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/*
* raster-sprite.c - Sprite handling.
*
* Written by
* Ettore Perazzoli <ettore@comm2000.it>
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#include "vice.h"
#include "raster-sprite.h"
void raster_sprite_reset(raster_sprite_t *s)
{
s->x = 8;
s->y = 0;
s->x_expanded = 0;
s->y_expanded = 0;
s->multicolor = 0;
s->in_background = 0;
s->color = 0;
s->memptr = 0;
s->memptr_inc = 0;
s->exp_flag = 0;
s->dma_flag = 0;
}
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