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view3dscene 3.18.0-3
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view3dscene (3.18.0-3) unstable; urgency=medium

  * Temporarily drop dependency on again kicad-common as that FTBFS (we
    don't need it, just nice to have)

 -- Paul Gevers <elbrus@debian.org>  Tue, 05 Jun 2018 21:10:40 +0200

view3dscene (3.18.0-2) unstable; urgency=medium

  * [tests] Only test on kicad-common on amd64 as it really takes long and
    currently prevents armel/armhf from building in time

 -- Paul Gevers <elbrus@debian.org>  Mon, 12 Feb 2018 22:46:30 +0100

view3dscene (3.18.0-1) unstable; urgency=medium

  * New upstream release
  * Drop B-D on cge-src as it isn't needed anymore (Closes: #751473)
  * Bump B-D on fp-units-castle-game-engine to prevent FTBFS
  * Bump standards to 4.1.3 (no changes)
  * Bump debhelper compat level to 11 and set Rules-Requires-Root to no
  * Migrate VCS fields to Salsa URL

 -- Paul Gevers <elbrus@debian.org>  Sun, 11 Feb 2018 20:42:40 +0100

view3dscene (3.17.0-1) unstable; urgency=medium

  * Upload to unstable
  * New upstream release
  * Drop patches from upstream
  * Bump standards version to 4.0.0 (no changes)
  * Bump required version for castle-game-engine packages

 -- Paul Gevers <elbrus@debian.org>  Wed, 12 Jul 2017 21:46:04 +0200

view3dscene (3.16.1-1) experimental; urgency=medium

  * New upstream version 3.16.1
  * Bump required version for castle-game-engine packages
  * Update upstream homepage
  * Update d/copyright for new source
  * Drop and refresh patches based on new source code
  * Bump debhelper compat level
  * Generate input code and add file_to_pascal_string to do it
  * Add upstream add-keyword-to-desktop-file.patch
  * Drop lintian override, it isn't needed anymore
  * Enable bindnow in the linker flags
  * Rework d/rules to use shorthand debhelper
  * Enable testing with kicad-common again

 -- Paul Gevers <elbrus@debian.org>  Sat, 01 Apr 2017 10:20:47 +0200

view3dscene (3.15.0-6) unstable; urgency=medium

  * Switch from imagemagick to inkscape to work around FTBFS (Closes:
    #828120)
  * Drop xpm file as it was only used by the removed menu file

 -- Paul Gevers <elbrus@debian.org>  Thu, 08 Sep 2016 21:23:21 +0200

view3dscene (3.15.0-5) unstable; urgency=medium

  * Acknowledge NMU by Tobias (thanks)
  * Drop Depends on libpng* as it is picked up already via libgtk-pixbuf*
    so we don't need to determine it ourselves and it will not be needed
    with the next version of cge (Closes: #820566)
  * Version the Build-Depends on CGE because we want png support
  * Drop some suggested packages that are really only for devs
  * Bump standards version (no changes)

 -- Paul Gevers <elbrus@debian.org>  Tue, 19 Apr 2016 20:50:45 +0200

view3dscene (3.15.0-4.1) unstable; urgency=medium

  * Non-maintainer upload.
  * Replace manual dependency on libpng12-12 with libpng-16-16.
    (see #820566 -- explictily not closing that bug).

 -- Tobias Frost <tobi@debian.org>  Sun, 10 Apr 2016 10:08:28 +0200

view3dscene (3.15.0-4) unstable; urgency=medium

  * Fix FTBFS with fpc 3.0.0 by adding BD on fp-units-net
  * Updated Vcs-* fields to use https
  * Bump standards version (no changes)
  * Fix spelling issues found by Lintian (not all can be fixed inside this
    package)

 -- Paul Gevers <elbrus@debian.org>  Wed, 03 Feb 2016 20:22:41 +0100

view3dscene (3.15.0-3) unstable; urgency=medium

  * Fix FTBFS by adding debian/patches/view3dscene-fix-for-cge520.patch
    for changed API of cge (Closes: #806488)
  * Drop menu file since TC decision on bug #741573

 -- Paul Gevers <elbrus@debian.org>  Sat, 28 Nov 2015 10:37:25 +0100

view3dscene (3.15.0-2) unstable; urgency=medium

  * Temporarily drop dependency on kicad-common as that FTBFS (we
    don't need it, just nice to have)
  * Bump debhelper level to 9

 -- Paul Gevers <elbrus@debian.org>  Tue, 08 Sep 2015 21:32:52 +0200

view3dscene (3.15.0-1) unstable; urgency=medium

  * New upstream release
  * Raise versioned dependency on fp-units-castle-game-engine
  * Update dates in d/copyright
  * Bump standards to 3.9.6 (no changes)
  * Enable some testing during building (b-depend on kicad-common and
    whitedune-docs to have a bunch of files to test)
  * Add TODO list

 -- Paul Gevers <elbrus@debian.org>  Sat, 13 Jun 2015 13:12:13 +0200

view3dscene (3.14.0-1) unstable; urgency=medium

  [ Paul Gevers ]
  * Remove nearly obsolete bzip compression for binary packages
    (See https://lists.debian.org/debian-devel/2014/01/msg00542.html)
  * Raise version of BD on fp-units-castle-game-engine to prevent FTBFS
    (Closes: #750340)
  * Bump standards to 3.9.5 (no changes)
  * Remove unused patch (applied upstream)
  * Build depend on cge-src and link castleconf.inc in build directory

  [ Abou Al Montacir ]
  * New upstream release.
    - Drop patch already applied upstream
  * Don't build depend on quilt

 -- Paul Gevers <elbrus@debian.org>  Sun, 08 Jun 2014 16:12:33 +0200

view3dscene (3.13.0-2) unstable; urgency=low

  * Fix i368 build failure (wrong variable to determine multiarch path)
    (Closes: #724261)
  * Fix dependencies/recommends (the not auto-detected ones)
  * Move fpc, lazarus and CGE-doc to suggests, they are not needed to run
    view3dscene in any way.
  * Apply upstream patch to use qscale in ffmpeg in stead of sameq
  * lintian: fix hyphens in manpage

 -- Paul Gevers <elbrus@debian.org>  Sat, 28 Sep 2013 17:38:06 +0200

view3dscene (3.13.0-1) unstable; urgency=low

  [ Abou Al Montacir ]
  * Packaged view3dscene for Debian. (Closes: Bug#707932)

 -- Paul Gevers <elbrus@debian.org>  Thu, 19 Sep 2013 21:17:12 +0200