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/****************************************************************************
#
# VSTRING Library
#
# Copyright (c) 1996-2023 Vladi Belperchinov-Shabanski "Cade"
# http://cade.noxrun.com/ <cade@noxrun.com> <cade@bis.bg> <cade@cpan.org>
#
# Distributed under the GPL license, you should receive copy of GPLv2!
#
# SEE 'README', 'LICENSE' OR 'COPYING' FILE FOR LICENSE AND OTHER DETAILS!
#
# VSTRING library provides wide set of string manipulation features
# including dynamic string object that can be freely exchanged with
# standard char* (or wchar_t*) type, so there is no need to change
# function calls nor the implementation when you change from
# char* to VString (and from wchar_t* to WString).
#
***************************************************************************/
/***************************************************************************
**
** GLOBALS
**
****************************************************************************/
#define VARRAY_DEFAULT_BLOCK_SIZE 1024
#define VSTRING_DEFAULT_BLOCK_SIZE 256
/* forward */
class VS_STRING_CLASS;
class VS_STRING_CLASS_R;
class VS_ARRAY_CLASS;
class VS_TRIE_CLASS;
/* using casual names... */
#define VHash VS_TRIE_CLASS
/****************************************************************************
**
** aux functions
**
****************************************************************************/
ssize_t str_len( const VS_CHAR *s );
/****************************************************************************
**
** VSTRING BOX
**
****************************************************************************/
class VS_STRING_BOX: public VRef
{
public:
int sl; // string buffer length
int size; // internal buffer size
VS_CHAR* s; // internal buffer
int block_size; // current block size
int compact;
VS_STRING_BOX() { s = NULL; sl = size = compact = 0; block_size = VSTRING_DEFAULT_BLOCK_SIZE; resize_buf( 0 ); };
virtual ~VS_STRING_BOX();
VS_STRING_BOX* clone();
void resize_buf( int new_size );
void undef() { resize_buf( 0 ); sl = 0; };
void set_block_size( int new_block_size );
};
/****************************************************************************
**
** VSTRING
**
****************************************************************************/
VS_STRING_CLASS& str_copy ( VS_STRING_CLASS& target, const VS_CHAR* source, int pos = 0, int len = -1 ); // returns `len' VS_CHARs from `pos'
VS_STRING_CLASS& str_pad ( VS_STRING_CLASS& target, int len, VS_CHAR ch = VS_CHAR_L(' ') );
VS_STRING_CLASS& str_comma( VS_STRING_CLASS& target, VS_CHAR delim = VS_CHAR_L('\'') );
class VS_STRING_CLASS
{
VS_STRING_BOX* box;
VS_CHAR retch; // used to return VS_CHAR& for off-range VS_CHAR index
void detach();
public:
VS_STRING_CLASS( const VS_STRING_CLASS& str )
{
box = str.box;
box->ref();
};
VS_STRING_CLASS() { box = new VS_STRING_BOX(); };
VS_STRING_CLASS( const void* nu ) { box = new VS_STRING_BOX(); nu = nu; };
VS_STRING_CLASS( const VS_CHAR* ps ) { box = new VS_STRING_BOX(); set( ps); };
VS_STRING_CLASS( const int n ) { box = new VS_STRING_BOX(); i(n); };
VS_STRING_CLASS( const long n ) { box = new VS_STRING_BOX(); l(n); };
VS_STRING_CLASS( const long long n ) { box = new VS_STRING_BOX(); ll(n); };
VS_STRING_CLASS( const double n ) { box = new VS_STRING_BOX(); f(n); };
VS_STRING_CLASS( VS_STRING_CLASS_R rs );
~VS_STRING_CLASS() { box->unref(); };
void compact( int a_compact ) // set this != 0 for compact (memory preserving) behaviour
{ box->compact = a_compact; }; //FIXME: detach() first?
void set_block_size( int new_block_size )
{ if ( box ) box->set_block_size( new_block_size ); };
void resize( int new_size )
{ detach(); box->resize_buf( new_size ); };
void undef()
{ box->unref(); box = new VS_STRING_BOX(); };
const VS_STRING_CLASS& operator = ( const VS_STRING_CLASS& str )
{
box->unref();
box = str.box;
box->ref();
return *this;
};
const VS_STRING_CLASS& operator = ( const void* nu ) { nu = nu; undef(); return *this; };
const VS_STRING_CLASS& operator = ( const VS_CHAR* ps ) { set(ps); return *this; };
const VS_STRING_CLASS& operator = ( const int n ) { i(n); return *this; };
const VS_STRING_CLASS& operator = ( const long n ) { l(n); return *this; };
const VS_STRING_CLASS& operator = ( const long long n ) { ll(n); return *this; };
const VS_STRING_CLASS& operator = ( const double n ) { f(n); return *this; };
const VS_STRING_CLASS& operator += ( const VS_STRING_CLASS& str ) { cat( str.box->s ); return *this; };
const VS_STRING_CLASS& operator += ( const VS_CHAR* ps ) { cat( ps ); return *this; };
const VS_STRING_CLASS& operator += ( const int n ) { VS_STRING_CLASS tmp = n; cat(tmp); return *this; };
const VS_STRING_CLASS& operator += ( const long n ) { VS_STRING_CLASS tmp = n; cat(tmp); return *this; };
const VS_STRING_CLASS& operator += ( const long long n ) { VS_STRING_CLASS tmp = n; cat(tmp); return *this; };
const VS_STRING_CLASS& operator += ( const double n ) { VS_STRING_CLASS tmp = n; cat(tmp); return *this; };
const VS_STRING_CLASS& operator *= ( const int n ) { return str_mul( *this, n ); };
friend VS_STRING_CLASS operator + ( const VS_STRING_CLASS& str1, const VS_STRING_CLASS& str2 ) { VS_STRING_CLASS res = str1; res += str2; return res; };
friend VS_STRING_CLASS operator + ( const VS_STRING_CLASS& str1, const VS_CHAR* ps ) { VS_STRING_CLASS res = str1; res += ps; return res; };
friend VS_STRING_CLASS operator + ( const VS_CHAR* ps, const VS_STRING_CLASS& str2 ) { VS_STRING_CLASS res = ps; res += str2; return res; };
friend VS_STRING_CLASS operator + ( const VS_STRING_CLASS& str1, const int n ) { VS_STRING_CLASS res = str1; res += n; return res; };
friend VS_STRING_CLASS operator + ( const int n, const VS_STRING_CLASS& str2 ) { VS_STRING_CLASS res = n; res += str2; return res; };
friend VS_STRING_CLASS operator + ( const VS_STRING_CLASS& str1, const long n ) { VS_STRING_CLASS res = str1; res += n; return res; };
friend VS_STRING_CLASS operator + ( const long n, const VS_STRING_CLASS& str2 ) { VS_STRING_CLASS res = n; res += str2; return res; };
friend VS_STRING_CLASS operator + ( const VS_STRING_CLASS& str1, const double n ) { VS_STRING_CLASS res = str1; res += n; return res; };
friend VS_STRING_CLASS operator + ( const double n, const VS_STRING_CLASS& str2 ) { VS_STRING_CLASS res = n; res += str2; return res; };
friend int operator == ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) == 0; };
friend int operator == ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) == 0; };
friend int operator == ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) == 0; };
friend int operator != ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) != 0; };
friend int operator != ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) != 0; };
friend int operator != ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) != 0; };
friend int operator > ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) > 0; };
friend int operator > ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) > 0; };
friend int operator > ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) > 0; };
friend int operator >= ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) >= 0; };
friend int operator >= ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) >= 0; };
friend int operator >= ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) >= 0; };
friend int operator < ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) < 0; };
friend int operator < ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) < 0; };
friend int operator < ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) < 0; };
friend int operator <= ( const VS_STRING_CLASS& s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) <= 0; };
friend int operator <= ( const VS_CHAR* s1, const VS_STRING_CLASS& s2 ) { return VS_FN_STRCMP( s1, s2 ) <= 0; };
friend int operator <= ( const VS_STRING_CLASS& s1, const VS_CHAR* s2 ) { return VS_FN_STRCMP( s1, s2 ) <= 0; };
operator const VS_CHAR* ( ) const { return (const VS_CHAR*)box->s; }
const VS_CHAR* data() const { return (const VS_CHAR*)box->s; }
VS_CHAR& operator [] ( int n )
{
if ( n < 0 ) n = box->sl + n;
if ( n < 0 || n >= box->sl )
{
retch = 0;
return retch;
}
detach();
return box->s[n];
}
void fixlen()
{ box->sl = str_len(box->s);
ASSERT( box->sl < box->size ); }
void fix()
{ box->sl = str_len(box->s);
box->resize_buf(box->sl);
ASSERT( box->sl < box->size ); }
void fixbuf()
{ box->resize_buf(box->sl);
ASSERT( box->sl < box->size ); }
void i( const int n );
void l( const long n );
void ll( const long long n );
void f( const double d );
void fi( const double d ); // sets double as int (w/o frac)
int i() { return VS_FN_STRTOL( box->s ); }
long l() { return VS_FN_STRTOL( box->s ); }
long long ll() { return VS_FN_STRTOLL( box->s ); }
double f() { return VS_FN_STRTOD( box->s ); }
double fi() { return VS_FN_STRTOD( box->s ); }
void set( const VS_CHAR* ps );
void cat( const VS_CHAR* ps );
void setn( const VS_CHAR* ps, int len );
void catn( const VS_CHAR* ps, int len );
/* for debugging only */
int check()
{
int len = str_len(box->s);
return ((len == box->sl)&&(len<box->size));
}
/****************************************************************************
** VS_STRING_CLASS Friend Functions (for class VS_STRING_CLASS)
****************************************************************************/
inline friend ssize_t str_len( VS_STRING_CLASS& target ) { return target.box->sl; };
inline friend VS_STRING_CLASS& str_set( VS_STRING_CLASS& target, const VS_CHAR* ps ) { target.set( ps ); return target; };
friend VS_STRING_CLASS& str_mul ( VS_STRING_CLASS& target, int n ); // multiplies the VS_STRING_CLASS n times, i.e. "1"*5 = "11111"
friend VS_STRING_CLASS& str_del ( VS_STRING_CLASS& target, int pos, int len ); // deletes `len' VS_CHARs starting from `pos'
friend VS_STRING_CLASS& str_ins ( VS_STRING_CLASS& target, int pos, const VS_CHAR* s ); // inserts `s' in position `pos'
friend VS_STRING_CLASS& str_ins_ch ( VS_STRING_CLASS& target, int pos, VS_CHAR ch ); // inserts `ch' in position `pos'
friend VS_STRING_CLASS& str_replace( VS_STRING_CLASS& target, const VS_CHAR* out, const VS_CHAR* in ); // replace `out' w. `in'
friend VS_STRING_CLASS& str_copy ( VS_STRING_CLASS& target, const VS_CHAR* source, int pos, int len ); // returns `len' VS_CHARs from `pos'
friend VS_STRING_CLASS& str_left ( VS_STRING_CLASS& target, const VS_CHAR* source, int len ); // returns `len' VS_CHARs from the left
friend VS_STRING_CLASS& str_right ( VS_STRING_CLASS& target, const VS_CHAR* source, int len ); // returns `len' VS_CHARs from the right
friend VS_STRING_CLASS& str_sleft ( VS_STRING_CLASS& target, int len ); // self-left -- just as 'str_left()' but works on `target'
friend VS_STRING_CLASS& str_sright( VS_STRING_CLASS& target, int len ); // self-right -- just as 'str_right()' but works on `target'
friend VS_STRING_CLASS& str_trim_left ( VS_STRING_CLASS& target, int len ); // trims `len' VS_CHARs from the beginning (left)
friend VS_STRING_CLASS& str_trim_right( VS_STRING_CLASS& target, int len ); // trim `len' VS_CHARs from the end (right)
friend VS_STRING_CLASS& str_cut_left ( VS_STRING_CLASS& target, const VS_CHAR* charlist ); // remove all VS_CHARs `charlist' from the beginning (i.e. from the left)
friend VS_STRING_CLASS& str_cut_right( VS_STRING_CLASS& target, const VS_CHAR* charlist ); // remove all VS_CHARs `charlist' from the end (i.e. from the right)
friend VS_STRING_CLASS& str_cut ( VS_STRING_CLASS& target, const VS_CHAR* charlist ); // does `str_cut_right(charlist);str_cut_left(charlist);'
friend VS_STRING_CLASS& str_cut_spc ( VS_STRING_CLASS& target ); // does `str_cut(" ");'
friend VS_STRING_CLASS& str_pad ( VS_STRING_CLASS& target, int len, VS_CHAR ch );
friend VS_STRING_CLASS& str_comma( VS_STRING_CLASS& target, VS_CHAR delim );
// next 3 functions are safe! so if you get/set out of the VS_STRING_CLASS range!
friend void str_set_ch( VS_STRING_CLASS& target, int pos, const VS_CHAR ch ); // sets `ch' VS_CHAR at position `pos'
friend VS_CHAR str_get_ch( VS_STRING_CLASS& target, int pos ); // return VS_CHAR at position `pos', -1 for the last VS_CHAR etc...
friend void str_add_ch( VS_STRING_CLASS& target, const VS_CHAR ch ); // adds `ch' at the end
friend void str_add_ch_range( VS_STRING_CLASS &target, const VS_CHAR fr, const VS_CHAR to ); // adds all from `fr' to 'to' at the end
friend VS_CHAR* str_word( VS_STRING_CLASS& target, const VS_CHAR* delimiters, VS_CHAR* result );
friend VS_CHAR* str_rword( VS_STRING_CLASS& target, const VS_CHAR* delimiters, VS_CHAR* result );
// check VS_ARRAY_CLASS::split() instead of word() funtions...
//FIXME: TODO: str_sprintf() should return VS_STRING_CLASS!
// this `sprintf'-like function works as follows:
// 1. set `this.VS_STRING_CLASS' length to `init_size'
// 2. call `sprintf' with `format' and `...'
// NOTE: You have to supply enough `init_size'! sorry...
friend int sprintf( int init_size, VS_STRING_CLASS& target, const VS_CHAR *format, ... );
// this is equal to `printf( 1024, format, ... )', i.e. `init_size=1024'
friend int sprintf( VS_STRING_CLASS& target, const VS_CHAR *format, ... );
friend VS_STRING_CLASS& str_tr ( VS_STRING_CLASS& target, const VS_CHAR *from, const VS_CHAR *to );
friend VS_STRING_CLASS& str_up ( VS_STRING_CLASS& target );
friend VS_STRING_CLASS& str_low( VS_STRING_CLASS& target );
friend VS_STRING_CLASS& str_flip_case( VS_STRING_CLASS& target );
friend VS_STRING_CLASS& str_reverse( VS_STRING_CLASS& target ); // reverse the VS_STRING_CLASS: `abcde' becomes `edcba'
friend VS_STRING_CLASS& str_squeeze( VS_STRING_CLASS& target, const VS_CHAR* sq_VS_CHARs ); // squeeze encountered repeating VS_CHARs to one only
/* utilities */
void print(); // print string data to stdout (console)
/* conversions/reversed char type functions */
VS_STRING_CLASS( const VS_CHAR_R* prs ) { box = new VS_STRING_BOX(); set( prs ); };
const VS_STRING_CLASS& operator = ( const VS_STRING_CLASS_R& rs );
const VS_STRING_CLASS& operator = ( const VS_CHAR_R* prs );
void set( const VS_CHAR_R* prs );
#ifdef _VSTRING_WIDE_
int set_failsafe( const char* mbs ); // convert from multi-byte string to wide string, returns error chars count
#endif
}; /* end of VS_STRING_CLASS class */
/****************************************************************************
**
** VS_STRING_CLASS Functions (for class VS_STRING_CLASS)
**
****************************************************************************/
/****************************************************************************
**
** VS_STRING_CLASS Functions (for VS_CHAR*)
**
****************************************************************************/
VS_CHAR* str_set( VS_CHAR* target, const VS_CHAR* ps );
VS_CHAR* str_mul( VS_CHAR* target, int n ); // multiplies the VS_STRING_CLASS n times, i.e. "1"*5 = "11111"
VS_CHAR* str_del ( VS_CHAR* target, int pos, int len ); // deletes `len' VS_CHARs starting from `pos'
VS_CHAR* str_ins ( VS_CHAR* target, int pos, const VS_CHAR* s ); // inserts `s' string in position `pos'
VS_CHAR* str_ins_ch ( VS_CHAR* target, int pos, VS_CHAR ch ); // inserts `ch' VS_CHAR in position `pos'
VS_CHAR* str_replace( VS_CHAR* target, const VS_CHAR* out, const VS_CHAR* in ); // replace `out' w. `in'
inline int __str_copy_calc_offsets( const VS_CHAR* source, int& pos, int& len );
VS_CHAR* str_copy ( VS_CHAR* target, const VS_CHAR* source, int pos = 0, int len = -1 ); // returns `len' VS_CHARs from `pos'
VS_CHAR* str_left ( VS_CHAR* target, const VS_CHAR* source, int len ); // returns `len' VS_CHARs from the left
VS_CHAR* str_right ( VS_CHAR* target, const VS_CHAR* source, int len ); // returns `len' VS_CHARs from the right
VS_CHAR* str_sleft ( VS_CHAR* target, int len ); // "self-left" i.e. just as 'left' but works on `target'
VS_CHAR* str_sright( VS_CHAR* target, int len ); // "self-right" i.e. just as 'right' but works on `target'
VS_CHAR* str_trim_left ( VS_CHAR* target, int len ); // trims `len' VS_CHARs from the beginning (left)
VS_CHAR* str_trim_right( VS_CHAR* target, int len ); // trim `len' VS_CHARs from the end (right)
// next 2 functions are safe. so if you get/set out of the VS_CHAR* length range.
// note: that `VS_CHAR*' funcs are slower because of initial strlen() check
void str_set_ch( VS_CHAR* target, int pos, const VS_CHAR ch ); // sets `ch' VS_CHAR at position `pos'
VS_CHAR str_get_ch( VS_CHAR* target, int pos ); // return VS_CHAR at position `pos', -1 for the last VS_CHAR etc...
void str_add_ch( VS_CHAR* target, const VS_CHAR ch ); // adds `ch' at the end
void str_add_ch_range( VS_CHAR* target, const VS_CHAR fr, const VS_CHAR to ); // adds all from `fr' to 'to' at the end
// return first `word' (will be stored to `resolt'),
// i.e. from pos 0 to first found delimiter VS_CHAR
// after that deletes this `word' from the `target' string.
// returns NULL when no words left
VS_CHAR* str_word ( VS_CHAR* target, const VS_CHAR* delimiters, VS_CHAR* result );
// ...same but `last' word reverse/rear
VS_CHAR* str_rword( VS_CHAR* target, const VS_CHAR* delimiters, VS_CHAR* result );
VS_CHAR* str_cut_left ( VS_CHAR* target, const VS_CHAR* charlist ); // remove all VS_CHARs `charlist' from the beginning (i.e. from the left)
VS_CHAR* str_cut_right( VS_CHAR* target, const VS_CHAR* charlist ); // remove all VS_CHARs `charlist' from the end (i.e. from the right)
VS_CHAR* str_cut ( VS_CHAR* target, const VS_CHAR* charlist ); // does `CutR(charlist);CutL(charlist);'
VS_CHAR* str_cut_spc ( VS_CHAR* target ); // does `str_cut(" ");'
// expand align in a field, filled w. `ch', if len > 0 then right, else left
VS_CHAR* str_pad( VS_CHAR* target, int len, VS_CHAR ch = VS_CHAR_L(' ') );
// insert `commas' for 1000's delimiter or use another delimiter
// VS_STRING_CLASS supposed to be a integer or real w/o `e' format
VS_CHAR* str_comma( VS_CHAR* target, VS_CHAR delim = VS_CHAR_L('\'') );
// translate VS_CHARs from `from' to `to'
// length of `from' MUST be equal to length of `to'
VS_CHAR* str_tr( VS_CHAR* target, const VS_CHAR *from, const VS_CHAR *to );
VS_CHAR* str_up ( VS_CHAR* target );
VS_CHAR* str_low( VS_CHAR* target );
VS_CHAR* str_flip_case( VS_CHAR* target );
VS_CHAR* str_reverse( VS_CHAR* target ); // reverse the VS_STRING_CLASS: `abcde' becomes `edcba'
VS_CHAR* str_squeeze( VS_CHAR* target, const VS_CHAR* sq_VS_CHARs ); // squeeze repeating VS_CHARs to one only
/****************************************************************************
**
** VS_STRING_CLASS Functions (for const VS_CHAR*)
**
****************************************************************************/
VS_STRING_CLASS str_up ( const VS_CHAR* src );
VS_STRING_CLASS str_low( const VS_CHAR* src );
VS_STRING_CLASS str_flip_case( const VS_CHAR* src );
/****************************************************************************
**
** VS_STRING_CLASS Functions -- common (VS_STRING_CLASS class will pass transparently here)
**
****************************************************************************/
int str_find ( const VS_CHAR* target, const VS_CHAR c, int startpos = 0 ); // returns first zero-based position of VS_CHAR, or -1 if not found
int str_rfind( const VS_CHAR* target, const VS_CHAR c, int startpos = 0 ); // returns last zero-based position of VS_CHAR, or -1 if not found. if startpos is negative, will be skipped from the end, if positive will be absolute post to start from.
int str_find ( const VS_CHAR* target, const VS_CHAR* s, int startpos = 0 ); // returns first zero-based position of VS_STRING_CLASS, or -1 if not found
int str_rfind( const VS_CHAR* target, const VS_CHAR* s, int startpos = 0 ); // returns last zero-based position of VS_STRING_CLASS, or -1 if not found. if startpos is negative, will be skipped from the end, if positive will be absolute post to start from.
int str_count( const VS_CHAR* target, const VS_CHAR* charlist, int startpos = 0 ); // returns match count of all VS_CHARs from `charlist'
int str_str_count( const VS_CHAR* target, const VS_CHAR* s, int startpos = 0 ); // returns match count of `s' VS_STRING_CLASS into target
int str_is_int ( const VS_CHAR* target ); // check if VS_STRING_CLASS is correct int value
int str_is_double( const VS_CHAR* target ); // check if VS_STRING_CLASS is correct double (w/o `e' format :( )
/***************************************************************************
**
** VARRAYBOX
**
****************************************************************************/
class VS_ARRAY_BOX : public VRef
{
public:
VS_STRING_CLASS** _data;
int _size;
int _count;
int block_size; // current block size
VS_ARRAY_BOX();
~VS_ARRAY_BOX();
VS_ARRAY_BOX* clone();
void resize( int new_size );
void undef();
void set_block_size( int new_block_size );
};
/***************************************************************************
**
** VARRAY
**
****************************************************************************/
class VS_ARRAY_CLASS
{
VS_ARRAY_BOX *box;
int _fe; // foreach element index
const VS_STRING_CLASS _ret_empty; // return-empty-container
VS_STRING_CLASS _ret_str; // return-container
void detach();
void q_sort( int lo, int hi, int (*q_strcmp)(const VS_CHAR *, const VS_CHAR *) );
void new_pos( int n );
void del_pos( int n );
public:
int compact;
VS_ARRAY_CLASS();
VS_ARRAY_CLASS( const VS_ARRAY_CLASS& arr );
VS_ARRAY_CLASS( const VS_TRIE_CLASS& tr );
~VS_ARRAY_CLASS();
int count() { return box->_count; } // return element count
void set_block_size( int new_block_size ) { if ( box ) box->set_block_size( new_block_size ); };
void ins( int n, const VS_CHAR* s ); // insert at position `n'
void set( int n, const VS_CHAR* s ); // set/replace at position `n'
void del( int n ); // delete at position `n'
const VS_CHAR* get( int n ); // get at position `n'
void undef() // clear the array (frees all elements)
{ box->unref(); box = new VS_ARRAY_BOX(); _ret_str = VS_CHAR_L(""); }
int push( const VS_CHAR* s ); // add to the end of the array
int push( VS_TRIE_CLASS *tr ); // add to the end of the array
int push( VS_ARRAY_CLASS *arr ); // add to the end of the array
const VS_CHAR* pop(); // get and remove the last element
int unshift( const VS_CHAR* s ); // add to the beginning of the array
int unshift( VS_TRIE_CLASS *tr ); // add to the beginning of the array
int unshift( VS_ARRAY_CLASS *arr ); // add to the beginning of the array
const VS_CHAR* shift(); // get and remove the first element
void ins( int n, const VS_STRING_CLASS& vs ); // insert at position `n'
void set( int n, const VS_STRING_CLASS& vs ); // set/replace at position `n'
int push( const VS_STRING_CLASS& vs ); // add to the end of the array
int unshift( const VS_STRING_CLASS& vs ); // add to the beginning of the array
void sort( int rev = 0, int (*q_strcmp)(const VS_CHAR *, const VS_CHAR *) = NULL ); // sort (optional reverse order)
void reverse(); // reverse elements order
void shuffle(); // randomize element order with Fisher-Yates shuffle
VS_STRING_CLASS& operator []( int n )
{
if ( n < 0 ) { _ret_str = VS_CHAR_L(""); return _ret_str; }
if ( n >= box->_count )
set( n, VS_CHAR_L("") );
else
detach(); // I don't know if user will change returned VS_STRING_CLASS?!
return *box->_data[n];
}
// FIXME: TODO: verify behaviour!
const VS_STRING_CLASS& operator []( int n ) const
{
if ( n < 0 || n >= box->_count ) { return _ret_empty; }
return *box->_data[n];
}
const VS_ARRAY_CLASS& operator = ( const VS_ARRAY_CLASS& arr )
{
box->unref();
box = arr.box;
box->ref();
return *this;
};
const VS_ARRAY_CLASS& operator = ( const VS_TRIE_CLASS& tr )
{ undef(); push( (VS_TRIE_CLASS*)&tr ); return *this; };
const VS_ARRAY_CLASS& operator = ( const VS_STRING_CLASS& str )
{ undef(); push( str ); return *this; };
const VS_ARRAY_CLASS& operator += ( const VS_ARRAY_CLASS& arr )
{ push( (VS_ARRAY_CLASS*)&arr ); return *this; };
const VS_ARRAY_CLASS& operator += ( const VS_TRIE_CLASS& tr )
{ push( (VS_TRIE_CLASS*)&tr ); return *this; };
const VS_ARRAY_CLASS& operator += ( const VS_STRING_CLASS& str )
{ push( str ); return *this; };
/* utilities */
void print(); // print array data to stdout (console)
int fload( const char* fname ); // return 0 for ok
int fsave( const char* fname ); // return 0 for ok
int fload( FILE* f ); // return 0 for ok
int fsave( FILE* f ); // return 0 for ok
/* implement `foreach'-like interface */
void reset() // reset position to beginning
{ _fe = -1; };
const VS_CHAR* next() // get next item or NULL for the end
{ _fe++; return _fe < box->_count ? box->_data[_fe]->data() : NULL; };
const VS_CHAR* current() // get latest item got from next() -- current one
{ return _fe < box->_count ? box->_data[_fe]->data() : NULL; };
int current_index() // current index
{ return _fe < box->_count ? _fe : -1; };
int max_len(); // return the length of the longest string in the array
int min_len(); // return the length of the shortest string in the array
};
/***************************************************************************
**
** VTRIENODE -- INTERNAL!
**
****************************************************************************/
class VS_TRIE_NODE
{
public:
VS_TRIE_NODE();
~VS_TRIE_NODE();
VS_TRIE_NODE *next;
VS_TRIE_NODE *down;
VS_CHAR c;
VS_STRING_CLASS *data;
void detach() { next = down = NULL; }
VS_TRIE_NODE *clone();
void print();
};
/***************************************************************************
**
** VTRIEBOX -- INTERNAL!
**
****************************************************************************/
class VS_TRIE_BOX : public VRef
{
public:
VS_TRIE_NODE *root;
VS_TRIE_BOX() { root = new VS_TRIE_NODE(); }
~VS_TRIE_BOX() { ASSERT( root ); delete root; }
VS_TRIE_NODE* find_node( VS_TRIE_NODE* node, const VS_CHAR* key, int create = 0 );
void del_node( VS_TRIE_NODE* node, const VS_CHAR *key, int branch = 0 );
int count_data_nodes( VS_TRIE_NODE* node );
VS_TRIE_BOX* clone();
void undef() { ASSERT( root ); delete root; root = new VS_TRIE_NODE(); };
int vacuum_node( VS_TRIE_NODE* node );
int vacuum();
};
/***************************************************************************
**
** VTRIE
**
****************************************************************************/
class VS_TRIE_CLASS
{
VS_TRIE_BOX *box;
void detach();
void trace_node( VS_TRIE_NODE *node, VS_ARRAY_CLASS* keys, VS_ARRAY_CLASS *vals );
void print_trace_node( VS_TRIE_NODE *node, int level );
VS_STRING_CLASS temp_key;
public:
int compact;
VS_TRIE_CLASS();
VS_TRIE_CLASS( const VS_ARRAY_CLASS& arr );
VS_TRIE_CLASS( const VS_TRIE_CLASS& tr );
~VS_TRIE_CLASS();
int vacuum() { return box->vacuum(); };
int count( const VS_CHAR* key = NULL );
void set( const VS_CHAR* key, const VS_CHAR* data ); // set data, same as []=
void del( const VS_CHAR* key, int branch = 0 ); // remove data associated with `key' or all data below this branch
const VS_CHAR* get( const VS_CHAR* key ); // get data by `key', same as []
int exists( const VS_CHAR* key ); // return != 0 if key exist (i.e. is used)
void undef() // delete all key+data pairs
{ box->unref(); box = new VS_TRIE_BOX(); }
void keys_and_values( VS_ARRAY_CLASS *keys, VS_ARRAY_CLASS *values );
VS_ARRAY_CLASS keys(); // returns VS_ARRAY_CLASS with keys currently used
VS_ARRAY_CLASS values(); // returns VS_ARRAY_CLASS with keys' values
void reverse(); // reverse keys <-> values
void merge( VS_TRIE_CLASS *tr ); // adds keys+values (or modify existing keys)
void merge( VS_ARRAY_CLASS *arr ); // adds keys+values (by VS_ARRAY_CLASS pair values)
//void print_nodes() { print_node( root ); }; // for debug only
void print(); // print trie data to stdout (console)
void print_trace(); // print trie data structure details
int fload( const char* fname ); // return 0 for ok
int fsave( const char* fname ); // return 0 for ok
int fload( FILE* f ); // return 0 for ok
int fsave( FILE* f ); // return 0 for ok
VS_STRING_CLASS& operator []( const VS_CHAR* key )
{
detach(); // I don't know if user will change returned VS_STRING_CLASS?!
VS_TRIE_NODE *node = box->find_node( box->root, key, 1 );
ASSERT( node );
if ( ! node->data )
node->data = new VS_STRING_CLASS();
return *(node->data);
}
const VS_TRIE_CLASS& operator = ( const VS_TRIE_CLASS& tr )
{
box->unref();
box = tr.box;
box->ref();
return *this;
};
const VS_TRIE_CLASS& operator = ( const VS_ARRAY_CLASS& arr )
{ undef(); merge( (VS_ARRAY_CLASS*)&arr ); return *this; };
const VS_TRIE_CLASS& operator += ( const VS_ARRAY_CLASS& arr )
{ merge( (VS_ARRAY_CLASS*)&arr ); return *this; };
const VS_TRIE_CLASS& operator += ( const VS_TRIE_CLASS& tr )
{ merge( (VS_TRIE_CLASS*)&tr ); return *this; };
};
/****************************************************************************
**
** VS_STRING_CLASS Utility functions
**
****************************************************************************/
// str_chop() removes last VS_CHAR from a VS_STRING_CLASS (perl-like)
inline VS_CHAR* str_chop( VS_CHAR* target ) { return str_trim_right( target, 1 ); }
inline VS_STRING_CLASS& str_chop( VS_STRING_CLASS& target ) { return str_trim_right( target, 1 ); }
/* reduces VS_STRING_CLASS to the given width using dots:
"this is long line" -> "this...ine"
`s' can be NULL, then target will be reduced */
VS_STRING_CLASS str_dot_reduce( const VS_CHAR* s, int width );
/****************************************************************************
**
** VS_STRING_CLASS file names utilities -- functions and classes
** NOTE: does not use any external (outside this library) function calls!
**
****************************************************************************/
// adds trailing '/' if not exist
VS_CHAR* str_fix_path( VS_CHAR* s, int slashtype = VS_CHAR_L('/') );
const VS_STRING_CLASS& str_fix_path( VS_STRING_CLASS& s, int slashtype = VS_CHAR_L('/') );
VS_STRING_CLASS str_file_ext( const VS_CHAR *ps ); // `ext'
VS_STRING_CLASS str_file_name( const VS_CHAR *ps ); // `filename'
VS_STRING_CLASS str_file_name_ext( const VS_CHAR *ps ); // `filename.ext'
VS_STRING_CLASS str_file_path( const VS_CHAR *ps ); // `/path/'
/* removes "/../"s, `path' can be NULL, then dest is fixed */
VS_STRING_CLASS str_reduce_path( const VS_CHAR* path );
/****************************************************************************
**
** VS_STRING_CLASS Conversions
**
****************************************************************************/
long hex2long( const VS_CHAR* s ); // hex to long
/***************************************************************************
**
** EOF
**
****************************************************************************/
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