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/*
* VncConnection.h - declaration of VncConnection class
*
* Copyright (c) 2008-2021 Tobias Junghans <tobydox@veyon.io>
*
* This file is part of Veyon - https://veyon.io
*
* code partly taken from KRDC / vncclientthread.h:
* Copyright (C) 2007-2008 Urs Wolfer <uwolfer @ kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#pragma once
#include <QElapsedTimer>
#include <QImage>
#include <QMutex>
#include <QQueue>
#include <QReadWriteLock>
#include <QThread>
#include <QTimer>
#include <QWaitCondition>
#include "VeyonCore.h"
#include "SocketDevice.h"
using rfbClient = struct _rfbClient;
class VncEvent;
class VEYON_CORE_EXPORT VncConnection : public QThread
{
Q_OBJECT
public:
// intervals and timeouts
static constexpr int DefaultThreadTerminationTimeout = 30000;
static constexpr int DefaultConnectTimeout = 10000;
static constexpr int DefaultReadTimeout = 30000;
static constexpr int DefaultConnectionRetryInterval = 1000;
static constexpr int DefaultMessageWaitTimeout = 500;
static constexpr int DefaultFastFramebufferUpdateInterval = 100;
static constexpr int DefaultFramebufferUpdateWatchdogTimeout = 10000;
static constexpr int DefaultSocketKeepaliveIdleTime = 1000;
static constexpr int DefaultSocketKeepaliveInterval = 500;
static constexpr int DefaultSocketKeepaliveCount = 5;
enum class Quality
{
Thumbnail,
Screenshot,
RemoteControl,
Default
} ;
enum class FramebufferState
{
Invalid,
Initialized,
Valid
} ;
enum class State
{
None,
Disconnected,
Connecting,
HostOffline,
ServerNotRunning,
AuthenticationFailed,
ConnectionFailed,
Connected
} ;
Q_ENUM(State)
explicit VncConnection( QObject *parent = nullptr );
~VncConnection() override;
static void initLogging( bool debug );
QImage image();
void restart();
void stop();
void stopAndDeleteLater();
void setHost( const QString& host );
void setPort( int port );
State state() const
{
return m_state;
}
bool isConnected() const
{
return state() == State::Connected && isRunning();
}
const QString& host() const
{
return m_host;
}
void setQuality( Quality quality )
{
m_quality = quality ;
}
void setServerReachable();
void enqueueEvent( VncEvent* event, bool wake );
bool isEventQueueEmpty();
/** \brief Returns whether framebuffer data is valid, i.e. at least one full FB update received */
bool hasValidFramebuffer() const
{
return m_framebufferState == FramebufferState::Valid;
}
void setScaledSize( QSize s );
QImage scaledScreen();
void setFramebufferUpdateInterval( int interval );
void rescaleScreen();
static constexpr int VncConnectionTag = 0x590123;
static void* clientData( rfbClient* client, int tag );
void setClientData( int tag, void* data );
static qint64 libvncClientDispatcher( char * buffer, const qint64 bytes,
SocketDevice::SocketOperation operation, void * user );
void mouseEvent( int x, int y, int buttonMask );
void keyEvent( unsigned int key, bool pressed );
void clientCut( const QString& text );
Q_SIGNALS:
void connectionPrepared();
void connectionEstablished();
void imageUpdated( int x, int y, int w, int h );
void framebufferUpdateComplete();
void framebufferSizeChanged( int w, int h );
void cursorPosChanged( int x, int y );
void cursorShapeUpdated( const QPixmap& cursorShape, int xh, int yh );
void gotCut( const QString& text );
void stateChanged();
protected:
void run() override;
private:
// RFB parameters
using RfbPixel = uint32_t;
static constexpr int RfbBitsPerSample = 8;
static constexpr int RfbSamplesPerPixel = 3;
static constexpr int RfbBytesPerPixel = sizeof(RfbPixel);
enum class ControlFlag {
ScaledScreenNeedsUpdate = 0x01,
ServerReachable = 0x02,
TerminateThread = 0x04,
RestartConnection = 0x08,
};
void establishConnection();
void handleConnection();
void closeConnection();
void setState( State state );
void setControlFlag( ControlFlag flag, bool on );
bool isControlFlagSet( ControlFlag flag );
bool initFrameBuffer( rfbClient* client );
void finishFrameBufferUpdate();
void sendEvents();
// hooks for LibVNCClient
static int8_t hookInitFrameBuffer( rfbClient* client );
static void hookUpdateFB( rfbClient* client, int x, int y, int w, int h );
static void hookFinishFrameBufferUpdate( rfbClient* client );
static int8_t hookHandleCursorPos( rfbClient* client, int x, int y );
static void hookCursorShape( rfbClient* client, int xh, int yh, int w, int h, int bpp );
static void hookCutText( rfbClient* client, const char *text, int textlen );
static void rfbClientLogDebug( const char* format, ... );
static void rfbClientLogNone( const char* format, ... );
static void framebufferCleanup( void* framebuffer );
// intervals and timeouts
int m_threadTerminationTimeout{DefaultThreadTerminationTimeout};
int m_connectTimeout{DefaultConnectTimeout};
int m_readTimeout{DefaultReadTimeout};
int m_connectionRetryInterval{DefaultConnectionRetryInterval};
int m_messageWaitTimeout{DefaultMessageWaitTimeout};
int m_fastFramebufferUpdateInterval{DefaultFastFramebufferUpdateInterval};
int m_framebufferUpdateWatchdogTimeout{DefaultFramebufferUpdateWatchdogTimeout};
int m_socketKeepaliveIdleTime{DefaultSocketKeepaliveIdleTime};
int m_socketKeepaliveInterval{DefaultSocketKeepaliveInterval};
int m_socketKeepaliveCount{DefaultSocketKeepaliveCount};
// states and flags
std::atomic<State> m_state;
std::atomic<FramebufferState> m_framebufferState;
QAtomicInt m_controlFlags;
// connection parameters and data
rfbClient* m_client;
Quality m_quality;
QString m_host;
int m_port;
int m_defaultPort{-1};
// thread and timing control
QMutex m_globalMutex;
QMutex m_eventQueueMutex;
QWaitCondition m_updateIntervalSleeper;
QAtomicInt m_framebufferUpdateInterval;
QElapsedTimer m_framebufferUpdateWatchdog;
// queue for RFB and custom events
QQueue<VncEvent *> m_eventQueue;
// framebuffer data and thread synchronization objects
QImage m_image;
QImage m_scaledScreen;
QSize m_scaledSize;
QReadWriteLock m_imgLock;
} ;
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