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PKG_CONFIG ?= pkg-config
DEP_DIR:=./deps
SRC_DIR:=src
ALGORITHMS_SRC_DIR:=$(SRC_DIR)/algorithms
IO_SRC_DIR:=$(SRC_DIR)/io
SUBCOMMAND_SRC_DIR:=$(SRC_DIR)/subcommand
UNITTEST_SRC_DIR:=$(SRC_DIR)/unittest
BIN_DIR:=bin
OBJ_DIR:=obj
ALGORITHMS_OBJ_DIR:=$(OBJ_DIR)/algorithms
IO_OBJ_DIR:=$(OBJ_DIR)/io
SUBCOMMAND_OBJ_DIR:=$(OBJ_DIR)/subcommand
UNITTEST_OBJ_DIR:=$(OBJ_DIR)/unittest
LIB_DIR:=lib
# INC_DIR must be a relative path
INC_DIR:=include
CWD:=$(shell pwd)
CXX ?= g++
PKG_CONFIG ?= pkg-config
SFX :=
EXE:=vg$(SFX)
all: $(BIN_DIR)/$(EXE)
# Magic dependencies (see <http://make.mad-scientist.net/papers/advanced-auto-dependency-generation/#tldr>)
include $(wildcard $(OBJ_DIR)/*.d)
include $(wildcard $(ALGORITHMS_OBJ_DIR)/*.d)
include $(wildcard $(IO_OBJ_DIR)/*.d)
include $(wildcard $(SUBCOMMAND_OBJ_DIR)/*.d)
include $(wildcard $(UNITTEST_OBJ_DIR)/*.d)
# What pkg-config-controlled system dependencies should we use compile and link flags from?
# Use PKG_CONFIG_PATH to point the build system at the right versions of these, if they aren't picked up automatically.
# We can't do this for our bundled, pkg-config-supporting dependencies (like htslib) because they won't be built yet.
PKG_CONFIG_DEPS := cairo jansson
# These are like PKG_CONFIG_DEPS but we try to always link them statically, if possible.
PKG_CONFIG_STATIC_DEPS := protobuf
# We don't ask for -fopenmp here because how we get it can depend on the compiler.
# We don't ask for automatic Make dependency file (*.d) generation here because
# the options we pass can interfere with similar options in dependency project.
CXXFLAGS := -O3 -Werror=return-type -std=c++14 -ggdb -g $(CXXFLAGS)
# Keep dependency generation flags for just our own sources
DEPGEN_FLAGS := -MMD -MP
# Set include flags. All -I options need to go in here, so the first directory
# listed is genuinely searched first.
# We make our dependency install directory -isystem; this might not be
# necessary on all platforms and suppresses warnings.
# Also, pkg-config flags need to be made -isystem if our dependency install
# directory is, or they might put a system HTSlib before ours.
INCLUDE_FLAGS :=$(shell $(PKG_CONFIG) --cflags libfastahack) $(shell $(PKG_CONFIG) --cflags libsmithwaterman) $(shell $(PKG_CONFIG) --cflags libvcflib) -I$(CWD)/$(INC_DIR) -isystem $(CWD)/$(INC_DIR) -I. -I$(CWD)/$(SRC_DIR) -I$(CWD)/$(UNITTEST_SRC_DIR) -I$(CWD)/$(SUBCOMMAND_SRC_DIR) -I$(CWD)/$(INC_DIR)/dynamic $(shell $(PKG_CONFIG) --cflags $(PKG_CONFIG_DEPS) $(PKG_CONFIG_STATIC_DEPS) | sed 's/ -I/ -isystem /g')
# Define libraries to link against.
LD_LIB_DIR_FLAGS := -L$(CWD)/$(LIB_DIR)
LD_LIB_FLAGS := $(CWD)/$(LIB_DIR)/libvgio.a -lz -lvcflib -lgssw -lssw -lsublinearLS -lpthread -lncurses -lgcsa2 -lgbwtgraph -lgbwt -ldivsufsort -ldivsufsort64 -lraptor2 -lpinchesandcacti -l3edgeconnected -lsonlib -lfml -lstructures -lvw -lallreduce -lbdsg -lxg -lsdsl -lhandlegraph $(shell $(PKG_CONFIG) --libs libfastahack) $(shell $(PKG_CONFIG) --libs libsmithwaterman) $(shell $(PKG_CONFIG) --libs libvcflib) $(shell $(PKG_CONFIG) --libs htslib) -ltabixpp
# We omit Boost Program Options for now; we find it in a platform-dependent way.
# By default it has no suffix
BOOST_SUFFIX=""
# We define some more libraries to link against at the end, in static linking mode if possible, so we can use faster non-PIC code.
LD_STATIC_LIB_FLAGS := -lhts -ldeflate -lz -llzma
# Some of our static libraries depend on libraries that may not always be avilable in static form.
LD_STATIC_LIB_DEPS := -lpthread -lm -lbz2
# Use pkg-config to find dependencies.
# Always use --static so that we have the -l flags for transitive dependencies, in case we're doing a full static build.
# But only force static linking of the dependencies we want to use non-PIC code for, for speed.
LD_LIB_FLAGS += $(shell $(PKG_CONFIG) --libs --static $(PKG_CONFIG_DEPS))
LD_STATIC_LIB_FLAGS += $(shell $(PKG_CONFIG) --libs --static $(PKG_CONFIG_STATIC_DEPS))
# Travis needs -latomic for all builds *but* GCC on Mac
ifeq ($(strip $(shell $(CXX) -latomic /dev/null -o/dev/null 2>&1 | grep latomic | wc -l)), 0)
# Use -latomic if the compiler doesn't complain about it
LD_LIB_FLAGS += -latomic
endif
ifeq ($(shell uname -s),Darwin)
# We may need libraries from Macports
# TODO: where does Homebrew keep libraries?
ifeq ($(shell if [ -d /opt/local/lib ];then echo 1;else echo 0;fi), 1)
# Use /opt/local/lib if present
LD_LIB_DIR_FLAGS += -L/opt/local/lib
endif
ifeq ($(shell if [ -d /usr/local/lib ];then echo 1;else echo 0;fi), 1)
# Use /usr/local/lib if present.
LD_LIB_DIR_FLAGS += -L/usr/local/lib
endif
ifeq ($(shell if [ -d /usr/local/include ];then echo 1;else echo 0;fi), 1)
# Use /usr/local/include to the end of the include search path.
# Make sure it is system level only so it comes after other -I paths.
INCLUDE_FLAGS += -isystem /usr/local/include
ifeq ($(shell if [ -d /usr/local/include/cairo ];then echo 1;else echo 0;fi), 1)
# pkg-config is not always smart enough to find Cairo's include path for us.
# We make sure to grab its directory manually if we see it.
INCLUDE_FLAGS += -isystem /usr/local/include/cairo
LD_LIB_FLAGS += -lcairo
endif
endif
# We need to find Boost Program Options. It is usually
# -lboost_program_options, except for on Macports installs of Boost where
# it is -lboost_program_options-mt. If we were a real build system we would
# try things until it worked. Instead, we guess.
ifeq ($(shell if [ -f /opt/local/lib/libboost_program_options-mt.dylib ];then echo 1;else echo 0;fi), 1)
# This is where Macports puts it, so use that name
BOOST_SUFFIX="-mt"
endif
# Our compiler might be clang that lacks -fopenmp support.
# Sniff that
ifeq ($(strip $(shell $(CXX) -fopenmp /dev/null -o/dev/null 2>&1 | grep fopenmp | wc -l)), 1)
# The compiler complained about fopenmp instead of its nonsense input file.
# We need to use the hard way of getting OpenMP not bundled with the compiler.
# The compiler only needs to do the preprocessing
CXXFLAGS += -Xpreprocessor -fopenmp
# We also need to link it
LD_LIB_FLAGS += -lomp
else
# The compiler is (probably?) GNU GCC
# On Mac, we need to make sure to configure it to use libc++ like
# Clang, and not GNU libstdc++.
# Otherwise, we won't be able to use any C++ system libraries from
# Homebrew or Macports, which will be built against libc++.
# See https://stackoverflow.com/q/22228208
# TODO: ID compiler more reliably instead of depending on it not having OpenMP...
CXXFLAGS += -fopenmp
# Find includes using Clang
LIBCXX_INCLUDES := $(shell clang++ -print-search-dirs | perl -ne 's{^libraries: =(.*)}{$$1/../../../} && print')
# Use them and libc++ and not the normal standard library
CXXFLAGS := -isystem $(LIBCXX_INCLUDES)/include/c++/v1 -nostdinc++ -nodefaultlibs -lc -lc++ -lc++abi -lgcc_s.1 -Wl,-no_compact_unwind $(CXXFLAGS)
# Make sure to use the right libgomp to go with libomp
LD_LIB_FLAGS += -lomp -lgomp.1
endif
ifeq ($(shell if [ -d /opt/local/lib/libomp ];then echo 1;else echo 0;fi), 1)
# Use /opt/local/lib/libomp if present, because Macports installs libomp there.
# Brew is supposed to put it somewhere the compiler can find it by default.
LD_LIB_DIR_FLAGS += -L/opt/local/lib/libomp
# And we need to find the includes. Homebrew puts them in the normal place
# but Macports hides them in "libomp"
INCLUDE_FLAGS += -isystem /opt/local/include/libomp
endif
# And we need to find the includes for OMP. Homebrew puts them in the
# normal place but macports hides them in "libomp"
INCLUDE_FLAGS += -isystem /opt/local/include/libomp
# We care about building only for the current machine. If we do something
# more restrictive we can have trouble inlining parts of the standard
# library that were built for something less restrictive.
CXXFLAGS += -march=native
# Note shared libraries are dylibs
SHARED_SUFFIX = dylib
# Define options to start static linking of libraries.
# We don't actually do any static linking on Mac, so we leave this empty.
START_STATIC =
END_STATIC =
else
# We are not running on OS X
# Make sure to allow backtrace access to all our symbols, even those which are not exported.
# Absolutely no help in a static build.
LD_LIB_FLAGS += -rdynamic
# We want to link against the elfutils libraries
LD_LIB_FLAGS += -ldw -lelf
# We get OpenMP the normal way, using whatever the compiler knows about
CXXFLAGS += -fopenmp
# Note shared libraries are so files
SHARED_SUFFIX = so
# Define options to start static linking of libraries on GNU ld.
START_STATIC = -Wl,-Bstatic
# Note that END_STATIC is only safe to use in a mostly-dynamic build, and has to appear or we will try to statically link secret trailing libraries.
END_STATIC = -Wl,-Bdynamic
endif
# Propagate CXXFLAGS to child makes and other build processes
export CXXFLAGS
# Actually set the Boost library option, with the determined suffix
LD_LIB_FLAGS += "-lboost_program_options$(BOOST_SUFFIX)"
# These libs need to come after libdw if used, because libdw depends on them
LD_LIB_FLAGS += -ldl -llzma -lbz2
# Sometimes we need to filter the assembler output. The assembler can run during
# ./configure scripts, compiler calls, or $(MAKE) calls (other than $(MAKE)
# install). So we just stick $(FILTER) at the end of all such commands.
ifeq ($(shell uname -s),Darwin)
# We need to apply a filter to all our build command output. This discards
# all the assembler warnings which can overwhelm Travis log storage.
FILTER=2>&1 | python3 $(CWD)/scripts/filter-noisy-assembler-warnings.py
# For the filter to work and not just swallow errors we also need to turn on
# pipefail in the shell
SHELL=/bin/bash -o pipefail
else
# No filter
FILTER=
endif
# When building statically, we need to tell the linker not to bail if it sees multiple definitions.
# libc on e.g. our Jenkins host does not define malloc as weak, so other mallocs can't override it in a static build.
# TODO: Why did this problem only begin to happen when libvw was added?
STATIC_FLAGS=-static -Wl,--allow-multiple-definition
# These are put into libvg. Grab everything except main
OBJ = $(filter-out $(OBJ_DIR)/main.o,$(patsubst $(SRC_DIR)/%.cpp,$(OBJ_DIR)/%.o,$(wildcard $(SRC_DIR)/*.cpp)))
# And all the algorithms
ALGORITHMS_OBJ = $(patsubst $(ALGORITHMS_SRC_DIR)/%.cpp,$(ALGORITHMS_OBJ_DIR)/%.o,$(wildcard $(ALGORITHMS_SRC_DIR)/*.cpp))
# And all the IO logic
IO_OBJ = $(patsubst $(IO_SRC_DIR)/%.cpp,$(IO_OBJ_DIR)/%.o,$(wildcard $(IO_SRC_DIR)/*.cpp))
# These aren't put into libvg, but they provide subcommand implementations for the vg bianry
SUBCOMMAND_OBJ = $(patsubst $(SUBCOMMAND_SRC_DIR)/%.cpp,$(SUBCOMMAND_OBJ_DIR)/%.o,$(wildcard $(SUBCOMMAND_SRC_DIR)/*.cpp))
# These aren't put into libvg. But they do go into the main vg binary to power its self-test.
UNITTEST_OBJ = $(patsubst $(UNITTEST_SRC_DIR)/%.cpp,$(UNITTEST_OBJ_DIR)/%.o,$(wildcard $(UNITTEST_SRC_DIR)/*.cpp))
# These aren't put into libvg. They are linked into vg itself to communicate
# things about the platform
CONFIGURATION_OBJ =
LOCKFREE_MALLOC_DIR:=deps/lockfree-malloc
SDSL_DIR:=deps/sdsl-lite
GCSA2_DIR:=deps/gcsa2
GBWT_DIR:=deps/gbwt
GBWTGRAPH_DIR=deps/gbwtgraph
PROGRESS_BAR_DIR:=deps/progress_bar
GSSW_DIR:=deps/gssw
SPARSEPP_DIR:=deps/sparsepp
SHA1_DIR:=deps/sha1
DYNAMIC_DIR:=deps/DYNAMIC
LINLS_DIR:=deps/sublinear-Li-Stephens
STRUCTURES_DIR:=deps/structures
DOZEU_DIR:=deps/dozeu
VOWPALWABBIT_DIR:=deps/vowpal_wabbit
LIBVGIO_DIR:=deps/libvgio
LIBHANDLEGRAPH_DIR:=deps/libhandlegraph
LIBBDSG_DIR:=deps/libbdsg
XG_DIR:=deps/xg
MMMULTIMAP_DIR=deps/mmmultimap
IPS4O_DIR=deps/ips4o
BBHASH_DIR=deps/BBHash
# Dependencies that go into libvg's archive
# These go in libvg but come from dependencies
DEP_OBJ =
DEP_OBJ += $(OBJ_DIR)/progress_bar.o
DEP_OBJ += $(OBJ_DIR)/sha1.o
# These are libraries that we need to build before we link vg.
# It would be nice to dump their contents into libvg to make it stand-alone.
# But that requires fancy ar scripting.
# If you just pass them to ar it puts the library *file* in libvg where nothing can read it.
LIB_DEPS =
LIB_DEPS += $(LIB_DIR)/libsdsl.a
LIB_DEPS += $(LIB_DIR)/libgcsa2.a
LIB_DEPS += $(LIB_DIR)/libgbwt.a
LIB_DEPS += $(LIB_DIR)/libgbwtgraph.a
LIB_DEPS += $(LIB_DIR)/libgssw.a
LIB_DEPS += $(LIB_DIR)/libsonlib.a
LIB_DEPS += $(LIB_DIR)/libpinchesandcacti.a
LIB_DEPS += $(LIB_DIR)/libsublinearLS.a
LIB_DEPS += $(LIB_DIR)/libstructures.a
LIB_DEPS += $(LIB_DIR)/libvw.a
LIB_DEPS += $(LIB_DIR)/liballreduce.a
#LIB_DEPS += $(LIB_DIR)/libdeflate.a
LIB_DEPS += $(LIB_DIR)/libvgio.a
LIB_DEPS += $(LIB_DIR)/libhandlegraph.a
LIB_DEPS += $(LIB_DIR)/libbdsg.a
LIB_DEPS += $(LIB_DIR)/libxg.a
# common dependencies to build before all vg src files
DEPS = $(LIB_DEPS)
DEPS += $(INC_DIR)/gcsa/gcsa.h
DEPS += $(INC_DIR)/gbwt/dynamic_gbwt.h
DEPS += $(INC_DIR)/gbwtgraph/gbwtgraph.h
DEPS += $(INC_DIR)/lru_cache.h
DEPS += $(INC_DIR)/dynamic/dynamic.hpp
DEPS += $(INC_DIR)/sparsepp/spp.h
DEPS += $(INC_DIR)/gfakluge.hpp
DEPS += $(INC_DIR)/sha1.hpp
DEPS += $(INC_DIR)/progress_bar.hpp
DEPS += $(INC_DIR)/dozeu/dozeu.h
DEPS += $(INC_DIR)/mmmultimap.hpp
DEPS += $(INC_DIR)/ips4o.hpp
DEPS += $(INC_DIR)/BooPHF.h
# Only depend on these files for the final linking stage.
# These libraries provide no headers to affect the vg build.
LINK_DEPS =
ifneq ($(shell uname -s),Darwin)
# Use jemalloc
LD_LIB_FLAGS += -ljemalloc
endif
.PHONY: clean get-deps deps test set-path static static-docker docs man .pre-build .check-environment .check-git .no-git
# For a normal dynamic build we remove the static build marker
$(BIN_DIR)/$(EXE): $(OBJ_DIR)/main.o $(LIB_DIR)/libvg.a $(UNITTEST_OBJ) $(SUBCOMMAND_OBJ) $(CONFIGURATION_OBJ) $(DEPS) $(LINK_DEPS)
-rm -f $(LIB_DIR)/vg_is_static
. ./source_me.sh && $(CXX) $(LDFLAGS) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) -o $(BIN_DIR)/$(EXE) $(OBJ_DIR)/main.o $(UNITTEST_OBJ) $(SUBCOMMAND_OBJ) $(CONFIGURATION_OBJ) -lvg $(LD_LIB_DIR_FLAGS) $(LD_LIB_FLAGS) $(START_STATIC) $(LD_STATIC_LIB_FLAGS) $(END_STATIC) $(LD_STATIC_LIB_DEPS)
# We keep a file that we touch on the last static build.
# If the vg linkables are newer than the last static build, we do a build
$(LIB_DIR)/vg_is_static: $(INC_DIR)/vg_environment_version.hpp $(OBJ_DIR)/main.o $(LIB_DIR)/libvg.a $(UNITTEST_OBJ) $(SUBCOMMAND_OBJ) $(CONFIGURATION_OBJ) $(DEPS) $(LINK_DEPS)
$(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) -o $(BIN_DIR)/$(EXE) $(OBJ_DIR)/main.o $(UNITTEST_OBJ) $(SUBCOMMAND_OBJ) $(CONFIGURATION_OBJ) -lvg $(STATIC_FLAGS) $(LD_LIB_DIR_FLAGS) $(LD_LIB_FLAGS) $(LD_STATIC_LIB_FLAGS) $(LD_STATIC_LIB_DEPS)
-touch $(LIB_DIR)/vg_is_static
# We don't want to always rebuild the static vg if no files have changed.
# But we do need to rebuild it if files have changed.
# TODO: is there a way to query the mtimes of all the files and rebuild if they changed *or* vg isn't static?
# For now we link dynamically and then link statically, if we actually need to rebuild anything.
static: $(LIB_DIR)/vg_is_static
# Make sure to strip out the symbols that make the binary 300 MB, but leave the
# symbols perf needs for profiling.
static-docker: static scripts/*
strip -d $(BIN_DIR)/$(EXE)
DOCKER_BUILDKIT=1 docker build . -f Dockerfile.static -t vg
$(LIB_DIR)/libvg.a: $(OBJ) $(ALGORITHMS_OBJ) $(IO_OBJ) $(DEP_OBJ) $(DEPS)
rm -f $@
ar rs $@ $(OBJ) $(ALGORITHMS_OBJ) $(IO_OBJ) $(DEP_OBJ)
# We have system-level deps to install
get-deps:
sudo apt-get install -qq -y --no-upgrade build-essential git protobuf-compiler libprotoc-dev libjansson-dev libbz2-dev libncurses5-dev automake libtool jq bc rs parallel npm samtools curl unzip redland-utils librdf-dev cmake pkg-config wget gtk-doc-tools raptor2-utils rasqal-utils bison flex gawk libgoogle-perftools-dev liblz4-dev liblzma-dev libcairo2-dev libpixman-1-dev libffi-dev libcairo-dev libprotobuf-dev libboost-all-dev
# And we have submodule deps to build
deps: $(DEPS)
test: $(BIN_DIR)/$(EXE) $(LIB_DIR)/libvg.a test/build_graph $(BIN_DIR)/shuf
. ./source_me.sh && cd test && prove -v t
. ./source_me.sh && doc/test-docs.sh
docs: $(SRC_DIR)/*.cpp $(SRC_DIR)/*.hpp $(SUBCOMMAND_SRC_DIR)/*.cpp $(SUBCOMMAND_SRC_DIR)/*.hpp $(UNITTEST_SRC_DIR)/*.cpp $(UNITTEST_SRC_DIR)/*.hpp
doxygen
echo "View documentation at: file://$(PWD)/doc/doxygen/index.html"
man: $(patsubst doc/asciidoc/man/%.adoc,doc/man/%.1,$(wildcard doc/asciidoc/man/*.adoc))
doc/man/%.1: doc/asciidoc/man/%.adoc
asciidoctor -b manpage -d manpage -o $@ $<
# Hack to use gshuf or shuf as appropriate to the platform when testing
$(BIN_DIR)/shuf:
ifeq ($(shell uname -s),Darwin)
ln -s `which gshuf` $(BIN_DIR)/shuf
else
ln -s `which shuf` $(BIN_DIR)/shuf
endif
test/build_graph: test/build_graph.cpp $(LIB_DIR)/libvg.a $(SRC_DIR)/vg.hpp
. ./source_me.sh && $(CXX) $(LDFLAGS) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) -o test/build_graph test/build_graph.cpp -lvg $(LD_LIB_DIR_FLAGS) $(LD_LIB_FLAGS) $(START_STATIC) $(LD_STATIC_LIB_FLAGS) $(END_STATIC) $(FILTER)
# Use fake patterns to tell Make that this rule generates all these files when run once.
# Here % should always match "lib" which is a common substring.
# See https://stackoverflow.com/a/19822767
$(LIB_DIR)/%sdsl.a $(LIB_DIR)/%divsufsort.a $(LIB_DIR)/%divsufsort64.a : $(SDSL_DIR)/lib/*.cpp $(SDSL_DIR)/include/sdsl/*.hpp
ifeq ($(shell uname -s),Darwin)
+. ./source_me.sh && cd $(SDSL_DIR) && AS_INTEGRATED_ASSEMBLER=1 BUILD_PORTABLE=1 CXXFLAGS="$(CPPFLAGS) $(CXXFLAGS)" ./install.sh $(CWD) $(FILTER)
else
+. ./source_me.sh && cd $(SDSL_DIR) && BUILD_PORTABLE=1 CXXFLAGS="$(CPPFLAGS) $(CXXFLAGS)" ./install.sh $(CWD) $(FILTER)
endif
$(INC_DIR)/gcsa/gcsa.h: $(LIB_DIR)/libgcsa2.a
$(LIB_DIR)/libgcsa2.a: $(LIB_DIR)/libsdsl.a $(LIB_DIR)/libdivsufsort.a $(LIB_DIR)/libdivsufsort64.a $(wildcard $(GCSA2_DIR)/*.cpp) $(wildcard $(GCSA2_DIR)/include/gcsa/*.h)
ifeq ($(shell uname -s),Darwin)
+. ./source_me.sh && cp -r $(GCSA2_DIR)/include/gcsa $(CWD)/$(INC_DIR)/ && cd $(GCSA2_DIR) && AS_INTEGRATED_ASSEMBLER=1 $(MAKE) libgcsa2.a $(FILTER) && mv libgcsa2.a $(CWD)/$(LIB_DIR)
else
+. ./source_me.sh && cp -r $(GCSA2_DIR)/include/gcsa $(CWD)/$(INC_DIR)/ && cd $(GCSA2_DIR) && $(MAKE) libgcsa2.a $(FILTER) && mv libgcsa2.a $(CWD)/$(LIB_DIR)
endif
$(INC_DIR)/gbwt/dynamic_gbwt.h: $(LIB_DIR)/libgbwt.a
$(LIB_DIR)/libgbwt.a: $(LIB_DIR)/libsdsl.a $(LIB_DIR)/libdivsufsort.a $(LIB_DIR)/libdivsufsort64.a $(wildcard $(GBWT_DIR)/*.cpp) $(wildcard $(GBWT_DIR)/include/gbwt/*.h)
ifeq ($(shell uname -s),Darwin)
+. ./source_me.sh && cp -r $(GBWT_DIR)/include/gbwt $(CWD)/$(INC_DIR)/ && cd $(GBWT_DIR) && $(MAKE) clean && AS_INTEGRATED_ASSEMBLER=1 $(MAKE) $(FILTER) && mv libgbwt.a $(CWD)/$(LIB_DIR)
else
+. ./source_me.sh && cp -r $(GBWT_DIR)/include/gbwt $(CWD)/$(INC_DIR)/ && cd $(GBWT_DIR) && $(MAKE) clean && $(MAKE) $(FILTER) && mv libgbwt.a $(CWD)/$(LIB_DIR)
endif
$(INC_DIR)/gbwtgraph/gbwtgraph.h: $(LIB_DIR)/libgbwtgraph.a
$(LIB_DIR)/libgbwtgraph.a: $(LIB_DIR)/libgbwt.a $(LIB_DIR)/libsdsl.a $(LIB_DIR)/libdivsufsort.a $(LIB_DIR)/libdivsufsort64.a $(LIB_DIR)/libhandlegraph.a $(wildcard $(GBWTGRAPH_DIR)/*.cpp) $(wildcard $(GBWTGRAPH_DIR)/include/gbwtgraph/*.h)
ifeq ($(shell uname -s),Darwin)
+. ./source_me.sh && cp -r $(GBWTGRAPH_DIR)/include/gbwtgraph $(CWD)/$(INC_DIR)/ && cd $(GBWTGRAPH_DIR) && $(MAKE) clean && AS_INTEGRATED_ASSEMBLER=1 $(MAKE) $(FILTER) && mv libgbwtgraph.a $(CWD)/$(LIB_DIR)
else
+. ./source_me.sh && cp -r $(GBWTGRAPH_DIR)/include/gbwtgraph $(CWD)/$(INC_DIR)/ && cd $(GBWTGRAPH_DIR) && $(MAKE) clean && $(MAKE) $(FILTER) && mv libgbwtgraph.a $(CWD)/$(LIB_DIR)
endif
$(INC_DIR)/BooPHF.h: $(BBHASH_DIR)/BooPHF.h
+cp $(BBHASH_DIR)/BooPHF.h $(CWD)/$(INC_DIR)
$(INC_DIR)/progress_bar.hpp: $(PROGRESS_BAR_DIR)/progress_bar.hpp
+cp $(PROGRESS_BAR_DIR)/progress_bar.hpp $(CWD)/$(INC_DIR)
$(OBJ_DIR)/progress_bar.o: $(PROGRESS_BAR_DIR)/*.hpp $(PROGRESS_BAR_DIR)/*.cpp
+. ./source_me.sh && cd $(PROGRESS_BAR_DIR) && $(MAKE) $(FILTER) && cp progress_bar.o $(CWD)/$(OBJ_DIR)
# We have this target to clean up the old Protobuf we used to have.
# We can remove it after we no longer care about building properly on a dirty
# build from vg versions that shipped Protobuf themselves.
$(LIB_DIR)/cleaned_old_protobuf_v003: $(wildcard $(LIB_DIR)/libproto*) $(wildcard $(LIB_DIR)/pkgconfig/protobuf*)
+rm -f $(LIB_DIR)/cleaned_old_protobuf*
+rm -f $(LIB_DIR)/libproto* $(LIB_DIR)/pkgconfig/protobuf* $(BIN_DIR)/protoc
+rm -Rf $(INC_DIR)/google/protobuf deps/protobuf
+touch $(LIB_DIR)/cleaned_old_protobuf_v003
$(LIB_DIR)/cleaned_old_boost: $(wildcard $(LIB_DIR)/libboost_*) $(wildcard $(INC_DIR)/boost/*)
+rm -f $(LIB_DIR)/libboost_*
+rm -Rf $(INC_DIR)/boost
+touch $(LIB_DIR)/cleaned_old_boost
$(LIB_DIR)/libvgio.a: $(LIB_DIR)/cleaned_old_protobuf_v003 $(LIBVGIO_DIR)/CMakeLists.txt $(LIBVGIO_DIR)/src/*.cpp $(LIBVGIO_DIR)/include/vg/io/*.hpp
+rm -f $(CWD)/$(INC_DIR)/vg.pb.h $(CWD)/$(INC_DIR)/vg/vg.pb.h
+rm -Rf $(CWD)/$(INC_DIR)/vg/io/
+. ./source_me.sh && export CXXFLAGS="$(CPPFLAGS) $(CXXFLAGS)" && cd $(LIBVGIO_DIR) && rm -Rf CMakeCache.txt CMakeFiles *.cmake install_manifest.txt *.pb.cc *.pb.h *.a && PKG_CONFIG_PATH=$(CWD)/$(LIB_DIR)/pkgconfig:$(PKG_CONFIG_PATH) cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_PREFIX_PATH=$(CWD) -DCMAKE_LIBRARY_PATH=$(CWD)/$(LIB_DIR) -DCMAKE_INSTALL_PREFIX=$(CWD) -DCMAKE_INSTALL_LIBDIR=lib . $(FILTER) && $(MAKE) clean && VERBOSE=1 $(MAKE) $(FILTER) && $(MAKE) install
$(LIB_DIR)/libhandlegraph.a: $(LIBHANDLEGRAPH_DIR)/src/include/handlegraph/*.hpp $(LIBHANDLEGRAPH_DIR)/src/*.cpp
+. ./source_me.sh && cd $(LIBHANDLEGRAPH_DIR) && CXXFLAGS="$(CXXFLAGS) $(CPPFLAGS)" cmake -DCMAKE_VERBOSE_MAKEFILE=ON . && $(MAKE) $(FILTER) && cp libhandlegraph.a $(CWD)/$(LIB_DIR) && cp -r src/include/handlegraph $(CWD)/$(INC_DIR)
# On Linux, libdeflate builds a .so.
# On Mac, it *still* builds an so, which is just a dylib with .so extension.
# On Mac we need to make sure to set the install name. We do that by renaming to dylib.
# We don't just leave it as .so because we need to deal with outdated .so files with no paths set.
$(LIB_DIR)/libdeflate.$(SHARED_SUFFIX): $(LIB_DIR)/libdeflate.a
+cd $(LIBDEFLATE_DIR) && cp libdeflate.so $(CWD)/$(LIB_DIR)
+touch $(CWD)/$(LIB_DIR)/libdeflate.so
ifeq ($(shell uname -s),Darwin)
+mv $(LIB_DIR)/libdeflate.so $(LIB_DIR)/libdeflate.$(SHARED_SUFFIX)
+install_name_tool -id $(CWD)/$(LIB_DIR)/libdeflate.$(SHARED_SUFFIX) $(LIB_DIR)/libdeflate.$(SHARED_SUFFIX)
endif
$(LIB_DIR)/libdeflate.a: $(LIBDEFLATE_DIR)/*.h $(LIBDEFLATE_DIR)/lib/*.h $(LIBDEFLATE_DIR)/lib/*/*.h $(LIBDEFLATE_DIR)/lib/*.c $(LIBDEFLATE_DIR)/lib/*/*.c
+. ./source_me.sh && cd $(LIBDEFLATE_DIR) && V=1 $(MAKE) $(FILTER) && cp libdeflate.a $(CWD)/$(LIB_DIR) && cp libdeflate.h $(CWD)/$(INC_DIR)
$(LIB_DIR)/libgssw.a: $(GSSW_DIR)/src/gssw.c $(GSSW_DIR)/src/gssw.h
+. ./source_me.sh && cd $(GSSW_DIR) && $(MAKE) $(FILTER) && cp lib/* $(CWD)/$(LIB_DIR)/ && cp obj/* $(CWD)/$(OBJ_DIR) && cp src/*.h $(CWD)/$(INC_DIR)
$(INC_DIR)/lru_cache.h: $(DEP_DIR)/lru_cache/*.h $(DEP_DIR)/lru_cache/*.cc
+cd $(DEP_DIR)/lru_cache && cp *.h* $(CWD)/$(INC_DIR)/
# We moved the Dynamic headers so make sure to clean up the old ones.
$(INC_DIR)/dynamic/dynamic.hpp: $(DYNAMIC_DIR)/include/*.hpp $(DYNAMIC_DIR)/include/internal/*.hpp
rm -Rf $(INC_DIR)/dynamic.hpp $(INC_DIR)/dynamic
# annoyingly doesn't have an install option on the cmake, so we manually move their external dependency headers
cd $(CWD)/$(DYNAMIC_DIR) && rm -Rf build && mkdir -p build && cd build && export CXXFLAGS="$(CPPFLAGS) $(CXXFLAGS)" && cmake -DCMAKE_VERBOSE_MAKEFILE=ON .. && $(MAKE)
# Do the copy of the main file last so we can tell if this recipe failed and redo it.
# Otherwise we get dynamic.hpp without its deps
mkdir -p $(INC_DIR)/dynamic && cp -r $(CWD)/$(DYNAMIC_DIR)/include/* $(INC_DIR)/dynamic
$(INC_DIR)/sparsepp/spp.h:
+cp -r $(SPARSEPP_DIR)/sparsepp $(INC_DIR)/
$(INC_DIR)/gfakluge.hpp: $(DEP_DIR)/gfakluge/src/gfakluge.hpp
+cp $(DEP_DIR)/gfakluge/src/*.hpp $(CWD)/$(INC_DIR)/ && cp $(DEP_DIR)/gfakluge/src/tinyFA/*.hpp $(CWD)/$(INC_DIR)/
$(LIB_DIR)/libsonlib.a: $(CWD)/$(DEP_DIR)/sonLib/C/inc/*.h $(CWD)/$(DEP_DIR)/sonLib/C/impl/*.c
+. ./source_me.sh && cd $(DEP_DIR)/sonLib && kyotoTycoonLib="" $(MAKE) $(FILTER) && cp lib/sonLib.a $(CWD)/$(LIB_DIR)/libsonlib.a && mkdir -p $(CWD)/$(INC_DIR)/sonLib && cp lib/*.h $(CWD)/$(INC_DIR)/sonLib
$(LIB_DIR)/libpinchesandcacti.a: $(LIB_DIR)/libsonlib.a $(CWD)/$(DEP_DIR)/pinchesAndCacti/inc/*.h $(CWD)/$(DEP_DIR)/pinchesAndCacti/impl/*.c
+. ./source_me.sh && cd $(DEP_DIR)/pinchesAndCacti && $(MAKE) $(FILTER) && cd $(CWD)/$(DEP_DIR)/sonLib && cp lib/stPinchesAndCacti.a $(CWD)/$(LIB_DIR)/libpinchesandcacti.a && cp lib/3EdgeConnected.a $(CWD)/$(LIB_DIR)/lib3edgeconnected.a && mkdir -p $(CWD)/$(INC_DIR)/sonLib && cp lib/*.h $(CWD)/$(INC_DIR)/sonLib
$(LIB_DIR)/libstructures.a: $(STRUCTURES_DIR)/src/include/structures/*.hpp $(STRUCTURES_DIR)/src/*.cpp $(STRUCTURES_DIR)/Makefile
+. ./source_me.sh && cd $(STRUCTURES_DIR) && $(MAKE) clean && $(MAKE) lib/libstructures.a $(FILTER) && cp lib/libstructures.a $(CWD)/$(LIB_DIR)/ && cp -r src/include/structures $(CWD)/$(INC_DIR)/
# To build libvw we need to point it at our Boost, but then configure decides
# it needs to build vwdll, which depends on codecvt, which isn't actually
# shipped in the GCC 4.9 STL. So we hack vwdll AKA libvw_c_wrapper out of the
# build.
# Also, autogen.sh looks for Boost in the system, and who knows what it will do
# if it doesn't find it, so let it fail.
# Also, we need to make sure nothing about -fopenmp makes it into the build, in case we are on Clang.
# vw doesn't need OpenMP
$(LIB_DIR)/libvw.a: $(VOWPALWABBIT_DIR)/* $(VOWPALWABBIT_DIR)/vowpalwabbit/* $(LIB_DIR)/cleaned_old_boost
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && rm -Rf $(CWD)/$(LIB_DIR)/libvw.* $(CWD)/$(INC_DIR)/vowpalwabbit
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && sed -i -e 's/libvw_c_wrapper\.pc//g' Makefile.am
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && sed -i -e 's/libvw_c_wrapper\.la//g' vowpalwabbit/Makefile.am
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && sed -i -e '/libvw_c_wrapper\.pc/d' configure.ac
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && sed -i -e '/vwdll/d' Makefile.am
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && sed -i -e '/libvw_c_wrapper/d' vowpalwabbit/Makefile.am
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && rm -Rf vowpalwabbit/*.la vowpalwabbit/.libs
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && CXXFLAGS="$(filter-out -Xpreprocessor -fopenmp,$(CXXFLAGS)) $(INCLUDE_FLAGS)" LDFLAGS="$(LD_LIB_DIR_FLAGS)" ./autogen.sh || true
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && CXXFLAGS="$(filter-out -Xpreprocessor -fopenmp,$(CXXFLAGS)) $(INCLUDE_FLAGS)" LDFLAGS="$(LD_LIB_DIR_FLAGS)" ./configure --with-boost=no --with-boost-program-options=boost_program_options$(BOOST_SUFFIX)
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && $(MAKE) clean && CXXFLAGS="$(filter-out -Xpreprocessor -fopenmp,$(CXXFLAGS)) $(INCLUDE_FLAGS)" LDFLAGS="$(LD_LIB_DIR_FLAGS)" $(MAKE) $(FILTER)
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && cp vowpalwabbit/.libs/libvw.a vowpalwabbit/.libs/liballreduce.a $(CWD)/$(LIB_DIR)/
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && mkdir -p $(CWD)/$(INC_DIR)/vowpalwabbit
+. ./source_me.sh && cd $(VOWPALWABBIT_DIR) && cp vowpalwabbit/*.h $(CWD)/$(INC_DIR)/vowpalwabbit/
$(LIB_DIR)/liballreduce.a: $(LIB_DIR)/libvw.a
$(INC_DIR)/sha1.hpp: $(SHA1_DIR)/sha1.hpp
+cp $(SHA1_DIR)/*.h* $(CWD)/$(INC_DIR)/
$(INC_DIR)/simde/x86/sse4.1.h: $(DOZEU_DIR)/simde/*.h $(DOZEU_DIR)/simde/x86/*.h
+cp -r $(DOZEU_DIR)/simde $(INC_DIR)
$(INC_DIR)/dozeu/dozeu.h: $(DOZEU_DIR)/*.h $(INC_DIR)/simde/x86/sse4.1.h
+mkdir -p $(CWD)/$(INC_DIR)/dozeu && cp $(DOZEU_DIR)/*.h $(CWD)/$(INC_DIR)/dozeu/
$(OBJ_DIR)/sha1.o: $(SHA1_DIR)/sha1.cpp $(SHA1_DIR)/sha1.hpp
+$(CXX) $(INCLUDE_FLAGS) $(CXXFLAGS) $(CPPFLAGS) -c -o $@ $< $(FILTER)
# We don't need to hack the build to point at our htslib because sublinearLS gets its htslib from the include flags we set
$(LIB_DIR)/libsublinearLS.a: $(LINLS_DIR)/src/*.cpp $(LINLS_DIR)/src/*.hpp
. ./source_me.sh && cd $(LINLS_DIR) && $(MAKE) clean && INCLUDE_FLAGS="-I$(CWD)/$(INC_DIR)" $(MAKE) libs $(FILTER) && cp lib/libsublinearLS.a $(CWD)/$(LIB_DIR)/ && mkdir -p $(CWD)/$(INC_DIR)/sublinearLS && cp src/*.hpp $(CWD)/$(INC_DIR)/sublinearLS/
$(LIB_DIR)/libbdsg.a: $(INC_DIR)/BooPHF.h $(LIBBDSG_DIR)/bdsg/src/*.cpp $(LIBBDSG_DIR)/bdsg/include/bdsg/*.hpp $(LIBBDSG_DIR)/bdsg/include/bdsg/internal/*.hpp $(LIBBDSG_DIR)/bdsg/include/bdsg/overlays/*.hpp $(LIB_DIR)/libhandlegraph.a $(LIB_DIR)/libsdsl.a $(LIB_DIR)/libdivsufsort.a $(LIB_DIR)/libdivsufsort64.a $(INC_DIR)/sparsepp/spp.h $(INC_DIR)/dynamic/dynamic.hpp
+. ./source_me.sh && rm -Rf $(CWD)/$(INC_DIR)/bdsg && cd $(LIBBDSG_DIR) && $(MAKE) clean && CPLUS_INCLUDE_PATH=$(CWD)/$(INC_DIR):$(CWD)/$(INC_DIR)/dynamic:$(CPLUS_INCLUDE_PATH) CXXFLAGS="$(INCLUDE_FLAGS) $(CXXFLAGS)" $(MAKE) $(FILTER) && cp lib/libbdsg.a $(CWD)/$(LIB_DIR) && cp -r bdsg/include/* $(CWD)/$(INC_DIR)
$(INC_DIR)/mmmultiset.hpp: $(MMMULTIMAP_DIR)/src/mmmultiset.hpp $(INC_DIR)/mmmultimap.hpp
$(INC_DIR)/mmmultimap.hpp: $(MMMULTIMAP_DIR)/src/mmmultimap.hpp $(MMMULTIMAP_DIR)/src/mmmultiset.hpp
+. ./source_me.sh && cp $(MMMULTIMAP_DIR)/src/mmmultimap.hpp $(MMMULTIMAP_DIR)/src/mmmultiset.hpp $(CWD)/$(INC_DIR)/
$(INC_DIR)/ips4o.hpp: $(IPS4O_DIR)/ips4o.hpp $(IPS4O_DIR)/ips4o/*
+. ./source_me.sh && cp -r $(IPS4O_DIR)/ips4o* $(CWD)/$(INC_DIR)/
# The xg repo has a cmake build system based all around external projects, and
# we need it to use our installed versions of everything instead.
$(LIB_DIR)/libxg.a: $(XG_DIR)/src/*.hpp $(XG_DIR)/src/*.cpp $(INC_DIR)/mmmultimap.hpp $(INC_DIR)/ips4o.hpp $(INC_DIR)/gfakluge.hpp $(LIB_DIR)/libhandlegraph.a $(LIB_DIR)/libsdsl.a $(LIB_DIR)/libdivsufsort.a $(LIB_DIR)/libdivsufsort64.a
+rm -f $@
+cp -r $(XG_DIR)/src/*.hpp $(CWD)/$(INC_DIR)
+. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CXXFLAGS) $(CPPFLAGS) -c -o $(XG_DIR)/xg.o $(XG_DIR)/src/xg.cpp $(FILTER)
+ar rs $@ $(XG_DIR)/xg.o
# Auto-git-versioning
# We need to scope this variable here
GIT_VERSION_FILE_DEPS =
# Decide if .git exists and needs to be watched
ifeq ($(shell if [ -d .git ]; then echo present; else echo absent; fi),present)
# If so, try and make a git version file
GIT_VERSION_FILE_DEPS = .check-git
else
# Just use the version file we have, if any
GIT_VERSION_FILE_DEPS = .no-git
endif
# Build a real git version file.
# If it's not the same as the old one, replace the old one.
# If it is the same, do nothing and don't rebuild dependent targets.
.check-git:
@echo "#define VG_GIT_VERSION \"$(shell git describe --always --tags 2>/dev/null || echo git-error)\"" > $(INC_DIR)/vg_git_version.hpp.tmp
@diff $(INC_DIR)/vg_git_version.hpp.tmp $(INC_DIR)/vg_git_version.hpp >/dev/null || cp $(INC_DIR)/vg_git_version.hpp.tmp $(INC_DIR)/vg_git_version.hpp
@rm -f $(INC_DIR)/vg_git_version.hpp.tmp
# Make sure the version file exists, if we weren't given one in our tarball
.no-git:
@if [ ! -e $(INC_DIR)/vg_git_version.hpp ]; then \
touch $(INC_DIR)/vg_git_version.hpp; \
fi;
$(INC_DIR)/vg_git_version.hpp: $(GIT_VERSION_FILE_DEPS)
# Build an environment version file with this phony target.
# If it's not the same as the old one, replace the old one.
# If it is the same, do nothing and don't rebuild dependent targets.
.check-environment:
@echo "#define VG_COMPILER_VERSION \"$(shell $(CXX) --version 2>/dev/null | head -n 1)\"" > $(INC_DIR)/vg_environment_version.hpp.tmp
@echo "#define VG_OS \"$(shell uname)\"" >> $(INC_DIR)/vg_environment_version.hpp.tmp
@echo "#define VG_BUILD_USER \"$(shell whoami)\"" >> $(INC_DIR)/vg_environment_version.hpp.tmp
@echo "#define VG_BUILD_HOST \"$(shell hostname)\"" >> $(INC_DIR)/vg_environment_version.hpp.tmp
@diff $(INC_DIR)/vg_environment_version.hpp.tmp $(INC_DIR)/vg_environment_version.hpp >/dev/null || cp $(INC_DIR)/vg_environment_version.hpp.tmp $(INC_DIR)/vg_environment_version.hpp
@rm -f $(INC_DIR)/vg_environment_version.hpp.tmp
# The way to get the actual file is to maybe replace it.
$(INC_DIR)/vg_environment_version.hpp: .check-environment
###################################
## VG source code compilation begins here
####################################
$(OBJ_DIR)/version.o: $(SRC_DIR)/version.cpp $(SRC_DIR)/version.hpp $(INC_DIR)/vg_git_version.hpp $(INC_DIR)/vg_environment_version.hpp
########################
## Pattern Rules
########################
# Define a default rule for building objects from CPP files
# Depend on the .d file so we rebuild if dependency info is missing/deleted
# Make sure to touch the .o file after the compiler finishes so it is always newer than the .d file
# Use static pattern rules so the dependency files will not be ignored if the output exists
# See <https://stackoverflow.com/a/34983297>
$(OBJ) $(CONFIGURATION_OBJ) $(OBJ_DIR)/main.o: $(OBJ_DIR)/%.o : $(SRC_DIR)/%.cpp $(OBJ_DIR)/%.d $(DEPS)
. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) $(DEPGEN_FLAGS) -c -o $@ $< $(FILTER)
@touch $@
$(ALGORITHMS_OBJ): $(ALGORITHMS_OBJ_DIR)/%.o : $(ALGORITHMS_SRC_DIR)/%.cpp $(ALGORITHMS_OBJ_DIR)/%.d $(DEPS)
. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) $(DEPGEN_FLAGS) -c -o $@ $< $(FILTER)
@touch $@
$(IO_OBJ): $(IO_OBJ_DIR)/%.o : $(IO_SRC_DIR)/%.cpp $(IO_OBJ_DIR)/%.d $(DEPS)
. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) $(DEPGEN_FLAGS) -c -o $@ $< $(FILTER)
@touch $@
$(SUBCOMMAND_OBJ): $(SUBCOMMAND_OBJ_DIR)/%.o : $(SUBCOMMAND_SRC_DIR)/%.cpp $(SUBCOMMAND_OBJ_DIR)/%.d $(DEPS)
. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) $(DEPGEN_FLAGS) -c -o $@ $< $(FILTER)
@touch $@
$(UNITTEST_OBJ): $(UNITTEST_OBJ_DIR)/%.o : $(UNITTEST_SRC_DIR)/%.cpp $(UNITTEST_OBJ_DIR)/%.d $(DEPS)
. ./source_me.sh && $(CXX) $(INCLUDE_FLAGS) $(CPPFLAGS) $(CXXFLAGS) $(DEPGEN_FLAGS) -c -o $@ $< $(FILTER)
@touch $@
# Use a fake rule to build .d files, so we don't complain if they don't exist.
$(OBJ_DIR)/%.d: ;
$(ALGORITHMS_OBJ_DIR)/%.d: ;
$(IO_OBJ_DIR)/%.d: ;
$(SUBCOMMAND_OBJ_DIR)/%.d: ;
$(UNITTEST_OBJ_DIR)/%.d: ;
# Don't delete them.
.PRECIOUS: $(OBJ_DIR)/%.d $(ALGORITHMS_OBJ_DIR)/%.d $(IO_OBJ_DIR)/%.d $(SUBCOMMAND_OBJ_DIR)/%.d $(UNITTEST_OBJ_DIR)/%.d
# Use no implicit rules
.SUFFIXES:
###################################
## VG source code compilation ends here
####################################
.pre-build:
@protoc --version >/dev/null 2>/dev/null || (echo "Error: protobuf compiler (protoc) not available!" ; exit 1)
@if [ ! -d $(BIN_DIR) ]; then mkdir -p $(BIN_DIR); fi
@if [ ! -d $(LIB_DIR) ]; then mkdir -p $(LIB_DIR); fi
@if [ ! -d $(OBJ_DIR) ]; then mkdir -p $(OBJ_DIR); fi
@if [ ! -d $(ALGORITHMS_OBJ_DIR) ]; then mkdir -p $(ALGORITHMS_OBJ_DIR); fi
@if [ ! -d $(IO_OBJ_DIR) ]; then mkdir -p $(IO_OBJ_DIR); fi
@if [ ! -d $(SUBCOMMAND_OBJ_DIR) ]; then mkdir -p $(SUBCOMMAND_OBJ_DIR); fi
@if [ ! -d $(UNITTEST_OBJ_DIR) ]; then mkdir -p $(UNITTEST_OBJ_DIR); fi
@if [ ! -d $(INC_DIR) ]; then mkdir -p $(INC_DIR); fi
@if [ -e $(INC_DIR)/vg/vg.pb.h ] ; then \
HEADER_VER=$$(cat $(INC_DIR)/vg/vg.pb.h | grep GOOGLE_PROTOBUF_VERSION | sed 's/[^0-9]*\([0-9]*\)[^0-9]*/\1/' | head -n1); \
WORKDIR=$$(pwd); \
TESTDIR=$$(mktemp -d); \
echo 'syntax = "proto3";' > $${TESTDIR}/empty.proto; \
protoc $${TESTDIR}/empty.proto --proto_path=$${TESTDIR} --cpp_out=$${TESTDIR}; \
PROTOC_VER=$$(cat $${TESTDIR}/empty.pb.h | grep GOOGLE_PROTOBUF_VERSION | sed 's/[^0-9]*\([0-9]*\)[^0-9]*/\1/' | head -n1); \
if [ "$${HEADER_VER}" != "$${PROTOC_VER}" ] ; then \
echo "Protobuf version has changed!"; \
echo "Headers are for $${HEADER_VER} but we make headers for $${PROTOC_VER}"; \
echo "Need to rebuild libvgio"; \
rm -f $(LIB_DIR)/libvgio.a; \
rm -f $(INC_DIR)/vg/vg.pb.h; \
fi; \
rm $${TESTDIR}/empty.proto $${TESTDIR}/empty.pb.h $${TESTDIR}/empty.pb.cc; \
rmdir $${TESTDIR}; \
fi;
# A note about Protobuf:
# We have a lot of logic here to make sure that the protoc we have henerates headers with exactly the same
# version requirements as the headers we already have.
# If not, we regenerate them.
# Doesn't handle Protobuf 3.12.3 weirdness; just make clean if you change flavors of Protobuf 3.12.3.
# run .pre-build before we make anything at all.
-include .pre-build
# for rebuilding just vg
clean-vg:
$(RM) -r $(BIN_DIR)/$(EXE)
$(RM) -r $(UNITTEST_OBJ_DIR)/*.o $(UNITTEST_OBJ_DIR)/*.d
$(RM) -r $(SUBCOMMAND_OBJ_DIR)/*.o $(SUBCOMMAND_OBJ_DIR)/*.d
$(RM) -r $(OBJ_DIR)/*.o $(OBJ_DIR)/*.d
$(RM) -f $(INC_DIR)/vg_system_version.hpp
clean:
$(RM) -r $(LIB_DIR)
$(RM) -r $(UNITTEST_OBJ_DIR)
$(RM) -r $(SUBCOMMAND_OBJ_DIR)
$(RM) -r $(IO_OBJ_DIR)
$(RM) -r $(ALGORITHMS_OBJ_DIR)
$(RM) -r $(OBJ_DIR)
$(RM) -r share/
cd $(DEP_DIR) && cd sonLib && $(MAKE) clean
cd $(DEP_DIR) && cd gcsa2 && $(MAKE) clean
cd $(DEP_DIR) && cd gbwt && $(MAKE) clean
cd $(DEP_DIR) && cd gbwtgraph && $(MAKE) clean
cd $(DEP_DIR) && cd gssw && $(MAKE) clean
cd $(DEP_DIR) && cd progress_bar && $(MAKE) clean
cd $(DEP_DIR) && cd sdsl-lite && ./uninstall.sh || true
cd $(DEP_DIR) && cd gfakluge && $(MAKE) clean
cd $(DEP_DIR) && cd sha1 && $(MAKE) clean
cd $(DEP_DIR) && cd structures && $(MAKE) clean
cd $(DEP_DIR) && cd vowpal_wabbit && $(MAKE) clean
cd $(DEP_DIR) && cd sublinear-Li-Stephens && $(MAKE) clean
cd $(DEP_DIR) && cd libhandlegraph && $(MAKE) clean
cd $(DEP_DIR) && cd libvgio && $(MAKE) clean
# lru_cache is never built because it is header-only
# bash-tap is never built either
|