1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360
|
/* conva ... approximate convolution
*
* This operation does an approximate convolution.
*
* Author: John Cupitt & Nicolas Robidoux
* Written on: 31/5/11
* Modified on:
* 31/5/11
* - from im_aconvsep()
* 10/7/16
* - redone as a class
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
See:
http://incubator.quasimondo.com/processing/stackblur.pde
This thing is a little like stackblur, but generalised to any 2D
convolution.
*/
/*
TODO
timing:
$ time vips im_conv_f img_0075.jpg x2.v g2d201.con
real 5m3.359s
user 9m34.700s
sys 0m1.500s
$ time vips im_aconv img_0075.jpg x.v g2d201.con 10 10
real 0m3.151s
user 0m5.640s
sys 0m0.100s
$ vips im_subtract x.v x2.v diff.v
$ vips im_abs diff.v abs.v
$ vips im_max abs.v
2.70833
- are we handling mask offset correctly?
- could we do better with an h and a v cumulativization image? we might
not need the huge intermediate we have now, since any line sum an be
found with simple indexing
*/
/*
*/
#define DEBUG
#define VIPS_DEBUG
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <limits.h>
#include <math.h>
#include <vips/vips.h>
#include <vips/vector.h>
#include <vips/debug.h>
#include <vips/internal.h>
#include "pconvolution.h"
/* Maximum number of boxes we can break the mask into. Don't have this too
* high, it'll make the instance huge, and gobject has a 64kb limit.
*/
#define MAX_LINES (1000)
/* The number of edges we consider at once in clustering. Higher values are
* faster, but risk pushing up average error in the result.
*/
#define MAX_EDGES (1000)
/* A horizontal line in the mask.
*/
typedef struct _HLine {
/* Start is the left-most pixel in the line, end is one beyond the
* right-most pixel.
*/
int start;
int end;
/* The hlines have weights. weight 0 means this line is unused.
*/
int weight;
} HLine;
/* For clustering. A pair of hlines and their distance. An edge in a graph.
*/
typedef struct _Edge {
/* The index into boxes->hline[].
*/
int a;
int b;
/* The distance between them, see boxes_distance().
*/
int d;
} Edge;
/* An element of a vline.
*/
typedef struct _VElement {
/* band is the index into hline[] we add, row is the row we take
* it from.
*/
int band;
int row;
/* Negative lobes are made with factor -1, we also common-up repeated
* additions of the same line.
*/
int factor;
} VElement;
/* A vline.
*/
typedef struct _VLine {
int band;
int factor;
int start;
int end;
} VLine;
/* A set of boxes.
*/
typedef struct {
VipsConvolution parent_instance;
VipsImage *iM;
int layers;
int cluster;
int divisor;
int rounding;
int offset;
/* The horizontal lines we gather. hline[3] writes to band 3 in the
* intermediate image. max_line is the length of the longest hline:
* over 256 and we need to use an int intermediate for 8-bit images.
*/
int n_hline;
HLine hline[MAX_LINES];
int max_line;
/* During clustering, the top few edges we are considering.
*/
Edge edge[MAX_EDGES];
/* Scale and sum a set of hlines to make the final value.
*/
int n_velement;
VElement velement[MAX_LINES];
/* And group those velements as vlines.
*/
int n_vline;
VLine vline[MAX_LINES];
} VipsConva;
typedef VipsConvolutionClass VipsConvaClass;
G_DEFINE_TYPE( VipsConva, vips_conva, VIPS_TYPE_CONVOLUTION );
/* Euclid's algorithm. Use this to common up mults.
*/
static int
gcd( int a, int b )
{
if( b == 0 )
return( abs( a ) );
else
return( gcd( b, a % b ) );
}
static void
vips_conva_hline_start( VipsConva *conva, int x )
{
conva->hline[conva->n_hline].start = x;
conva->hline[conva->n_hline].weight = 1;
}
static int
vips_conva_hline_end( VipsConva *conva, int x, int y, int factor )
{
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( conva );
conva->hline[conva->n_hline].end = x;
conva->velement[conva->n_velement].row = y;
conva->velement[conva->n_velement].band = conva->n_hline;
conva->velement[conva->n_velement].factor = factor;
if( conva->n_hline >= MAX_LINES - 1 ) {
vips_error( class->nickname, "%s", _( "mask too complex" ) );
return( -1 );
}
conva->n_hline += 1;
if( conva->n_velement >= MAX_LINES - 1 ) {
vips_error( class->nickname, "%s", _( "mask too complex" ) );
return( -1 );
}
conva->n_velement += 1;
return( 0 );
}
#ifdef DEBUG
static void
vips_conva_hprint( VipsConva *conva )
{
int x, y;
printf( "hlines:\n" );
printf( " n b r f w\n" );
for( y = 0; y < conva->n_velement; y++ ) {
int b = conva->velement[y].band;
printf( "%4d %3d %3d %2d %3d ",
y, b,
conva->velement[y].row,
conva->velement[y].factor,
conva->hline[b].weight );
for( x = 0; x < 45; x++ ) {
int rx = x * (conva->iM->Xsize + 1) / 45;
if( rx >= conva->hline[b].start &&
rx < conva->hline[b].end )
printf( "#" );
else
printf( " " );
}
printf( " %3d .. %3d\n",
conva->hline[b].start, conva->hline[b].end );
}
}
static void
vips_conva_vprint( VipsConva *conva )
{
int y;
printf( "%d vlines:\n", conva->n_vline );
printf( " n b f s e\n" );
for( y = 0; y < conva->n_vline; y++ )
printf( "%4d %2d %2d == %3d .. %3d\n", y,
conva->vline[y].band,
conva->vline[y].factor,
conva->vline[y].start,
conva->vline[y].end );
printf( "divisor = %d\n", conva->divisor );
printf( "rounding = %d\n", conva->rounding );
printf( "offset = %d\n", conva->offset );
printf( "max_line = %d\n", conva->max_line );
}
#endif /*DEBUG*/
/* Break the mask into a set of hlines.
*/
static int
vips_conva_decompose_hlines( VipsConva *conva )
{
VipsImage *iM = conva->iM;
const int size = iM->Xsize * iM->Ysize;
double *coeff = VIPS_MATRIX( iM, 0, 0 );
double max;
double min;
double depth;
int layers_above;
int layers_below;
int z, n, x, y;
/* Find mask range. We must always include the zero axis in the mask.
*/
max = 0;
min = 0;
for( n = 0; n < size; n++ ) {
max = VIPS_MAX( max, coeff[n] );
min = VIPS_MIN( min, coeff[n] );
}
VIPS_DEBUG_MSG( "vips_conva_decompose_hlines: min = %g, max = %g\n",
min, max );
/* The zero axis must fall on a layer boundary. Estimate the
* depth, find n-lines-above-zero, get exact depth, then calculate a
* fixed n-lines which includes any negative parts.
*/
depth = (max - min) / conva->layers;
layers_above = VIPS_CEIL( max / depth );
depth = max / layers_above;
layers_below = VIPS_FLOOR( min / depth );
conva->layers = layers_above - layers_below;
VIPS_DEBUG_MSG( "vips_conva_decompose_hlines: depth = %g, layers = %d\n",
depth, conva->layers );
/* For each layer, generate a set of lines which are inside the
* perimeter. Work down from the top.
*/
for( z = 0; z < conva->layers; z++ ) {
/* How deep we are into the mask, as a double we can test
* against. Add half the layer depth so we can easily find >50%
* mask elements.
*/
double z_ph = max - (1 + z) * depth + depth / 2;
/* Odd, but we must avoid rounding errors that make us miss 0
* in the line above.
*/
int z_positive = z < layers_above;
for( y = 0; y < iM->Ysize; y++ ) {
int inside;
/* Start outside the perimeter.
*/
inside = 0;
for( x = 0; x < iM->Xsize; x++ ) {
double c = coeff[x + y * iM->Xsize];
/* The vertical line from mask[x, y] to 0 is
* inside. Is our current square (x, y) part
* of that line?
*/
if( (z_positive && c >= z_ph) ||
(!z_positive && c <= z_ph) ) {
if( !inside ) {
vips_conva_hline_start( conva,
x );
inside = 1;
}
}
else {
if( inside ) {
if( vips_conva_hline_end( conva,
x, y,
z_positive ? 1 : -1 ) )
return( -1 );
inside = 0;
}
}
}
if( inside &&
vips_conva_hline_end( conva,
iM->Xsize, y, z_positive ? 1 : -1 ) )
return( -1 );
}
}
#ifdef DEBUG
VIPS_DEBUG_MSG( "vips_conva_decompose_hlines: generated %d hlines\n",
conva->n_hline );
vips_conva_hprint( conva );
#endif /*DEBUG*/
return( 0 );
}
/* The 'distance' between a pair of hlines.
*/
static int
vips_conva_distance( VipsConva *conva, int a, int b )
{
g_assert( conva->hline[a].weight > 0 && conva->hline[b].weight > 0 );
return( abs( conva->hline[a].start - conva->hline[b].start ) +
abs( conva->hline[a].end - conva->hline[b].end ) );
}
/* Merge two hlines. Line b is deleted, and any refs to b in vlines updated to
* point at a.
*/
static void
vips_conva_merge( VipsConva *conva, int a, int b )
{
int i;
/* Scale weights.
*/
int fa = conva->hline[a].weight;
int fb = conva->hline[b].weight;
double w = (double) fb / (fa + fb);
/* New endpoints.
*/
conva->hline[a].start += w *
(conva->hline[b].start - conva->hline[a].start);
conva->hline[a].end += w *
(conva->hline[b].end - conva->hline[a].end);
conva->hline[a].weight += conva->hline[b].weight;
/* Update velement refs to b to refer to a instead.
*/
for( i = 0; i < conva->n_velement; i++ )
if( conva->velement[i].band == b )
conva->velement[i].band = a;
/* Mark b to be deleted.
*/
conva->hline[b].weight = 0;
}
static int
edge_sortfn( const void *p1, const void *p2 )
{
Edge *a = (Edge *) p1;
Edge *b = (Edge *) p2;
return( a->d - b->d );
}
/* Cluster in batches. Return non-zero if we merged some lines.
*
* This is not as accurate as rescanning the whole space on every merge, but
* it's far faster.
*/
static int
vips_conva_cluster2( VipsConva *conva )
{
int i, j, k;
int worst;
int worst_i;
int merged;
for( i = 0; i < MAX_EDGES; i++ ) {
conva->edge[i].a = -1;
conva->edge[i].b = -1;
conva->edge[i].d = 99999;
}
worst_i = 0;
worst = conva->edge[worst_i].d;
for( i = 0; i < conva->n_hline; i++ ) {
if( conva->hline[i].weight == 0 )
continue;
for( j = i + 1; j < conva->n_hline; j++ ) {
int distance;
if( conva->hline[j].weight == 0 )
continue;
distance = vips_conva_distance( conva, i, j );
if( distance < worst ) {
conva->edge[worst_i].a = i;
conva->edge[worst_i].b = j;
conva->edge[worst_i].d = distance;
worst_i = 0;
worst = conva->edge[worst_i].d;
for( k = 0; k < MAX_EDGES; k++ )
if( conva->edge[k].d > worst ) {
worst = conva->edge[k].d;
worst_i = k;
}
}
}
}
/* Sort to get closest first.
*/
qsort( conva->edge, MAX_EDGES, sizeof( Edge ), edge_sortfn );
/*
printf( "edges:\n" );
printf( " n a b d:\n" );
for( i = 0; i < MAX_EDGES; i++ )
printf( "%2i) %3d %3d %3d\n", i,
conva->edge[i].a, conva->edge[i].b, conva->edge[i].d );
*/
/* Merge from the top down.
*/
merged = 0;
for( k = 0; k < MAX_EDGES; k++ ) {
Edge *edge = &conva->edge[k];
if( edge->d > conva->cluster )
break;
/* Has been removed, see loop below.
*/
if( edge->a == -1 )
continue;
vips_conva_merge( conva, edge->a, edge->b );
merged = 1;
/* Nodes a and b have vanished or been moved. Remove any edges
* which refer to them from the edge list,
*/
for( i = k; i < MAX_EDGES; i++ ) {
Edge *edgei = &conva->edge[i];
if( edgei->a == edge->a ||
edgei->b == edge->a ||
edgei->a == edge->b ||
edgei->b == edge->b )
edgei->a = -1;
}
}
return( merged );
}
/* Renumber after clustering. We will have removed a lot of hlines ... shuffle
* the rest down, adjust all the vline references.
*/
static void
vips_conva_renumber( VipsConva *conva )
{
int i, j;
VIPS_DEBUG_MSG( "vips_conva_renumber: renumbering ...\n" );
/* Loop for all zero-weight hlines.
*/
for( i = 0; i < conva->n_hline; ) {
if( conva->hline[i].weight > 0 ) {
i++;
continue;
}
/* We move hlines i + 1 down, so we need to adjust all
* band[] refs to match.
*/
for( j = 0; j < conva->n_velement; j++ )
if( conva->velement[j].band > i )
conva->velement[j].band -= 1;
memmove( conva->hline + i, conva->hline + i + 1,
sizeof( HLine ) * (conva->n_hline - i - 1) );
conva->n_hline -= 1;
}
VIPS_DEBUG_MSG( "vips_conva_renumber: ... %d hlines remain\n",
conva->n_hline );
}
/* Sort by band, then factor, then row.
*/
static int
velement_sortfn( const void *p1, const void *p2 )
{
VElement *a = (VElement *) p1;
VElement *b = (VElement *) p2;
if( a->band != b->band )
return( a->band - b->band );
if( a->factor != b->factor )
return( a->factor - b->factor );
return( a->row - b->row );
}
static void
vips_conva_vline( VipsConva *conva )
{
int y, z;
VIPS_DEBUG_MSG( "vips_conva_vline: forming vlines ...\n" );
/* Sort to get elements which could form a vline together.
*/
qsort( conva->velement, conva->n_velement, sizeof( VElement ),
velement_sortfn );
#ifdef DEBUG
vips_conva_hprint( conva );
#endif /*DEBUG*/
/* If two lines have the same row and band, we can join them and knock
* up the factor instead.
*/
for( y = 0; y < conva->n_velement; y++ ) {
for( z = y + 1; z < conva->n_velement; z++ )
if( conva->velement[z].band !=
conva->velement[y].band ||
conva->velement[z].row !=
conva->velement[y].row )
break;
/* We need to keep the sign of the old factor.
*/
if( conva->velement[y].factor > 0 )
conva->velement[y].factor = z - y;
else
conva->velement[y].factor = y - z;
memmove( conva->velement + y + 1, conva->velement + z,
sizeof( VElement ) * (conva->n_velement - z) );
conva->n_velement -= z - y - 1;
}
#ifdef DEBUG
printf( "after commoning up, %d velement remain\n", conva->n_velement );
vips_conva_hprint( conva );
#endif /*DEBUG*/
conva->n_vline = 0;
for( y = 0; y < conva->n_velement; ) {
int n = conva->n_vline;
/* Start of a line.
*/
conva->vline[n].band = conva->velement[y].band;
conva->vline[n].factor = conva->velement[y].factor;
conva->vline[n].start = conva->velement[y].row;
/* Search for the end of this line.
*/
for( z = y + 1; z < conva->n_velement; z++ )
if( conva->velement[z].band !=
conva->vline[n].band ||
conva->velement[z].factor !=
conva->vline[n].factor ||
conva->velement[z].row !=
conva->vline[n].start + z - y )
break;
/* So the line ends at the previously examined element. We
* want 'end' to be one beyond that (non-inclusive).
*/
conva->vline[n].end = conva->velement[z - 1].row + 1;
conva->n_vline += 1;
y = z;
}
VIPS_DEBUG_MSG( "vips_conva_vline: found %d vlines\n", conva->n_vline );
}
/* Break a mask into boxes.
*/
static int
vips_conva_decompose_boxes( VipsConva *conva )
{
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( conva );
VipsImage *iM = conva->iM;
double *coeff = VIPS_MATRIX( iM, 0, 0 );
const int size = iM->Xsize * iM->Ysize;
double scale = vips_image_get_scale( iM );
double offset = vips_image_get_offset( iM );
double sum;
double area;
int x, y, z;
if( vips_conva_decompose_hlines( conva ) )
return( -1 );
/* Cluster to find groups of lines.
*/
VIPS_DEBUG_MSG( "vips_conva_decompose_boxes: "
"clustering hlines with thresh %d ...\n", conva->cluster );
while( vips_conva_cluster2( conva ) )
;
/* Renumber to remove holes created by clustering.
*/
vips_conva_renumber( conva );
/* Find a set of vlines for the remaining hlines.
*/
vips_conva_vline( conva );
/* Find the area of the lines and the length of the longest hline. We
* find the absolute area, we don't want -ves to cancel.
*/
area = 0;
conva->max_line = 0;
for( y = 0; y < conva->n_velement; y++ ) {
x = conva->velement[y].band;
z = conva->hline[x].end - conva->hline[x].start;
area += abs( conva->velement[y].factor * z );
if( z > conva->max_line )
conva->max_line = z;
}
/* Strength reduction: if all lines are divisible by n, we can move
* that n out into the area factor. The aim is to produce as many
* factor 1 lines as we can and to reduce the chance of overflow.
*/
x = conva->velement[0].factor;
for( y = 1; y < conva->n_velement; y++ )
x = gcd( x, conva->velement[y].factor );
for( y = 0; y < conva->n_velement; y++ )
conva->velement[y].factor /= x;
area *= x;
/* Find the area of the original mask. Again, don't let -ves cancel.
*/
sum = 0;
for( z = 0; z < size; z++ )
sum += fabs( coeff[z] );
conva->divisor = VIPS_RINT( area * scale / sum );
conva->rounding = (conva->divisor + 1) / 2;
conva->offset = offset;
#ifdef DEBUG
vips_conva_hprint( conva );
vips_conva_vprint( conva );
#endif /*DEBUG*/
/* With 512x512 tiles, each hline requires 3mb of intermediate per
* thread ... 300 lines is about a gb per thread, ouch.
*/
if( conva->n_hline > 150 ) {
vips_error( class->nickname, "%s", _( "mask too complex" ) );
return( -1 );
}
return( 0 );
}
/* Our sequence value.
*/
typedef struct {
VipsConva *conva;
VipsRegion *ir; /* Input region */
/* Offsets for start and stop.
*/
int *start;
int *end;
int last_stride; /* Avoid recalcing offsets, if we can */
/* The rolling sums. int for integer types, double for floating point
* types.
*/
void *sum;
} VipsConvaSeq;
/* Free a sequence value.
*/
static int
vips_conva_stop( void *vseq, void *a, void *b )
{
VipsConvaSeq *seq = (VipsConvaSeq *) vseq;
VIPS_UNREF( seq->ir );
return( 0 );
}
/* Convolution start function.
*/
static void *
vips_conva_start( VipsImage *out, void *a, void *b )
{
VipsImage *in = (VipsImage *) a;
VipsConva *conva = (VipsConva *) b;
VipsConvaSeq *seq;
seq = VIPS_NEW( out, VipsConvaSeq );
seq->conva = conva;
seq->ir = vips_region_new( in );
/* n_velement should be the largest possible dimension.
*/
g_assert( conva->n_velement >= conva->n_hline );
g_assert( conva->n_velement >= conva->n_vline );
seq->start = VIPS_ARRAY( out, conva->n_velement, int );
seq->end = VIPS_ARRAY( out, conva->n_velement, int );
if( vips_band_format_isint( out->BandFmt ) )
seq->sum = VIPS_ARRAY( out, conva->n_velement, int );
else
seq->sum = VIPS_ARRAY( out, conva->n_velement, double );
seq->last_stride = -1;
return( seq );
}
/* The h and v loops are very similar, but also annoyingly different. Keep
* them separate for easy debugging.
*/
#define HCONV( IN, OUT ) \
G_STMT_START { \
for( i = 0; i < bands; i++ ) { \
OUT *seq_sum = (OUT *) seq->sum; \
\
IN *p; \
OUT *q; \
\
p = i + (IN *) VIPS_REGION_ADDR( ir, r->left, r->top + y ); \
q = i * n_hline + \
(OUT *) VIPS_REGION_ADDR( or, r->left, r->top + y ); \
\
for( z = 0; z < n_hline; z++ ) { \
seq_sum[z] = 0; \
for( x = conva->hline[z].start; \
x < conva->hline[z].end; x++ ) \
seq_sum[z] += p[x * istride]; \
q[z] = seq_sum[z]; \
} \
q += ostride; \
\
for( x = 1; x < r->width; x++ ) { \
for( z = 0; z < n_hline; z++ ) { \
seq_sum[z] += p[seq->end[z]]; \
seq_sum[z] -= p[seq->start[z]]; \
q[z] = seq_sum[z]; \
} \
p += istride; \
q += ostride; \
} \
} \
} G_STMT_END
/* Do horizontal masks ... we scan the mask along scanlines.
*/
static int
vips_conva_hgenerate( VipsRegion *or, void *vseq,
void *a, void *b, gboolean *stop )
{
VipsConvaSeq *seq = (VipsConvaSeq *) vseq;
VipsImage *in = (VipsImage *) a;
VipsConva *conva = (VipsConva *) b;
VipsRegion *ir = seq->ir;
const int n_hline = conva->n_hline;
VipsImage *iM = conva->iM;
VipsRect *r = &or->valid;
/* Double the bands (notionally) for complex.
*/
int bands = vips_band_format_iscomplex( in->BandFmt ) ?
2 * in->Bands : in->Bands;
VipsRect s;
int x, y, z, i;
int istride;
int ostride;
/* Prepare the section of the input image we need. A little larger
* than the section of the output image we are producing.
*/
s = *r;
s.width += iM->Xsize - 1;
if( vips_region_prepare( ir, &s ) )
return( -1 );
istride = VIPS_IMAGE_SIZEOF_PEL( in ) /
VIPS_IMAGE_SIZEOF_ELEMENT( in );
ostride = VIPS_IMAGE_SIZEOF_PEL( or->im ) /
VIPS_IMAGE_SIZEOF_ELEMENT( or->im );
/* Init offset array.
*/
if( seq->last_stride != istride ) {
seq->last_stride = istride;
for( z = 0; z < n_hline; z++ ) {
seq->start[z] = conva->hline[z].start * istride;
seq->end[z] = conva->hline[z].end * istride;
}
}
for( y = 0; y < r->height; y++ ) {
switch( in->BandFmt ) {
case VIPS_FORMAT_UCHAR:
if( conva->max_line < 256 )
HCONV( unsigned char, unsigned short );
else
HCONV( unsigned char, unsigned int );
break;
case VIPS_FORMAT_CHAR:
if( conva->max_line < 256 )
HCONV( signed char, signed short );
else
HCONV( signed char, signed int );
break;
case VIPS_FORMAT_USHORT:
HCONV( unsigned short, unsigned int );
break;
case VIPS_FORMAT_SHORT:
HCONV( signed short, signed int );
break;
case VIPS_FORMAT_UINT:
HCONV( unsigned int, unsigned int );
break;
case VIPS_FORMAT_INT:
HCONV( signed int, signed int );
break;
case VIPS_FORMAT_FLOAT:
HCONV( float, float );
break;
case VIPS_FORMAT_DOUBLE:
HCONV( double, double );
break;
case VIPS_FORMAT_COMPLEX:
HCONV( float, float );
break;
case VIPS_FORMAT_DPCOMPLEX:
HCONV( double, double );
break;
default:
g_assert_not_reached();
}
}
return( 0 );
}
static int
vips_conva_horizontal( VipsConva *conva, VipsImage *in, VipsImage **out )
{
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( conva );
/* Prepare output. Consider a 7x7 mask and a 7x7 image --- the output
* would be 1x1.
*/
*out = vips_image_new();
if( vips_image_pipelinev( *out,
VIPS_DEMAND_STYLE_SMALLTILE, in, NULL ) )
return( -1 );
(*out)->Xsize -= conva->iM->Xsize - 1;
if( (*out)->Xsize <= 0 ) {
vips_error( class->nickname,
"%s", _( "image too small for mask" ) );
return( -1 );
}
(*out)->Bands *= conva->n_hline;
/* Short u?char lines can use u?short intermediate.
*/
if( vips_band_format_isuint( in->BandFmt ) )
(*out)->BandFmt = conva->max_line < 256 ?
VIPS_FORMAT_USHORT : VIPS_FORMAT_UINT;
else if( vips_band_format_isint( in->BandFmt ) )
(*out)->BandFmt = conva->max_line < 256 ?
VIPS_FORMAT_SHORT : VIPS_FORMAT_INT;
if( vips_image_generate( *out,
vips_conva_start, vips_conva_hgenerate, vips_conva_stop,
in, conva ) )
return( -1 );
return( 0 );
}
#define CLIP_UCHAR( V ) \
G_STMT_START { \
if( (V) < 0 ) \
(V) = 0; \
else if( (V) > UCHAR_MAX ) \
(V) = UCHAR_MAX; \
} G_STMT_END
#define CLIP_CHAR( V ) \
G_STMT_START { \
if( (V) < SCHAR_MIN ) \
(V) = SCHAR_MIN; \
else if( (V) > SCHAR_MAX ) \
(V) = SCHAR_MAX; \
} G_STMT_END
#define CLIP_USHORT( V ) \
G_STMT_START { \
if( (V) < 0 ) \
(V) = 0; \
else if( (V) > USHRT_MAX ) \
(V) = USHRT_MAX; \
} G_STMT_END
#define CLIP_SHORT( V ) \
G_STMT_START { \
if( (V) < SHRT_MIN ) \
(V) = SHRT_MIN; \
else if( (V) > SHRT_MAX ) \
(V) = SHRT_MAX; \
} G_STMT_END
#define CLIP_NONE( V ) {}
#define VCONV( ACC, IN, OUT, CLIP ) \
G_STMT_START { \
for( x = 0; x < sz; x++ ) { \
ACC *seq_sum = (ACC *) seq->sum; \
\
IN *p; \
OUT *q; \
ACC sum; \
\
p = x * conva->n_hline + \
(IN *) VIPS_REGION_ADDR( ir, r->left, r->top ); \
q = x + (OUT *) VIPS_REGION_ADDR( or, r->left, r->top ); \
\
sum = 0; \
for( z = 0; z < n_vline; z++ ) { \
seq_sum[z] = 0; \
for( k = conva->vline[z].start; \
k < conva->vline[z].end; k++ ) \
seq_sum[z] += p[k * istride + \
conva->vline[z].band]; \
sum += conva->vline[z].factor * seq_sum[z]; \
} \
sum = (sum + conva->rounding) / conva->divisor + conva->offset; \
CLIP( sum ); \
*q = sum; \
q += ostride; \
\
for( y = 1; y < r->height; y++ ) { \
sum = 0;\
for( z = 0; z < n_vline; z++ ) { \
seq_sum[z] += p[seq->end[z]]; \
seq_sum[z] -= p[seq->start[z]]; \
sum += conva->vline[z].factor * seq_sum[z]; \
} \
p += istride; \
sum = (sum + conva->rounding) / conva->divisor + \
conva->offset; \
CLIP( sum ); \
*q = sum; \
q += ostride; \
} \
} \
} G_STMT_END
/* Do vertical masks ... we scan the mask down columns of pixels.
*/
static int
vips_conva_vgenerate( VipsRegion *or, void *vseq,
void *a, void *b, gboolean *stop )
{
VipsConvaSeq *seq = (VipsConvaSeq *) vseq;
VipsImage *in = (VipsImage *) a;
VipsConva *conva = (VipsConva *) b;
VipsConvolution *convolution = (VipsConvolution *) conva;
VipsRegion *ir = seq->ir;
const int n_vline = conva->n_vline;
VipsImage *iM = conva->iM;
VipsRect *r = &or->valid;
/* Double the width (notionally) for complex.
*/
int sz = vips_band_format_iscomplex( in->BandFmt ) ?
2 * VIPS_REGION_N_ELEMENTS( or ) : VIPS_REGION_N_ELEMENTS( or );
VipsRect s;
int x, y, z, k;
int istride;
int ostride;
/* Prepare the section of the input image we need. A little larger
* than the section of the output image we are producing.
*/
s = *r;
s.height += iM->Ysize - 1;
if( vips_region_prepare( ir, &s ) )
return( -1 );
istride = VIPS_REGION_LSKIP( ir ) /
VIPS_IMAGE_SIZEOF_ELEMENT( in );
ostride = VIPS_REGION_LSKIP( or ) /
VIPS_IMAGE_SIZEOF_ELEMENT( convolution->out );
/* Init offset array.
*/
if( seq->last_stride != istride ) {
seq->last_stride = istride;
for( z = 0; z < n_vline; z++ ) {
seq->start[z] = conva->vline[z].band +
conva->vline[z].start * istride;
seq->end[z] = conva->vline[z].band +
conva->vline[z].end * istride;
}
}
switch( convolution->in->BandFmt ) {
case VIPS_FORMAT_UCHAR:
if( conva->max_line < 256 )
VCONV( unsigned int, \
unsigned short, unsigned char, CLIP_UCHAR );
else
VCONV( unsigned int, \
unsigned int, unsigned char, CLIP_UCHAR );
break;
case VIPS_FORMAT_CHAR:
if( conva->max_line < 256 )
VCONV( signed int, \
signed short, signed char, CLIP_CHAR );
else
VCONV( signed int, \
signed int, signed char, CLIP_CHAR );
break;
case VIPS_FORMAT_USHORT:
VCONV( unsigned int, \
unsigned int, unsigned short, CLIP_USHORT );
break;
case VIPS_FORMAT_SHORT:
VCONV( signed int, signed int, signed short, CLIP_SHORT );
break;
case VIPS_FORMAT_UINT:
VCONV( unsigned int, unsigned int, unsigned int, CLIP_NONE );
break;
case VIPS_FORMAT_INT:
VCONV( signed int, signed int, signed int, CLIP_NONE );
break;
case VIPS_FORMAT_FLOAT:
VCONV( float, float, float, CLIP_NONE );
break;
case VIPS_FORMAT_DOUBLE:
VCONV( double, double, double, CLIP_NONE );
break;
case VIPS_FORMAT_COMPLEX:
VCONV( float, float, float, CLIP_NONE );
break;
case VIPS_FORMAT_DPCOMPLEX:
VCONV( double, double, double, CLIP_NONE );
break;
default:
g_assert_not_reached();
}
return( 0 );
}
static int
vips_conva_vertical( VipsConva *conva, VipsImage *in, VipsImage **out )
{
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( conva );
VipsConvolution *convolution = (VipsConvolution *) conva;
/* Prepare output. Consider a 7x7 mask and a 7x7 image --- the output
* would be 1x1.
*/
*out = vips_image_new();
if( vips_image_pipelinev( *out,
VIPS_DEMAND_STYLE_SMALLTILE, in, NULL ) )
return( -1 );
(*out)->Ysize -= conva->iM->Ysize - 1;
if( (*out)->Ysize <= 0 ) {
vips_error( class->nickname,
"%s", _( "image too small for mask" ) );
return( -1 );
}
(*out)->Bands = convolution->in->Bands;
(*out)->BandFmt = convolution->in->BandFmt;
if( vips_image_generate( *out,
vips_conva_start, vips_conva_vgenerate, vips_conva_stop,
in, conva ) )
return( -1 );
return( 0 );
}
static int
vips_conva_build( VipsObject *object )
{
VipsConvolution *convolution = (VipsConvolution *) object;
VipsConva *conva = (VipsConva *) object;
VipsImage **t = (VipsImage **) vips_object_local_array( object, 4 );
VipsImage *in;
if( VIPS_OBJECT_CLASS( vips_conva_parent_class )->build( object ) )
return( -1 );
/* An int version of our mask.
*/
if( vips__image_intize( convolution->M, &t[0] ) )
return( -1 );
conva->iM = t[0];
#ifdef DEBUG
printf( "vips_conva_build: iM =\n" );
vips_matrixprint( conva->iM, NULL );
#endif /*DEBUG*/
in = convolution->in;
if( vips_conva_decompose_boxes( conva ) )
return( -1 );
g_object_set( conva, "out", vips_image_new(), NULL );
if(
vips_embed( in, &t[1],
t[0]->Xsize / 2,
t[0]->Ysize / 2,
in->Xsize + t[0]->Xsize - 1,
in->Ysize + t[0]->Ysize - 1,
"extend", VIPS_EXTEND_COPY,
NULL ) ||
vips_conva_horizontal( conva, t[1], &t[2] ) ||
vips_conva_vertical( conva, t[2], &t[3] ) ||
vips_image_write( t[3], convolution->out ) )
return( -1 );
convolution->out->Xoffset = 0;
convolution->out->Yoffset = 0;
return( 0 );
}
static void
vips_conva_class_init( VipsConvaClass *class )
{
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
VipsObjectClass *object_class = (VipsObjectClass *) class;
gobject_class->set_property = vips_object_set_property;
gobject_class->get_property = vips_object_get_property;
object_class->nickname = "conva";
object_class->description = _( "approximate integer convolution" );
object_class->build = vips_conva_build;
VIPS_ARG_INT( class, "layers", 104,
_( "Layers" ),
_( "Use this many layers in approximation" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsConva, layers ),
1, 1000, 5 );
VIPS_ARG_INT( class, "cluster", 105,
_( "Cluster" ),
_( "Cluster lines closer than this in approximation" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsConva, cluster ),
1, 100, 1 );
}
static void
vips_conva_init( VipsConva *conva )
{
conva->layers = 5;
conva->cluster = 1;
}
/**
* vips_conva:
* @in: input image
* @out: output image
* @mask: convolution mask
* @...: %NULL-terminated list of optional named arguments
*
* Optional arguments:
*
* * @layers: %gint, number of layers for approximation
* * @cluster: %gint, cluster lines closer than this distance
*
* Perform an approximate integer convolution of @in with @mask.
* This is a low-level operation, see
* vips_conv() for something more convenient.
*
* The output image
* always has the same #VipsBandFormat as the input image.
* Elements of @mask are converted to
* integers before convolution.
*
* Larger values for @layers give more accurate
* results, but are slower. As @layers approaches the mask radius, the
* accuracy will become close to exact convolution and the speed will drop to
* match. For many large masks, such as Gaussian, @layers need be only 10% of
* this value and accuracy will still be good.
*
* Smaller values of @cluster will give more accurate results, but be slower
* and use more memory. 10% of the mask radius is a good rule of thumb.
*
* See also: vips_conv().
*
* Returns: 0 on success, -1 on error
*/
int
vips_conva( VipsImage *in, VipsImage **out, VipsImage *mask, ... )
{
va_list ap;
int result;
va_start( ap, mask );
result = vips_call_split( "conva", ap, in, out, mask );
va_end( ap );
return( result );
}
|