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/*
Colour conversion routines (RGB <-> YUV) in plain C
(C) 2000 Nemosoft Unv. nemosoft@smcc.demon.nl
(C) 2001 added 420p, LIMIT(x) jens@gecius.de
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ccvt.h"
#define PUSH_RGB24 1
#define PUSH_BGR24 2
#define PUSH_RGB32 3
#define PUSH_BGR32 4
/* this is a shameless copy from ov511.c to limit the resulting rgb-values
to [0..255].
*/
#define LIMIT(x) ( (x) > 0xffff ? 0xff : ( (x) <= 0xff ? 0 : ( (x) >> 8 ) ) )
/* This is a really simplistic approach. Speedups are welcomed. */
static void ccvt_420i(int width, int height, unsigned char *src, unsigned char *dst, int push)
{
int line, col, linewidth;
int y, u, v, yy, vr, ug, vg, ub;
int r, g, b;
unsigned char *py, *pu, *pv;
linewidth = width + (width >> 1);
py = src;
pu = py + 4;
pv = pu + linewidth;
y = *py;
yy = y << 8;
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
/* The biggest problem is the interlaced data, and the fact that odd
and even lines have V and U data, resp.
*/
for (line = 0; line < height; line++) {
for (col = 0; col < width; col++) {
r = LIMIT(yy + vr);
g = LIMIT(yy - ug - vg);
b = LIMIT(yy + ub );
switch(push) {
case PUSH_RGB24:
*dst++ = r;
*dst++ = g;
*dst++ = b;
break;
case PUSH_BGR24:
*dst++ = b;
*dst++ = g;
*dst++ = r;
break;
case PUSH_RGB32:
*dst++ = r;
*dst++ = g;
*dst++ = b;
*dst++ = 0;
break;
case PUSH_BGR32:
*dst++ = b;
*dst++ = g;
*dst++ = r;
*dst++ = 0;
break;
}
y = *py++;
yy = y << 8;
if ((col & 3) == 3)
py += 2; // skip u/v
if (col & 1) {
if ((col & 3) == 3) {
pu += 4; // skip y
pv += 4;
}
else {
pu++;
pv++;
}
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
}
} /* ..for col */
if (line & 1) { // odd line: go to next band
pu += linewidth;
pv += linewidth;
}
else { // rewind u/v pointers
pu -= linewidth;
pv -= linewidth;
}
} /* ..for line */
}
void ccvt_420i_rgb24(int width, int height, void *src, void *dst)
{
ccvt_420i(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_RGB24);
}
void ccvt_420i_bgr24(int width, int height, void *src, void *dst)
{
ccvt_420i(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_BGR24);
}
void ccvt_420i_rgb32(int width, int height, void *src, void *dst)
{
ccvt_420i(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_RGB32);
}
void ccvt_420i_bgr32(int width, int height, void *src, void *dst)
{
ccvt_420i(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_BGR32);
}
/* This is a really simplistic approach. Speedups are welcomed. */
/* Derived this from the above 420i for 4:2:0 planar */
static void ccvt_420p(int width, int height, unsigned char *src, unsigned char *srcu,
unsigned char *srcv, unsigned char *dst, int push)
{
int line, col, linewidth;
int y, yy;
int u, v;
int vr, ug, vg, ub;
int r, g, b;
unsigned char *py, *pu, *pv;
linewidth = width - (width >> 1);
py = src;
pu = srcu;
pv = srcv;
y = *py;
yy = y << 8;
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
for (line = 0; line < height; line++) {
for (col = 0; col < width; col++) {
r = LIMIT(yy + vr);
g = LIMIT(yy - ug - vg);
b = LIMIT(yy + ub );
switch(push) {
case PUSH_RGB24:
*dst++ = r;
*dst++ = g;
*dst++ = b;
break;
case PUSH_BGR24:
*dst++ = b;
*dst++ = g;
*dst++ = r;
break;
case PUSH_RGB32:
*dst++ = r;
*dst++ = g;
*dst++ = b;
*dst++ = 0;
break;
case PUSH_BGR32:
*dst++ = b;
*dst++ = g;
*dst++ = r;
*dst++ = 0;
break;
}
y = *py++;
yy = y << 8;
if ( (col & 1) == 1) {
pu++; // increase u/v every second y
pv++;
}
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
} // ..for col
if ( line & 1 ) { // even line: rewind u/v
pu -= linewidth;
pv -= linewidth;
}
} /* ..for line */
}
void ccvt_420p_rgb24(int width, int height, void *src, void *srcu, void *srcv, void *dst)
{
ccvt_420p(width, height, (unsigned char *)src, (unsigned char *)srcu,
(unsigned char *)srcv, (unsigned char *)dst, PUSH_RGB24);
}
void ccvt_420p_bgr24(int width, int height, void *src, void *srcu, void *srcv, void *dst)
{
ccvt_420p(width, height, (unsigned char *)src, (unsigned char *)srcu,
(unsigned char *)srcv, (unsigned char *)dst, PUSH_BGR24);
}
void ccvt_420p_rgb32(int width, int height, void *src, void *srcu, void *srcv, void *dst)
{
ccvt_420p(width, height, (unsigned char *)src, (unsigned char *)srcu,
(unsigned char *)srcv, (unsigned char *)dst, PUSH_RGB32);
}
void ccvt_420p_bgr32(int width, int height, void *src, void *srcu, void *srcv, void *dst)
{
ccvt_420p(width, height, (unsigned char *)src, (unsigned char *)srcu,
(unsigned char *)srcv, (unsigned char *)dst, PUSH_BGR32);
}
/* This is a really simplistic approach. Speedups are welcomed. */
/* Derived this from the above 4:2:0 planar for yuyv */
/* Format: YUYV YUYV YUYV YUYV... */
static void ccvt_yuyv(int width, int height, unsigned char *src, unsigned char *dst, int push)
{
int line, col, linewidth;
int y, yy;
int u, v;
int vr, ug, vg, ub;
int r, g, b;
unsigned char *py, *pu, *pv;
linewidth = width - (width >> 1);
py = src;
pu = src + 1;
pv = src + 3;
y = *py;
yy = y << 8;
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
for (line = 0; line < height; line++) {
for (col = 0; col < width; col++) {
r = LIMIT(yy + vr);
g = LIMIT(yy - ug - vg);
b = LIMIT(yy + ub );
switch(push) {
case PUSH_RGB24:
*dst++ = r;
*dst++ = g;
*dst++ = b;
break;
case PUSH_BGR24:
*dst++ = b;
*dst++ = g;
*dst++ = r;
break;
case PUSH_RGB32:
*dst++ = r;
*dst++ = g;
*dst++ = b;
*dst++ = 0;
break;
case PUSH_BGR32:
*dst++ = b;
*dst++ = g;
*dst++ = r;
*dst++ = 0;
break;
}
py += 2;
y = *py;
yy = y << 8;
if ( (col & 1) == 1) {
pu += 4; // skip yvy every second y
pv += 4; // skip yuy every second y
}
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
} // ..for col
} /* ..for line */
}
void ccvt_yuyv_rgb24(int width, int height, void *src, void *dst)
{
ccvt_yuyv(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_RGB24);
}
void ccvt_yuyv_bgr24(int width, int height, void *src, void *dst)
{
ccvt_yuyv(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_BGR24);
}
void ccvt_yuyv_rgb32(int width, int height, void *src, void *dst)
{
ccvt_yuyv(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_RGB32);
}
void ccvt_yuyv_bgr32(int width, int height, void *src, void *dst)
{
ccvt_yuyv(width, height, (unsigned char *)src, (unsigned char *)dst, PUSH_BGR32);
}
void ccvt_420i_420p(int width, int height, void *src, void *dsty, void *dstu, void *dstv)
{
short *s, *dy, *du, *dv;
int line, col;
s = (short *)src;
dy = (short *)dsty;
du = (short *)dstu;
dv = (short *)dstv;
for (line = 0; line < height; line++) {
for (col = 0; col < width; col += 4) {
*dy++ = *s++;
*dy++ = *s++;
if (line & 1)
*dv++ = *s++;
else
*du++ = *s++;
} /* ..for col */
} /* ..for line */
}
void ccvt_420i_yuyv(int width, int height, void *src, void *dst)
{
int line, col, linewidth;
unsigned char *py, *pu, *pv, *d;
linewidth = width + (width >> 1);
py = (unsigned char *)src;
pu = src + 4;
pv = pu + linewidth;
d = (unsigned char *)dst;
for (line = 0; line < height; line++) {
for (col = 0; col < width; col += 4) {
/* four pixels in one go */
*d++ = *py++;
*d++ = *pu++;
*d++ = *py++;
*d++ = *pv++;
*d++ = *py++;
*d++ = *pu++;
*d++ = *py++;
*d++ = *pv++;
py += 2;
pu += 4;
pv += 4;
} /* ..for col */
if (line & 1) { // odd line: go to next band
pu += linewidth;
pv += linewidth;
}
else { // rewind u/v pointers
pu -= linewidth;
pv -= linewidth;
}
} /* ..for line */
}
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