1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485
|
<HTML>
<HEAD>
<!-- This HTML file has been created by texi2html 1.52
from ../vice.texi on 7 January 2006 -->
<TITLE>VICE Manual - 7 Machine-specific features</TITLE>
</HEAD>
<BODY>
Go to the <A HREF="vice_1.html">first</A>, <A HREF="vice_6.html">previous</A>, <A HREF="vice_8.html">next</A>, <A HREF="vice_16.html">last</A> section, <A HREF="vice_toc.html">table of contents</A>.
<P><HR><P>
<H1><A NAME="SEC74" HREF="vice_toc.html#TOC74">7 Machine-specific features</A></H1>
<H2><A NAME="SEC75" HREF="vice_toc.html#TOC75">7.1 C64/128-specific commands and settings</A></H2>
<P>
This section lists the settings and commands that are C64/128 specific
and thus are not present in the other emulators.
</P>
<H3><A NAME="SEC76" HREF="vice_toc.html#TOC76">7.1.1 Using cartridge images</A></H3>
<P>
<EM>Cartridge images</EM> are like disk images, but mirror the contents of
cartridge ROM images instead of disk images.
</P>
<P>
X64 and X128 allow you to attach the following kinds of cartridges:
</P>
<UL>
<LI>
<TT>`.crt'</TT> images, as used by the CCS64 emulator by Per Hkan Sundell;
<LI>
generic raw dumps of 8K and 16K images;
<LI>
Action Replay images.
<LI>
Atomic Power images.
<LI>
Epyx fastload images.
<LI>
The Commodore IEEE488 interface cartridge
(<CODE>http://www.funet.fi/pub/cbm/schematics/cartridges/c64/ieee-488/eprom.bin</CODE>)
<LI>
Retro Replay images.
<LI>
IDE64 interface cartridge.
(<CODE>http://www.volny.cz/dundera/</CODE>)
<LI>
Super Snapshot 4 images.
<LI>
Super Snapshot 5 images.
<LI>
Expert Cartridge images.
</UL>
<P>
Each of these kinds has a specific command in the "Attach a cartridge
image" submenu. When you have successfully attached a cartridge image,
you should then reset the machine to make sure the cartridge initializes
itself. Of course, it is also possible to detach a currently attached
cartridge image ("Detach cartridge image").
</P>
<P>
If you are using a freezer cart like an Action Replay cartridge, you can
emulate the cartridge's freeze button with the "Cartridge freeze"
command.
</P>
<P>
Attaching the IEEE488 cartridge automatically enables the IEEE488
interface emulation on the <CODE>$DF**</CODE> I/O ports.
</P>
<P>
Attaching the IDE64 cartridge automatically enables the IDE64
interface emulation on the <CODE>$DE**</CODE> I/O ports.
</P>
<H3><A NAME="SEC77" HREF="vice_toc.html#TOC77">7.1.2 VIC-II settings</A></H3>
<P>
These settings control the emulation of the VIC-II (MOS6569) video chip
used in both the C64 and the C128.
</P>
<UL>
<LI>
<A NAME="IDX182"></A>
"Sprite-sprite collisions" and "Sprite-background collisions", if
enabled, cause the hardware detection of sprite-to-sprite and
sprite-to-background collisions of the VIC-II to be emulated. This
feature is used by many games, and disabling either of the two detection
systems can sometimes make you invincible (although there is also a
chance that also enemies become invincible then).
<A NAME="IDX183"></A>
<LI>
"Color set" can be used to dynamically change the palette file
being used by choosing one of the available predefined color sets:
<UL>
<LI>
<TT>`default.vpl'</TT> ("default"), the default VICE palette;
<LI>
<TT>`c64s.vpl'</TT> ("C64S"), palette taken from the shareware C64S
emulator by Miha Peternel.
<LI>
<TT>`ccs64.vpl'</TT> ("CCS64"), palette taken from the shareware CCS64
emulator by Per Hkan Sundell.
<LI>
<TT>`frodo.vpl'</TT> ("Frodo"), palette taken from the free Frodo emulator
by Christian Bauer
(<A HREF="http://www.uni-mainz.de/~bauec002/FRMain.html">http://www.uni-mainz.de/~bauec002/FRMain.html</A>).
<LI>
<TT>`pc64.vpl'</TT> ("PC64"), palette taken from the free PC64 emulator by
Wolfgang Lorenz.
<LI>
<TT>`godot.vpl'</TT> ("GoDot"), palette as suggested by the authors of the
C64 graphics package GoDot
(<A HREF="http://users.aol.com/howtogodot/welcome.htm">http://users.aol.com/howtogodot/welcome.htm</A>).
</UL>
</UL>
<H4><A NAME="SEC78" HREF="vice_toc.html#TOC78">7.1.2.1 VIC-II resources</A></H4>
<DL COMPACT>
<DT><CODE>CheckSsColl</CODE>
<DD>
<A NAME="IDX184"></A>
Boolean specifying whether the sprite-sprite hardware collision
detection must be emulated.
<A NAME="IDX185"></A>
<DT><CODE>CheckSbColl</CODE>
<DD>
Boolean specifying whether the sprite-background hardware collision
detection must be emulated.
</DL>
<H4><A NAME="SEC79" HREF="vice_toc.html#TOC79">7.1.2.2 VIC-II command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-checkss</CODE>
<DD>
<A NAME="IDX186"></A>
<DT><CODE>+checkss</CODE>
<DD>
Enable (<CODE>CheckSsColl=1</CODE>) and disable (<CODE>CheckSsColl=0</CODE>)
emulation of hardware sprite-sprite collision detection, respectively.
<A NAME="IDX187"></A>
<A NAME="IDX188"></A>
<DT><CODE>-checksb</CODE>
<DD>
<DT><CODE>+checksb</CODE>
<DD>
Enable (<CODE>CheckSbColl=1</CODE>) and disable (<CODE>CheckSbColl=0</CODE>)
emulation of hardware sprite-background collision detection,
respectively.
</DL>
<H3><A NAME="SEC80" HREF="vice_toc.html#TOC80">7.1.3 SID settings</A></H3>
<P>
These settings control the emulation of the SID (MOS6581 or MOS8580)
audio chip.
</P>
<UL>
<LI>
<A NAME="IDX189"></A>
"Second SID" maps a second SID chip into the address space for stereo
sound. This emulates e.g. the "SID Symphony Stereo Cartridge" from
Dr. Evil Laboratories. The second SID can be used with software such as
"Stereo SID Player" by Mark Dickenson or "The Enhanced Sidplayer" by
Craig Chamberlain.
<A NAME="IDX190"></A>
<LI>
"Second SID base address" sets the start address for the second SID
chip. Software normally uses $DE00 or $DF00, since $DE00-$DEFF and
$DF00-$DFFF can be mapped through the cartridge port of the C64. The
default start address is $DE00.
<A NAME="IDX191"></A>
<LI>
"Emulate filters" causes the built-in programmable filters of the SID
chip to be emulated. A lot of C64 music requires them to be emulated
properly, but their emulation requires some additional processor power.
<A NAME="IDX192"></A>
<LI>
"ChipModel" specifies the model of the SID chip being emulated: there
are two slightly different generations of SID chips: MOS6581 ones and
MOS8580 ones.
<A NAME="IDX193"></A>
<LI>
"Use reSID emulation" specifies whether the more accurate (and
resource hungry) reSID emulation is turned on or off.
<A NAME="IDX194"></A>
<LI>
"reSID sampling method" selects the method for conversion of the SID
output signal to a sampling rate appropriate for playback by standard
digital sound equipment. Possible settings are:
<UL>
<LI>
"Fast" simply clocks the SID chip at the output sampling frequency,
picking the nearest sample. This yields acceptable sound quality, but
sampling noise is noticeable in some cases, especially with SID combined
waveforms. The sound emulation is still cycle exact.
<LI>
"Interpolating" clocks the SID chip each cycle, and calculates each
sample with linear interpolation. The sampling noise is now strongly
attenuated by the SID external filter (as long as "Emulate filters" is
selected), and the linear interpolation further improves the sound
quality.
<LI>
"Resampling" clocks the SID chip each cycle, and uses the
theoretically correct method for sample generation. This delivers CD
quality sound, but is extremely CPU intensive, and is thus most useful
for non-interactive sound generation. Unless you have a very fast
machine, that is.
</UL>
<A NAME="IDX195"></A>
<LI>"reSID resampling passband" specifies the percentage of the
total bandwidth allocated to the resampling filter passband. The work
rate of the resampling filter is inversely proportional to the remaining
transition band percentage. This implies that e.g. with the transition
band starting at ~ 20kHz, it is faster to generate 48kHz than 44.1kHz
samples. For CD quality sound generation at 44.1kHz the passband
percentage should be set to 90 (i.e. the transition band starting at
almost 20kHz).
</UL>
<H4><A NAME="SEC81" HREF="vice_toc.html#TOC81">7.1.3.1 SID resources</A></H4>
<DL COMPACT>
<DT><CODE>SidStereo</CODE>
<DD>
<A NAME="IDX196"></A>
Boolean selecting emulation of a second SID.
<A NAME="IDX197"></A>
<DT><CODE>SidStereoAddressStart</CODE>
<DD>
Integer specifying the start address for the second SID.
<A NAME="IDX198"></A>
<DT><CODE>SidFilters</CODE>
<DD>
Boolean specifying whether the built-in SID filters must be emulated.
<A NAME="IDX199"></A>
<DT><CODE>SidModel</CODE>
<DD>
Integer specifying what model of the SID must be emulated (<CODE>0</CODE>:
MOS6581, <CODE>1</CODE>: MOS8580).
<A NAME="IDX200"></A>
<DT><CODE>SidUseResid</CODE>
<DD>
Boolean specifying whether the accurate reSID emulation is being used.
<A NAME="IDX201"></A>
<DT><CODE>SidResidSampling</CODE>
<DD>
Integer specifying the sampling method (<CODE>0</CODE>: Fast, <CODE>1</CODE>:
Interpolation, <CODE>2</CODE>: Resampling)
<A NAME="IDX202"></A>
<DT><CODE>SidResidPassband</CODE>
<DD>
Integer specifying the resampling filter passband in percentage of the
total bandwidth (<CODE>0 - 90</CODE>).
</DL>
<H4><A NAME="SEC82" HREF="vice_toc.html#TOC82">7.1.3.2 SID command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-sidstereo</CODE>
<DD>
<A NAME="IDX203"></A>
Emulates a second SID chip for stereo sound (<CODE>SidStereo</CODE>).
<A NAME="IDX204"></A>
<DT><CODE>-sidstereoaddress <CODE>ADDRESS</CODE></CODE>
<DD>
Specifies the start address for the second SID chip
(<CODE>SidStereoAddressStart</CODE>).
<A NAME="IDX205"></A>
<DT><CODE>-sidmodel MODEL</CODE>
<DD>
Specifies <CODE>MODEL</CODE> as the emulated model of the SID chip
(<CODE>SidModel</CODE>).
<A NAME="IDX206"></A>
<DT><CODE>-sidfilters</CODE>
<DD>
<DT><CODE>+sidfilters</CODE>
<DD>
Enable (<CODE>SidFilters=1</CODE>) or disable (<CODE>SidFilters=0</CODE>) emulation
of the built-in SID filters.
<A NAME="IDX207"></A>
<DT><CODE>-resid</CODE>
<DD>
<DT><CODE>+resid</CODE>
<DD>
Enable (<CODE>SidFilters=1</CODE>) or disable (<CODE>SidFilters=0</CODE>) usage of
the reSID emulator.
<A NAME="IDX208"></A>
<DT><CODE>-residsamp <CODE>METHOD</CODE></CODE>
<DD>
Specifies the sampling method; fast (<CODE>SidResidSampling=0</CODE>),
interpolating (<CODE>SidResidSampling=1</CODE>), or resampling
(<CODE>SidResidSampling=2</CODE>).
<A NAME="IDX209"></A>
<DT><CODE>-residpass <CODE>PERCENTAGE</CODE></CODE>
<DD>
Specifies the resampling filter passband in percentage of the total
bandwidth (<CODE>SidResidPassband=0-90</CODE>).
</DL>
<H3><A NAME="SEC83" HREF="vice_toc.html#TOC83">7.1.4 C64 I/O extension settings</A></H3>
<P>
There are three I/O extensions available: they are located at the
address range $DF00 ... $DFFF and each of them is controlled by a
boolean resource. Please use these extensions only when needed, as they
might cause compatibility problems.
</P>
<UL>
<LI>
<A NAME="IDX210"></A>
The "emulator identification" extension allows programs to
identify the kind of emulator they are running on, according to the
emulation detection proposal by Wolfgang Lorenz. This basically means
that, when some locations in the $DFxx I/O space are read, the emulator
returns some values which identify the emulator itself, its version and
a copyright message. If this extension is disabled, programs will have
virtually no way to realize they are running on an emulator.
<A NAME="IDX211"></A>
<LI>
The "512K RAM Expansion Unit" extension emulates a standard 512K
Commodore RAM Expansion Unit; this can be used with GEOS and other
programs that are designed to take advantage of it. This currently
works only in the C64 emulator.
<A NAME="IDX212"></A>
<LI>FIXME
</UL>
<H4><A NAME="SEC84" HREF="vice_toc.html#TOC84">7.1.4.1 C64 I/O extension resources</A></H4>
<DL COMPACT>
<DT><CODE>IEEE488</CODE>
<DD>
<A NAME="IDX213"></A>
Boolean specifying whether the IEEE488 interface should
be emulated or not.
<A NAME="IDX214"></A>
<DT><CODE>REU</CODE>
<DD>
Boolean specifying whether the 512K RAM Expansion Unit should be
emulated or not.
<A NAME="IDX215"></A>
<DT><CODE>EmuID</CODE>
<DD>
Boolean specifying whether the emulation identification extension should
be emulated or not.
</DL>
<H4><A NAME="SEC85" HREF="vice_toc.html#TOC85">7.1.4.2 C64 I/O extension command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-ieee488</CODE>
<DD>
<A NAME="IDX216"></A>
<DT><CODE>+ieee488</CODE>
<DD>
Enable (<CODE>IEEE488=1</CODE>) or disable (<CODE>IEEE488=0</CODE>) emulation of the
IEEE488 interface.
<A NAME="IDX217"></A>
<DT><CODE>-reu</CODE>
<DD>
<DT><CODE>+reu</CODE>
<DD>
Enable (<CODE>REU=1</CODE>) or disable (<CODE>REU=0</CODE>) emulation of the
512K RAM Expansion Unit.
<A NAME="IDX218"></A>
<DT><CODE>-emuid</CODE>
<DD>
<DT><CODE>+emuid</CODE>
<DD>
Enable (<CODE>EmuID=1</CODE>) or disable (<CODE>EmuID=0</CODE>) the emulation
identification extension.
</DL>
<H3><A NAME="SEC86" HREF="vice_toc.html#TOC86">7.1.5 C64/128 system ROM settings</A></H3>
<P>
These settings can be used to control what system ROMs are loaded in the
C64/128 emulators at startup. They cannot be changed from the menus.
</P>
<H4><A NAME="SEC87" HREF="vice_toc.html#TOC87">7.1.5.1 C64/128 system ROM resources</A></H4>
<DL COMPACT>
<DT><CODE>KernalName</CODE>
<DD>
<A NAME="IDX219"></A>
String specifying the name of the Kernal ROM (default <TT>`kernal'</TT>).
<A NAME="IDX220"></A>
<DT><CODE>BasicName</CODE>
<DD>
String specifying the name of the Basic ROM (default <TT>`basic'</TT>). In
the C128 emulator, the ROM image must actually include the editor ROM too.
<A NAME="IDX221"></A>
<DT><CODE>ChargenName</CODE>
<DD>
String specifying the name of the character generator ROM (default
<TT>`chargen'</TT>).
<A NAME="IDX222"></A>
<DT><CODE>KernalRev</CODE>
<DD>
String specifying the Kernal revision. This resource can be used to
control what revision of the C64 kernal is being used; it cannot be
changed at runtime. VICE is able to automatically convert one ROM
revision into another, by manually patching the loaded image. This way,
it is possible to use any of the ROM revisions without changing the ROM
set. Valid values are:
<DL COMPACT>
<DT><CODE>0</CODE>
<DD>
Kernal revision 0;
<DT><CODE>3</CODE>
<DD>
Kernal revision 3;
<DT><CODE>sx</CODE>
<DD>
<DT><CODE>67</CODE>
<DD>
Commodore SX-64 ROM;
<DT><CODE>100</CODE>
<DD>
<DT><CODE>4064</CODE>
<DD>
Commodore 4064 (also known as "PET64" or "Educator 64") ROM.
</DL>
</DL>
<H4><A NAME="SEC88" HREF="vice_toc.html#TOC88">7.1.5.2 C64/128 system ROM command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-kernal NAME</CODE>
<DD>
<A NAME="IDX223"></A>
Specify <TT>`NAME'</TT> as the Kernal ROM file (<CODE>KernalName</CODE>).
<A NAME="IDX224"></A>
<DT><CODE>-basic NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the Basic ROM file (<CODE>BasicName</CODE>).
<A NAME="IDX225"></A>
<DT><CODE>-chargen NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the character generator ROM file
(<CODE>ChargenName</CODE>).
<A NAME="IDX226"></A>
<DT><CODE>-kernalrev REVISION</CODE>
<DD>
Specify Kernal revision (<CODE>KernalRev</CODE>).
</DL>
<H2><A NAME="SEC89" HREF="vice_toc.html#TOC89">7.2 VIC20-specific commands and settings</A></H2>
<P>
This section lists the settings and commands that are VIC20-specific and
thus are not present in the other emulators.
</P>
<H3><A NAME="SEC90" HREF="vice_toc.html#TOC90">7.2.1 Using cartridge images</A></H3>
<P>
As with the C64 (see section <A HREF="vice_7.html#SEC76">7.1.1 Using cartridge images</A>), it is possible to attach
several types of cartridge images:
</P>
<UL>
<LI>
4 or 8 Kbyte cartridges located at $2000;
<LI>
4 or 8 Kbyte cartridges located at $4000;
<LI>
4 or 8 Kbyte cartridges located at $6000;
<LI>
4 or 8 Kbyte cartridges located at $A000;
<LI>
4 Kbyte cartridges located at $B000.
</UL>
<P>
This can all be done via the "Attach cartridge image..." command in
the left-button menu. It is also possible to let XVIC "guess" the
type of cartridge using "Smart-attach cartridge image...".
</P>
<P>
Notice that several cartridges are actually made up of two pieces (and
two files), that need to be loaded separately at different addresses.
In that case, you have to know the addresses (which are usually
specified in the file name) and use the "attach" command twice.
</P>
<P>
A special kind of cartridge file is where the two files mentioned
above are concatenated (with removing the two byte load address of
the second image) into one 16k image. There are only few of those
images, though. Normally the second part is located at $A000.
Vice can now attach such concatenated files at the start address
$2000, $4000, and $6000. The second half of such an image is
moved to $A000. If you encounter 16k images that have the second
half not at $A000 you can split the image into two halfs
(i.e. one 8194 byte and one 8192 byte, because the first has the load
address) and attach both files separately.
</P>
<P>
One cartridge that is currently only partially supported here is
the VIC1112 IEEE488 interface. You have to load the ROM as a cartridge,
but you also have to enable the IEEE488 hardware by menu.
</P>
<H3><A NAME="SEC91" HREF="vice_toc.html#TOC91">7.2.2 Changing memory configuration</A></H3>
<P>
It is possible to change the VIC20 memory configuration in two ways: by
enabling and/or disabling certain individual memory blocks, or by
choosing one among a few typical memory configurations. The former can
be done by modifying resource values directly or from the right-button
menu; the latter can only be done from the menu.
</P>
<P>
There are 5 RAM expansion blocks in the VIC20, numbered 0, 1, 2, 3 and
5:
</P>
<UL>
<LI>
block 0 (3 Kbytes at $0400-$0FFF);
<LI>
block 1 (8 Kbytes at $2000-$3FFF);
<LI>
block 2 (8 Kbytes at $4000-$5FFF);
<LI>
block 3 (8 Kbytes at $6000-$7FFF);
<LI>
block 5 (8 Kbytes at $A000-$BFFF).
</UL>
<P>
These blocks are called <EM>expansion blocks</EM> because they are not
present a stock ("unexpanded") machine. Each of them is associated to
a boolean <CODE>RamBlockX</CODE> resource (where <CODE>X</CODE> is the block number)
that specifies whether the block is enabled or not.
</P>
<P>
There are also some common memory configurations you can pick from the
right-button menu:
</P>
<UL>
<LI>
no RAM expansion blocks at all;
<LI>
all RAM expansion blocks enabled;
<LI>
3K expansion (only block 0 is enabled);
<LI>
8K expansion (only block 1 is enabled);
<LI>
16K expansion (only blocks 1 and 2 are enabled);
<LI>
24K expansion (only blocks 1, 2 and 3 are enabled).
</UL>
<P>
As with the X64 (see section <A HREF="vice_7.html#SEC83">7.1.4 C64 I/O extension settings</A>), it is also
possible to enable a special emulator identification mechanism that uses
certain memory locations to let a running program query information
about the emulator itself; this is enabled by the "Emulator
identification" option.
</P>
<H4><A NAME="SEC92" HREF="vice_toc.html#TOC92">7.2.2.1 VIC20 memory configuration resources</A></H4>
<DL COMPACT>
<DT><CODE>RAMBlock0</CODE>
<DD>
<A NAME="IDX227"></A>
<A NAME="IDX228"></A>
<DT><CODE>RAMBlock1</CODE>
<DD>
<A NAME="IDX229"></A>
<DT><CODE>RAMBlock2</CODE>
<DD>
<A NAME="IDX230"></A>
<DT><CODE>RAMBlock3</CODE>
<DD>
<A NAME="IDX231"></A>
<DT><CODE>RAMBlock5</CODE>
<DD>
Booleans specifying whether RAM blocks 0, 1, 2, 3 and 5 must be enabled.
<A NAME="IDX232"></A>
<DT><CODE>EmuID</CODE>
<DD>
Boolean specifying whether the emulation identification extension must
be enabled.
</DL>
<H4><A NAME="SEC93" HREF="vice_toc.html#TOC93">7.2.2.2 VIC20 memory configuration command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-memory CONFIG</CODE>
<DD>
<A NAME="IDX233"></A>
Specify memory configuration. It must be a comma-separated list of
options, each of which can be one the following:
<UL>
<LI>
<CODE>none</CODE> (no extension);
<LI>
<CODE>all</CODE> (all blocks);
<LI>
<CODE>3k</CODE> (3k space in block 0);
<LI>
<CODE>8k</CODE> (first 8k extension block);
<LI>
<CODE>16k</CODE> (first and second 8k extension blocks);
<LI>
<CODE>24k</CODE> (first, second and 3rd extension blocks);
<LI>
<CODE>0</CODE>, <CODE>1</CODE>, <CODE>2</CODE>, <CODE>3</CODE>, <CODE>5</CODE> (memory in respective
blocks);
<LI>
<CODE>04</CODE>, <CODE>20</CODE>, <CODE>40</CODE>, <CODE>60</CODE>, <CODE>A0</CODE> (memory at
respective address.
</UL>
For example,
<PRE>
xvic -memory none
</PRE>
gives an unexpanded VIC20. While
<PRE>
xvic -memory 60,a0
</PRE>
or
<PRE>
xvic -memory 3,5
</PRE>
enables memory in blocks 3 and 5, which is the usual configuration for
16k ROM modules.
<A NAME="IDX234"></A>
<DT><CODE>-emuid</CODE>
<DD>
<DT><CODE>+emuid</CODE>
<DD>
Enable (<CODE>EmuID=1</CODE>) or disable (<CODE>EmuID=0</CODE>) the emulation
identification extension.
</DL>
<H3><A NAME="SEC94" HREF="vice_toc.html#TOC94">7.2.3 VIC20 system ROM settings</A></H3>
<P>
These settings can be used to control what system ROMs are loaded in the
VIC20 emulator at startup. They cannot be changed from the menus.
</P>
<H4><A NAME="SEC95" HREF="vice_toc.html#TOC95">7.2.3.1 VIC20 system ROM resources</A></H4>
<DL COMPACT>
<DT><CODE>KernalName</CODE>
<DD>
<A NAME="IDX235"></A>
String specifying the name of the Kernal ROM (default <TT>`kernal'</TT>).
<A NAME="IDX236"></A>
<DT><CODE>BasicName</CODE>
<DD>
String specifying the name of the Basic ROM (default <TT>`basic'</TT>).
<A NAME="IDX237"></A>
<DT><CODE>ChargenName</CODE>
<DD>
String specifying the name of the character generator ROM (default
<TT>`chargen'</TT>).
<A NAME="IDX238"></A>
<A NAME="IDX239"></A>
<A NAME="IDX240"></A>
<A NAME="IDX241"></A>
<A NAME="IDX242"></A>
<DT><CODE>CartridgeFile2000</CODE>
<DD>
<DT><CODE>CartridgeFile4000</CODE>
<DD>
<DT><CODE>CartridgeFile6000</CODE>
<DD>
<DT><CODE>CartridgeFileA000</CODE>
<DD>
<DT><CODE>CartridgeFileB000</CODE>
<DD>
String specifying the name of the respective cartridge ROM images.
</DL>
<H4><A NAME="SEC96" HREF="vice_toc.html#TOC96">7.2.3.2 VIC20 system ROM command-line options</A></H4>
<DL COMPACT>
<DT><CODE>-kernal NAME</CODE>
<DD>
<A NAME="IDX243"></A>
Specify <TT>`NAME'</TT> as the Kernal ROM file (<CODE>KernalName</CODE>).
<A NAME="IDX244"></A>
<DT><CODE>-basic NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the Basic ROM file (<CODE>BasicName</CODE>).
<A NAME="IDX245"></A>
<DT><CODE>-chargen NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the character generator ROM file
(<CODE>ChargenName</CODE>).
<A NAME="IDX246"></A>
<A NAME="IDX247"></A>
<A NAME="IDX248"></A>
<A NAME="IDX249"></A>
<A NAME="IDX250"></A>
<DT><CODE>-cart2 NAME</CODE>
<DD>
<DT><CODE>-cart4 NAME</CODE>
<DD>
<DT><CODE>-cart6 NAME</CODE>
<DD>
<DT><CODE>-cartA NAME</CODE>
<DD>
<DT><CODE>-cartB NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the cartridge image to attach.
(<CODE>CartridgeFile2000</CODE>,...,<CODE>CartridgeFileB000</CODE>).
</DL>
<H2><A NAME="SEC97" HREF="vice_toc.html#TOC97">7.3 PET-specific commands and settings</A></H2>
<P>
This section lists the settings and commands that are PET-specific and
thus are not present in the other emulators.
</P>
<H3><A NAME="SEC98" HREF="vice_toc.html#TOC98">7.3.1 Changing PET model settings</A></H3>
<P>
With <CODE>xpet</CODE>, it is possible to change at runtime the
characteristics of the emulated PET so that it matches (or not) the ones
of a certain PET model, and it is also possible to select from a common
set of PET models so that all the features are selected accordingly.
</P>
<P>
The former is done by changing the following resources (via resource
file, command line options or right-menu items):
</P>
<DL COMPACT>
<DT><CODE>RamSize</CODE>
<DD>
<A NAME="IDX251"></A>
Size of memory in kByte. 96k denotes a 8096, 128k a 8296.
<A NAME="IDX252"></A>
<DT><CODE>IOSize</CODE>
<DD>
Size of I/O area in Byte. Either 2048 or 256 for 8296.
<A NAME="IDX253"></A>
<DT><CODE>Crtc</CODE>
<DD>
Enables CRTC 6545 emulation (all models from 40xx and above)
<A NAME="IDX254"></A>
<DT><CODE>VideoSize</CODE>
<DD>
The number of columns on the screen (40 or 80). A 0 auto-detects this
from the ROM.
<A NAME="IDX255"></A>
<DT><CODE>Ram9</CODE>
<DD>
The 8296 can map RAM into the address range $9***
<A NAME="IDX256"></A>
<DT><CODE>RamA</CODE>
<DD>
The 8296 can map RAM into the address range $A***
<A NAME="IDX257"></A>
<DT><CODE>SuperPET</CODE>
<DD>
This resource enables the SuperPET (MicroMainFrame 9000) I/O
and disables the 8x96 mappings.
<A NAME="IDX258"></A>
<DT><CODE>Basic1</CODE>
<DD>
If (by checksum) a version 1 kernal is detected, then the
kernal ROM is patched to make the IEEE488 interface work.
<A NAME="IDX259"></A>
<DT><CODE>Basic1Chars</CODE>
<DD>
Exchanges some character in the character ROM that have changed
between the first PET 2001 and all newer versions.
<A NAME="IDX260"></A>
<DT><CODE>EoiBlank</CODE>
<DD>
This resource enables the "blank screen on EOI" feature of the
oldest PET 2001.
<A NAME="IDX261"></A>
<DT><CODE>EmuID</CODE>
<DD>
Enable emulator ID (at <CODE>$e8a0-$e8ff</CODE>, for use see C64).
<A NAME="IDX262"></A>
<DT><CODE>DiagPin</CODE>
<DD>
Set the diagnositc pin on the PET userport (see below).
<A NAME="IDX263"></A>
<DT><CODE>ChargenName</CODE>
<DD>
Specify <TT>`NAME'</TT> as the character generator ROM file
<A NAME="IDX264"></A>
<DT><CODE>KernalName</CODE>
<DD>
Specify <TT>`NAME'</TT> as the kernal ROM file. This file contains the
complete BASIC, EDITOR and KERNAL ROMs and is either 16k (BASIC 1 and 2)
or 20k (BASIC 4) in size.
<A NAME="IDX265"></A>
<DT><CODE>EditorName</CODE>
<DD>
Specify <TT>`NAME'</TT> as the editor ROM file. This file contains
an overlay for the editor ROM at $E000-$E7FF if necessary.
<A NAME="IDX266"></A>
<DT><CODE>RomModule9Name</CODE>
<DD>
Specify <TT>`NAME'</TT> as the $9*** Expansion ROM file. This file contains
an expansion ROM image of 4k.
<A NAME="IDX267"></A>
<DT><CODE>RomModuleAName</CODE>
<DD>
Specify <TT>`NAME'</TT> as the $A*** Expansion ROM file. This file contains
an expansion ROM image of 4k.
<A NAME="IDX268"></A>
<DT><CODE>RomModuleBName</CODE>
<DD>
Specify <TT>`NAME'</TT> as the $B*** Expansion ROM file. This file contains
an expansion ROM image of 4k.
This file overlays the lowest 4k of a BASIC 4 ROM.
</DL>
<P>
Choosing a common PET model is done from the right-button menu instead,
by choosing an item from the "Model defaults" submenu. Available
models are:
</P>
<UL>
<LI>
PET 2001-8N
<LI>
PET 3008
<LI>
PET 3016
<LI>
PET 3032
<LI>
PET 3032B
<LI>
PET 4016
<LI>
PET 4032
<LI>
PET 4032B
<LI>
PET 8032
<LI>
PET 8096
<LI>
PET 8296
<LI>
SuperPET
</UL>
<P>
Notice that this will <STRONG>reset the emulated machine</STRONG>.
</P>
<P>
It is also possible to select the PET model at startup, with the
<CODE>-model</CODE> command-line option: for example, <SAMP>`xpet -model 3032'</SAMP>
will emulate a PET 3032 while <SAMP>`xpet -model 8296'</SAMP> will emulate a PET
8296.
</P>
<H3><A NAME="SEC99" HREF="vice_toc.html#TOC99">7.3.2 The PET diagnostic pin</A></H3>
<P>
It is possible to enable or disable emulation of the PET diagnostic pin
via the <CODE>DiagPin</CODE> resource, or the "PET userport diagnostic pin"
item in the right-button menu.
</P>
<P>
When the diagnostic pin is set, the Kernal does not try to initialize
the BASIC, but directly jumps into the builtin machine monitor.
</P>
<H3><A NAME="SEC100" HREF="vice_toc.html#TOC100">7.3.3 PET command line options</A></H3>
<P>
These are the commandline options specific for the CBM-II models.
</P>
<DL COMPACT>
<DT><CODE>-model MODEL</CODE>
<DD>
<A NAME="IDX269"></A>
Specify the PET model you want to emulate.
<A NAME="IDX270"></A>
<DT><CODE>-kernal NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the Kernal/BASIC ROM file (<CODE>KernalName</CODE>).
<A NAME="IDX271"></A>
<DT><CODE>-editor NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the editor ROM file (<CODE>EditorName</CODE>).
<A NAME="IDX272"></A>
<DT><CODE>-chargen NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the character generator ROM file
(<CODE>ChargenName</CODE>).
<A NAME="IDX273"></A>
<A NAME="IDX274"></A>
<A NAME="IDX275"></A>
<DT><CODE>-rom9 NAME, -romA NAME, -romB NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the ROM image file for the respective
cartridge areas (<CODE>RomModule9Name</CODE>, <CODE>RomModuleAName</CODE>,
<CODE>RomModuleBName</CODE>).
<A NAME="IDX276"></A>
<A NAME="IDX277"></A>
<DT><CODE>-petramA, -petramB</CODE>
<DD>
Switch on RAM mapping on addresses
$9000-$9fff, $a000-$afff
(<CODE>Ram9</CODE>, <CODE>RamA</CODE>).
<A NAME="IDX278"></A>
<A NAME="IDX279"></A>
<DT><CODE>-superpet, +superpet</CODE>
<DD>
Enable/Disable SuperPET I/O emulation (<CODE>SuperPET</CODE>).
<A NAME="IDX280"></A>
<A NAME="IDX281"></A>
<DT><CODE>-basic1, +basic1</CODE>
<DD>
Enable/Disable patching the IEEE488 section of the PET2001 ROM when detected
(<CODE>Basic1</CODE>).
<A NAME="IDX282"></A>
<A NAME="IDX283"></A>
<DT><CODE>-basic1char, +basic1char</CODE>
<DD>
Enable/Disable PET 2001 character generator
(<CODE>Basic1Chars</CODE>).
<A NAME="IDX284"></A>
<A NAME="IDX285"></A>
<DT><CODE>-eoiblank, +eoiblank</CODE>
<DD>
Enable/Disable EOI blanking the screen
(<CODE>EoiBlank</CODE>).
<A NAME="IDX286"></A>
<DT><CODE>-emuid</CODE>
<DD>
<DT><CODE>+emuid</CODE>
<DD>
Enable (<CODE>EmuID=1</CODE>) or disable (<CODE>EmuID=0</CODE>) the emulation
identification extension (at <CODE>$e8a0-$e8ff</CODE>).
<A NAME="IDX287"></A>
<DT><CODE>-diagpin</CODE>
<DD>
<DT><CODE>+diagpin</CODE>
<DD>
Enable (<CODE>DiagPin=1</CODE>) or disable (<CODE>DiagPin=0</CODE>) the
diagnostic pin at the PET userport.
</DL>
<H3><A NAME="SEC101" HREF="vice_toc.html#TOC101">7.3.4 Changing screen colors</A></H3>
<P>
It is also possible to choose what color set is used for the emulation
window. This is done by specifying a palette file name (see section <A HREF="vice_4.html#SEC26">4.3 Palette files</A>) in the <CODE>PaletteName</CODE> resource. The menu provides the
following values:
</P>
<UL>
<LI>
<CODE>green.vpl</CODE> (default, "green)"), the good old green-on-black
feeling;
<LI>
<CODE>amber.vpl</CODE> ("amber"), an amber phosphor lookalike;
<LI>
<CODE>white.vpl</CODE> ("white"), simple white-on-black palette.
</UL>
<H2><A NAME="SEC102" HREF="vice_toc.html#TOC102">7.4 CBM-II-specific commands and settings</A></H2>
<P>
This section lists the settings and commands that are CBM-II-specific and
thus are not present in the other emulators.
</P>
<H3><A NAME="SEC103" HREF="vice_toc.html#TOC103">7.4.1 Changing CBM-II model</A></H3>
<P>
With <CODE>xcbm2</CODE>, it is possible to change at runtime the
characteristics of the emulated CBM so that it matches (or not) the ones
of a certain CBM model, and it is also possible to select from a common
set of CBM models so that all the features are selected accordingly.
</P>
<P>
The former is done by changing the following resources (via resource
file, command line options or right-menu items):
</P>
<DL COMPACT>
<DT><CODE>UseVicII</CODE>
<DD>
<A NAME="IDX288"></A>
Whether to use VIC-II for video output (value 1) or the CRTC for the
other machines (value 0)
<A NAME="IDX289"></A>
<DT><CODE>RamSize</CODE>
<DD>
Size of memory in kByte. Possible values are 128, 256, 512 and 1024
<A NAME="IDX290"></A>
<A NAME="IDX291"></A>
<A NAME="IDX292"></A>
<A NAME="IDX293"></A>
<A NAME="IDX294"></A>
<A NAME="IDX295"></A>
<DT><CODE>Ram08, Ram1, Ram2, Ram4, Ram6, RamC</CODE>
<DD>
Expanded CBM-II models could map RAM to the expansion ROM areas
at $0800-$0fff, $1000-$1fff, $2000-$3FFF, $4000-$5FFF, $6000-$7FFF
and $c000-$cfff respectively.
<A NAME="IDX296"></A>
<A NAME="IDX297"></A>
<A NAME="IDX298"></A>
<DT><CODE>Cart2Name, Cart4Name, Cart6Name</CODE>
<DD>
Specify <TT>`NAME'</TT> as the $2000-$3FFF, $4000-$5FFF or $6000-$6FFF
Expansion ROM file. This file contains an 8k ROM dump.
<A NAME="IDX299"></A>
<DT><CODE>ModelLine</CODE>
<DD>
The CBM-II business models have two hardcoded lines at one of the I/O ports.
From those lines the kernal determines how it should init the
CRTC video chip for either 50Hz (Europe) or 60Hz (North America),
and either for 8 (C6x0) or 14 (C7x0) scanlines per character.
0 = CBM 7x0 (50Hz), 1 = 60Hz C6x0, 2 = 50Hz C6x0).
</DL>
<P>
Choosing a common CBM-II model is done from the right-button menu instead,
by choosing an item from the "Model defaults" submenu. Available
models are:
</P>
<UL>
<LI>
C510 (128k RAM)
<LI>
C610 (128k RAM)
<LI>
C620 (256k RAM)
<LI>
C620+ (1024k RAM, expanded)
<LI>
C710 (128k RAM)
<LI>
C720 (256k RAM)
<LI>
C720+ (1024k RAM, expanded)
</UL>
<P>
Notice that this will <STRONG>reset the emulated machine</STRONG>.
</P>
<P>
<B>Warning:</B> At this time switching between 510 and other machines during
runtime is not supported and will not work.
</P>
<P>
It is also possible to select the CBM model at startup, with the
<CODE>-model</CODE> command-line option: for example, <SAMP>`xcbm2 -model 610'</SAMP>
will emulate a CBM 610 while <SAMP>`xcbm2 -model 620'</SAMP> will emulate a CBM
620. Notably this is the only way to start a C510 emulation, with
<CODE>-model 510</CODE>.
</P>
<H3><A NAME="SEC104" HREF="vice_toc.html#TOC104">7.4.2 CBM-II command line options</A></H3>
<P>
These are the commandline options specific for the CBM-II models.
</P>
<DL COMPACT>
<DT><CODE>-usevicii</CODE>
<DD>
<A NAME="IDX300"></A>
<DT><CODE>+usevicii</CODE>
<DD>
Specify whether to use (-usevicii) or not to use (+usevicii) the VIC-II
emulation.
<A NAME="IDX301"></A>
<DT><CODE>-kernal NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the Kernal ROM file (<CODE>KernalName</CODE>).
<A NAME="IDX302"></A>
<DT><CODE>-basic NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the Basic ROM file (<CODE>BasicName</CODE>).
<A NAME="IDX303"></A>
<DT><CODE>-chargen NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the character generator ROM file
(<CODE>ChargenName</CODE>).
<A NAME="IDX304"></A>
<A NAME="IDX305"></A>
<A NAME="IDX306"></A>
<DT><CODE>-cart2 NAME, -cart4 NAME, -cart6 NAME</CODE>
<DD>
Specify <TT>`NAME'</TT> as the ROM image file for the respective
cartridge areas (<CODE>Cart2Name</CODE>, <CODE>Cart4Name</CODE>, <CODE>Cart6Name</CODE>).
<A NAME="IDX307"></A>
<A NAME="IDX308"></A>
<A NAME="IDX309"></A>
<A NAME="IDX310"></A>
<A NAME="IDX311"></A>
<A NAME="IDX312"></A>
<DT><CODE>-ram08, -ram1, -ram2, -ram4, -ram6, -ramC</CODE>
<DD>
Switch on RAM mapping in bank 15 on addresses
$0800-$0fff, $1000-$1fff, $2000-$3fff, $4000-$5fff, $6000-$7fff resp
(<CODE>Ram08</CODE>, <CODE>Ram1</CODE>, <CODE>Ram2</CODE>, <CODE>Ram4</CODE>, <CODE>Ram6</CODE>,
<CODE>RamC</CODE>).
<A NAME="IDX313"></A>
<DT><CODE>-modelline</CODE>
<DD>
Define the hardcoded model switch in the CBM-II models.
</DL>
<H3><A NAME="SEC105" HREF="vice_toc.html#TOC105">7.4.3 Changing screen colors</A></H3>
<P>
It is also possible to choose what color set is used for the emulation
window. This is done by specifying a palette file name (see section <A HREF="vice_4.html#SEC26">4.3 Palette files</A>) in the <CODE>PaletteName</CODE> resource. The menu provides the
following values:
</P>
<UL>
<LI>
<CODE>green.vpl</CODE> (default, "green"), the good old green-on-black
feeling;
<LI>
<CODE>amber.vpl</CODE> ("amber"), an amber phosphor lookalike;
<LI>
<CODE>white.vpl</CODE> ("white"), simple white-on-black palette.
</UL>
<P><HR><P>
Go to the <A HREF="vice_1.html">first</A>, <A HREF="vice_6.html">previous</A>, <A HREF="vice_8.html">next</A>, <A HREF="vice_16.html">last</A> section, <A HREF="vice_toc.html">table of contents</A>.
</BODY>
</HTML>
|