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/*
* Copyright (c) 1993-1995 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and the Network Research Group at
* Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /cs/research/mice/starship/src/local/CVS_repository/vic/renderer.h,v 1.1.1.1 1998/02/18 18:03:42 ucacsva Exp $ (LBL)
*/
#ifndef vic_renderer_h
#define vic_renderer_h
#include <sys/types.h>
#include "Tcl.h"
#include "timer.h"
#include "module.h"
/*
* Base class for objects that render video onto an output device.
* Output devices may be X windows, external video ports, etc.
* The input stream may either be uncompressed YUV video or
* a compressed bit stream like JPEG.
*/
class Renderer : public Module, public Timer {
public:
Renderer(int ft);
virtual int command(int argc, const char*const* argv);
virtual void setcolor(int) {}
inline void now(u_int v) { now_ = v; }
inline int update_interval() const { return (update_interval_); }
inline int need_update() const { return (need_update_); }
Renderer* next_; /* linked list for decoders */
protected:
void setinterval(u_int v);
virtual void timeout();
u_int now_;
u_int update_interval_; /* update interval */
int need_update_; /* true to update on next frame */
};
class BlockRenderer : public Renderer {
public:
virtual void sync() const = 0;
virtual int command(int argc, const char*const* argv);
protected:
inline BlockRenderer(int ft) : Renderer(ft), irthresh_(150) {}
virtual int consume(const VideoFrame*);
virtual void resize(int w, int h) = 0;
virtual void render(const u_char* frm, int off, int x,
int w, int h) = 0;
virtual void push(const u_char* frm, int miny, int maxy,
int minx, int maxx) const = 0;
u_int irthresh_; /* 'immediate render' threshhold --
* if less than this number of blocks
* are marked to be rendered, only the
* marked blocks are sent to the x server.
* otherwise all blocks between the min
* & max y changes are sent to the server.
* This value wants to be fairly small
* (something in the range 100-200).
* Diagnostic tools such as h261_play
* can set this to a large number when
* they want to see every marked block
* but no extra blocks rendered.
*/
};
#endif
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