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/*
* vicemachineprotocol.h - VICEMachineProtocol - protocol of VICEMachine
*
* Written by
* Christian Vogelgsang <chris@vogelgsang.org>
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#import "vicemachinecontroller.h"
/* The VICEMachineProtocol is the object interface that is offered by the
machine thread in VICE for usage by the main UI thread.
The VICEMachineProtocol is implemented by the VICEMachine class.
*/
@protocol VICEMachineProtocol
// tell the running VICE machine to shutdown gracefully and stop its thread
-(void)stopMachine;
// ----- Pause -----
// is the machine paused?
-(BOOL)isPaused;
// toggle pause
-(BOOL)togglePause;
// ----- Monitor Input -----
// does the machine wait for a monitor input?
-(BOOL)isWaitingForLineInput;
// submit an line input from the UI while the machine is waiting for input
-(void)submitLineInput:(NSString *)line;
// ----- Controller Invocation -----
// access the controller of the machine
-(VICEMachineController *)getMachineController;
@end
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