element (or BAD_NODEID if not set)
int m_iCode = 0; // An 8-bit code describing connections to the 8 same-layer neighbours. Bit set ==> connection used
char m_flag = USERSET; // For routing: USERSET/AUTOKEPT/AUTOSET/VEROSET/RECTSET
};
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