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/*
* Copyright 2004 Richard Wilson <richard.wilson@netsurf-browser.org>
* Copyright 2008 Sean Fox <dyntryx@gmail.com>
* Copyright 2013-2022 Michael Drake <tlsa@netsurf-browser.org>
*
* This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
* Licenced under the MIT License,
* http://www.opensource.org/licenses/mit-license.php
*/
/**
* \file
* Interface to progressive animated GIF file decoding.
*/
#ifndef NSNSGIF_H
#define NSNSGIF_H
#include <stdint.h>
#include <stdbool.h>
#include <inttypes.h>
/** Representation of infinity. */
#define NSGIF_INFINITE (UINT32_MAX)
/** Maximum colour table size */
#define NSGIF_MAX_COLOURS 256
/**
* Opaque type used by LibNSGIF to represent a GIF object in memory.
*/
typedef struct nsgif nsgif_t;
/**
* LibNSGIF rectangle structure.
*
* * Top left coordinate is `(x0, y0)`.
* * Width is `x1 - x0`.
* * Height is `y1 - y0`.
* * Units are pixels.
*/
typedef struct nsgif_rect {
/** x co-ordinate of redraw rectangle, left */
uint32_t x0;
/** y co-ordinate of redraw rectangle, top */
uint32_t y0;
/** x co-ordinate of redraw rectangle, right */
uint32_t x1;
/** y co-ordinate of redraw rectangle, bottom */
uint32_t y1;
} nsgif_rect_t;
/**
* LibNSGIF return codes.
*/
typedef enum {
/**
* Success.
*/
NSGIF_OK,
/**
* Out of memory error.
*/
NSGIF_ERR_OOM,
/**
* GIF source data is invalid, and no frames are recoverable.
*/
NSGIF_ERR_DATA,
/**
* Frame number is not valid.
*/
NSGIF_ERR_BAD_FRAME,
/**
* GIF source data contained an error in a frame.
*/
NSGIF_ERR_DATA_FRAME,
/**
* Too many frames.
*/
NSGIF_ERR_FRAME_COUNT,
/**
* Unexpected end of GIF source data.
*/
NSGIF_ERR_END_OF_DATA,
/**
* Can't supply more data after calling \ref nsgif_data_complete.
*/
NSGIF_ERR_DATA_COMPLETE,
/**
* The current frame cannot be displayed.
*/
NSGIF_ERR_FRAME_DISPLAY,
/**
* Indicates an animation is complete, and \ref nsgif_reset must be
* called to restart the animation from the beginning.
*/
NSGIF_ERR_ANIMATION_END,
} nsgif_error;
/**
* NSGIF \ref nsgif_bitmap_t pixel format.
*
* All pixel formats are 32 bits per pixel (bpp). The different formats
* allow control over the ordering of the colour channels. All colour
* channels are 8 bits wide.
*
* Note that the GIF file format only supports an on/off mask, so the
* alpha (A) component (opacity) will always have a value of `0` (fully
* transparent) or `255` (fully opaque).
*/
typedef enum nsgif_bitmap_fmt {
/** Bite-wise RGBA: Byte order: 0xRR, 0xGG, 0xBB, 0xAA. */
NSGIF_BITMAP_FMT_R8G8B8A8,
/** Bite-wise BGRA: Byte order: 0xBB, 0xGG, 0xRR, 0xAA. */
NSGIF_BITMAP_FMT_B8G8R8A8,
/** Bite-wise ARGB: Byte order: 0xAA, 0xRR, 0xGG, 0xBB. */
NSGIF_BITMAP_FMT_A8R8G8B8,
/** Bite-wise ABGR: Byte order: 0xAA, 0xBB, 0xGG, 0xRR. */
NSGIF_BITMAP_FMT_A8B8G8R8,
/**
* 32-bit RGBA (0xRRGGBBAA).
*
* * On little endian host, same as \ref NSGIF_BITMAP_FMT_A8B8G8R8.
* * On big endian host, same as \ref NSGIF_BITMAP_FMT_R8G8B8A8.
*/
NSGIF_BITMAP_FMT_RGBA8888,
/**
* 32-bit BGRA (0xBBGGRRAA).
*
* * On little endian host, same as \ref NSGIF_BITMAP_FMT_A8R8G8B8.
* * On big endian host, same as \ref NSGIF_BITMAP_FMT_B8G8R8A8.
*/
NSGIF_BITMAP_FMT_BGRA8888,
/**
* 32-bit ARGB (0xAARRGGBB).
*
* * On little endian host, same as \ref NSGIF_BITMAP_FMT_B8G8R8A8.
* * On big endian host, same as \ref NSGIF_BITMAP_FMT_A8R8G8B8.
*/
NSGIF_BITMAP_FMT_ARGB8888,
/**
* 32-bit BGRA (0xAABBGGRR).
*
* * On little endian host, same as \ref NSGIF_BITMAP_FMT_R8G8B8A8.
* * On big endian host, same as \ref NSGIF_BITMAP_FMT_A8B8G8R8.
*/
NSGIF_BITMAP_FMT_ABGR8888,
} nsgif_bitmap_fmt_t;
/**
* Client bitmap type.
*
* These are client-created and destroyed, via the \ref bitmap callbacks,
* but they are owned by a \ref nsgif_t.
*
* See \ref nsgif_bitmap_fmt for pixel format information.
*
* The bitmap may have a row_span greater than the bitmap width, but the
* difference between row span and width must be a whole number of pixels
* (a multiple of four bytes). If row span is greater than width, the
* \ref get_rowspan callback must be provided.
*/
typedef void nsgif_bitmap_t;
/** Bitmap callbacks function table */
typedef struct nsgif_bitmap_cb_vt {
/**
* Callback to create a bitmap with the given dimensions.
*
* \param[in] width Required bitmap width in pixels.
* \param[in] height Required bitmap height in pixels.
* \return pointer to client's bitmap structure or NULL on error.
*/
nsgif_bitmap_t* (*create)(int width, int height);
/**
* Callback to free a bitmap.
*
* \param[in] bitmap The bitmap to destroy.
*/
void (*destroy)(nsgif_bitmap_t *bitmap);
/**
* Get pointer to pixel buffer in a bitmap.
*
* The pixel buffer must be `(width + N) * height * sizeof(uint32_t)`.
* Where `N` is any number greater than or equal to 0.
* Note that the returned pointer to uint8_t must be 4-byte aligned.
*
* \param[in] bitmap The bitmap.
* \return pointer to bitmap's pixel buffer.
*/
uint8_t* (*get_buffer)(nsgif_bitmap_t *bitmap);
/* The following functions are optional. */
/**
* Set whether a bitmap can be plotted opaque.
*
* \param[in] bitmap The bitmap.
* \param[in] opaque Whether the current frame is opaque.
*/
void (*set_opaque)(nsgif_bitmap_t *bitmap, bool opaque);
/**
* Tests whether a bitmap has an opaque alpha channel.
*
* \param[in] bitmap The bitmap.
* \return true if the bitmap is opaque, false otherwise.
*/
bool (*test_opaque)(nsgif_bitmap_t *bitmap);
/**
* Bitmap modified notification.
*
* \param[in] bitmap The bitmap.
*/
void (*modified)(nsgif_bitmap_t *bitmap);
/**
* Get row span in pixels.
*
* If this callback is not provided, LibNSGIF will use the width.
*
* \param[in] bitmap The bitmap.
*/
uint32_t (*get_rowspan)(nsgif_bitmap_t *bitmap);
} nsgif_bitmap_cb_vt;
/**
* Convert an error code to a string.
*
* \param[in] err The error code to convert.
* \return String representation of given error code.
*/
const char *nsgif_strerror(nsgif_error err);
/**
* Create the NSGIF object.
*
* \param[in] bitmap_vt Bitmap operation functions v-table.
* \param[in] bitmap_fmt Bitmap pixel format specification.
* \param[out] gif_out Return \ref nsgif_t object on success.
*
* \return NSGIF_OK on success, or appropriate error otherwise.
*/
nsgif_error nsgif_create(
const nsgif_bitmap_cb_vt *bitmap_vt,
nsgif_bitmap_fmt_t bitmap_fmt,
nsgif_t **gif_out);
/**
* Free a NSGIF object.
*
* \param[in] gif The NSGIF to free.
*/
void nsgif_destroy(nsgif_t *gif);
/**
* Scan the source image data.
*
* This is used to feed the source data into LibNSGIF. This must be called
* before calling \ref nsgif_frame_decode.
*
* It can be called multiple times with, with increasing sizes. If it is called
* several times, as more data is available (e.g. slow network fetch) the data
* already given to \ref nsgif_data_scan must be provided each time.
*
* Once all the data has been provided, call \ref nsgif_data_complete.
*
* For example, if you call \ref nsgif_data_scan with 25 bytes of data, and then
* fetch another 10 bytes, you would need to call \ref nsgif_data_scan with a
* size of 35 bytes, and the whole 35 bytes must be contiguous memory. It is
* safe to `realloc` the source buffer between calls to \ref nsgif_data_scan.
* (The actual data pointer is allowed to be different.)
*
* If an error occurs, all previously scanned frames are retained.
*
* Note that an error returned from this function is purely informational.
* So long as at least one frame is available, you can display frames.
*
* \param[in] gif The \ref nsgif_t object.
* \param[in] size Number of bytes in data.
* \param[in] data Raw source GIF data.
*
* \return NSGIF_OK on success, or appropriate error otherwise.
*/
nsgif_error nsgif_data_scan(
nsgif_t *gif,
size_t size,
const uint8_t *data);
/**
* Tell libnsgif that all the gif data has been provided.
*
* Call this after calling \ref nsgif_data_scan with the the entire GIF
* source data. You can call \ref nsgif_data_scan multiple times up until
* this is called, and after this is called, \ref nsgif_data_scan will
* return an error.
*
* You can decode a GIF before this is called, however, it will fail to
* decode any truncated final frame data and will not perform loops when
* driven via \ref nsgif_frame_prepare (because it doesn't know if there
* will be more frames supplied in future data).
*
* \param[in] gif The \ref nsgif_t object.
*/
void nsgif_data_complete(
nsgif_t *gif);
/**
* Prepare to show a frame.
*
* If this is the last frame of an animation with a finite loop count, the
* returned `delay_cs` will be \ref NSGIF_INFINITE, indicating that the frame
* should be shown forever.
*
* Note that if \ref nsgif_data_complete has not been called on this gif,
* animated GIFs will not loop back to the start. Instead it will return
* \ref NSGIF_ERR_END_OF_DATA.
*
* \param[in] gif The \ref nsgif_t object.
* \param[out] area The area in pixels that must be redrawn.
* \param[out] delay_cs Time to wait after frame_new before next frame in cs.
* \param[out] frame_new The frame to decode.
*
* \return NSGIF_OK on success, or appropriate error otherwise.
*/
nsgif_error nsgif_frame_prepare(
nsgif_t *gif,
nsgif_rect_t *area,
uint32_t *delay_cs,
uint32_t *frame_new);
/**
* Decodes a GIF frame.
*
* \param[in] gif The \ref nsgif_t object.
* \param[in] frame The frame number to decode.
* \param[out] bitmap On success, returns pointer to the client-allocated,
* nsgif-owned client bitmap structure.
*
* \return NSGIF_OK on success, or appropriate error otherwise.
*/
nsgif_error nsgif_frame_decode(
nsgif_t *gif,
uint32_t frame,
nsgif_bitmap_t **bitmap);
/**
* Reset a GIF animation.
*
* Some animations are only meant to loop N times, and then show the
* final frame forever. This function resets the loop and frame counters,
* so that the animation can be replayed without the overhead of recreating
* the \ref nsgif_t object and rescanning the raw data.
*
* \param[in] gif A \ref nsgif_t object.
*
* \return NSGIF_OK on success, or appropriate error otherwise.
*/
nsgif_error nsgif_reset(
nsgif_t *gif);
/**
* Information about a GIF.
*/
typedef struct nsgif_info {
/** width of GIF (may increase during decoding) */
uint32_t width;
/** height of GIF (may increase during decoding) */
uint32_t height;
/** number of frames decoded */
uint32_t frame_count;
/** number of times to play animation (zero means loop forever) */
int loop_max;
/** background colour in same pixel format as \ref nsgif_bitmap_t. */
uint32_t background;
/** whether the GIF has a global colour table */
bool global_palette;
} nsgif_info_t;
/**
* Frame disposal method.
*
* Clients do not need to know about this, it is provided purely for dumping
* raw information about GIF frames.
*/
enum nsgif_disposal {
NSGIF_DISPOSAL_UNSPECIFIED, /**< No disposal method specified. */
NSGIF_DISPOSAL_NONE, /**< Frame remains. */
NSGIF_DISPOSAL_RESTORE_BG, /**< Clear frame to background colour. */
NSGIF_DISPOSAL_RESTORE_PREV, /**< Restore previous frame. */
NSGIF_DISPOSAL_RESTORE_QUIRK, /**< Alias for NSGIF_DISPOSAL_RESTORE_PREV. */
};
/**
* Convert a disposal method to a string.
*
* \param[in] disposal The disposal method to convert.
* \return String representation of given disposal method.
*/
const char *nsgif_str_disposal(enum nsgif_disposal disposal);
/**
* Information about a GIF frame.
*/
typedef struct nsgif_frame_info {
/** whether the frame should be displayed/animated */
bool display;
/** whether the frame may have transparency */
bool transparency;
/** whether the frame has a local colour table */
bool local_palette;
/** Disposal method for previous frame; affects plotting */
uint8_t disposal;
/** delay (in cs) before animating the frame */
uint32_t delay;
/** Frame's redraw rectangle. */
nsgif_rect_t rect;
} nsgif_frame_info_t;
/**
* Get information about a GIF from an \ref nsgif_t object.
*
* \param[in] gif The \ref nsgif_t object to get info for.
*
* \return The gif info, or NULL on error.
*/
const nsgif_info_t *nsgif_get_info(const nsgif_t *gif);
/**
* Get information about a GIF from an \ref nsgif_t object.
*
* \param[in] gif The \ref nsgif_t object to get frame info for.
* \param[in] frame The frame number to get info for.
*
* \return The gif frame info, or NULL on error.
*/
const nsgif_frame_info_t *nsgif_get_frame_info(
const nsgif_t *gif,
uint32_t frame);
/**
* Get the global colour palette.
*
* If the GIF has no global colour table, this will return the default
* colour palette.
*
* Colours in same pixel format as \ref nsgif_bitmap_t.
*
* \param[in] gif The \ref nsgif_t object.
* \param[out] table Client buffer to hold the colour table.
* \param[out] entries The number of used entries in the colour table.
*/
void nsgif_global_palette(
const nsgif_t *gif,
uint32_t table[NSGIF_MAX_COLOURS],
size_t *entries);
/**
* Get the local colour palette for a frame.
*
* Frames may have no local palette. In this case they use the global palette.
* This function returns false if the frame has no local palette.
*
* Colours in same pixel format as \ref nsgif_bitmap_t.
*
* \param[in] gif The \ref nsgif_t object.
* \param[in] frame The \ref frame to get the palette for.
* \param[out] table Client buffer to hold the colour table.
* \param[out] entries The number of used entries in the colour table.
* \return true if a palette is returned, false otherwise.
*/
bool nsgif_local_palette(
const nsgif_t *gif,
uint32_t frame,
uint32_t table[NSGIF_MAX_COLOURS],
size_t *entries);
/**
* Configure handling of small frame delays.
*
* Historically people created GIFs with a tiny frame delay, however the slow
* hardware of the time meant they actually played much slower. As computers
* sped up, to prevent animations playing faster than intended, decoders came
* to ignore overly small frame delays.
*
* By default a \ref nsgif_frame_prepare() managed animation will override
* frame delays of less than 2 centiseconds with a default frame delay of
* 10 centiseconds. This matches the behaviour of web browsers and other
* renderers.
*
* Both the minimum and the default values can be overridden for a given GIF
* by the client. To get frame delays exactly as specified by the GIF file, set
* \ref delay_min to zero.
*
* Note that this does not affect the frame delay in the frame info
* (\ref nsgif_frame_info_t) structure, which will always contain values
* specified by the GIF.
*
* \param[in] gif The \ref nsgif_t object to configure.
* \param[in] delay_min The minimum frame delay in centiseconds.
* \param[in] delay_default The delay to use if a frame delay is less than
* \ref delay_min.
*/
void nsgif_set_frame_delay_behaviour(
nsgif_t *gif,
uint16_t delay_min,
uint16_t delay_default);
#endif
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