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/**************************************************************************
*
* Copyright (C) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* helper functions for testing purposes */
#include "config.h"
#include <check.h>
#include <errno.h>
#include "pipe/p_defines.h"
#include "util/u_formats.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "testvirgl.h"
#include "virgl_hw.h"
#include "vrend/vrend_iov.h"
#include "virglrenderer.h"
int context_flags = VIRGL_RENDERER_USE_EGL;
void testvirgl_init_simple_1d_resource(struct virgl_renderer_resource_create_args *res, int handle)
{
res->handle = handle;
res->target = PIPE_TEXTURE_1D;
res->format = PIPE_FORMAT_B8G8R8X8_UNORM;
res->width = 50;
res->height = 1;
res->depth = 1;
res->array_size = 1;
res->last_level = 0;
res->nr_samples = 0;
res->bind = PIPE_BIND_SAMPLER_VIEW;
res->flags = 0;
}
void testvirgl_init_simple_buffer_sized(struct virgl_renderer_resource_create_args *res, int handle, int width)
{
res->handle = handle;
res->target = PIPE_BUFFER;
res->format = PIPE_FORMAT_R8_UNORM;
res->width = width;
res->height = 1;
res->depth = 1;
res->array_size = 1;
res->last_level = 0;
res->nr_samples = 0;
res->bind = 0;
res->flags = 0;
}
void testvirgl_init_simple_buffer(struct virgl_renderer_resource_create_args *res, int handle)
{
testvirgl_init_simple_buffer_sized(res, handle, 50);
}
void testvirgl_init_simple_2d_resource(struct virgl_renderer_resource_create_args *res, int handle)
{
res->handle = handle;
res->target = PIPE_TEXTURE_2D;
res->format = PIPE_FORMAT_B8G8R8X8_UNORM;
res->width = 50;
res->height = 50;
res->depth = 1;
res->array_size = 1;
res->last_level = 0;
res->nr_samples = 0;
res->bind = PIPE_BIND_SAMPLER_VIEW;
res->flags = 0;
}
struct myinfo_struct {
uint32_t test;
};
static struct myinfo_struct mystruct;
static struct virgl_renderer_callbacks test_cbs;
static uint32_t testvirgl_last_fence;
static void testvirgl_write_fence(UNUSED void *cookie, uint32_t fence)
{
testvirgl_last_fence = fence;
}
uint32_t testvirgl_get_last_fence(void)
{
return testvirgl_last_fence;
}
void testvirgl_reset_fence(void)
{
testvirgl_last_fence = 0;
}
int testvirgl_init_single_ctx(uint32_t flags)
{
int ret;
test_cbs.version = 1;
test_cbs.write_fence = testvirgl_write_fence;
ret = virgl_renderer_init(&mystruct, flags, &test_cbs);
if (ret)
return ret;
return virgl_renderer_context_create(1, strlen("test1"), "test1");
}
void testvirgl_init_single_ctx_nr(void)
{
int ret = testvirgl_init_single_ctx(context_flags);
ck_assert_int_eq(ret, 0);
}
void testvirgl_fini_single_ctx(void)
{
virgl_renderer_context_destroy(1);
virgl_renderer_cleanup(&mystruct);
}
static void testvirgl_flush(struct virgl_context *ctx)
{
virgl_renderer_submit_cmd(ctx->cbuf->buf, ctx->ctx_id, ctx->cbuf->cdw);
ctx->cbuf->cdw = 0;
}
int testvirgl_init_ctx_cmdbuf(struct virgl_context *ctx, uint32_t flags)
{
int ret;
ret = testvirgl_init_single_ctx(flags);
if (ret)
return ret;
ctx->flush = testvirgl_flush;
ctx->ctx_id = 1;
ctx->cbuf = CALLOC_STRUCT(virgl_cmd_buf);
if (!ctx->cbuf) {
testvirgl_fini_single_ctx();
return ENOMEM;
}
ctx->cbuf->buf = CALLOC(1, VIRGL_MAX_CMDBUF_DWORDS * 4);
if (!ctx->cbuf->buf) {
FREE(ctx->cbuf);
testvirgl_fini_single_ctx();
return ENOMEM;
}
return 0;
}
void testvirgl_fini_ctx_cmdbuf(struct virgl_context *ctx)
{
FREE(ctx->cbuf->buf);
FREE(ctx->cbuf);
testvirgl_fini_single_ctx();
}
int testvirgl_ctx_send_cmdbuf(struct virgl_context *ctx)
{
int res = virgl_renderer_submit_cmd(ctx->cbuf->buf, ctx->ctx_id, ctx->cbuf->cdw);
ctx->cbuf->cdw = 0;
return res;
}
int testvirgl_create_backed_simple_2d_res(struct virgl_resource *res,
int handle, int w, int h)
{
struct virgl_renderer_resource_create_args args;
uint32_t backing_size;
int ret;
testvirgl_init_simple_2d_resource(&args, handle);
args.width = w;
args.height = h;
ret = virgl_renderer_resource_create(&args, NULL, 0);
if (ret)
return ret;
res->handle = handle;
res->base.target = args.target;
res->base.format = args.format;
backing_size = args.width * args.height * util_format_get_blocksize(res->base.format);
res->iovs = malloc(sizeof(struct iovec));
res->iovs[0].iov_base = malloc(backing_size);
res->iovs[0].iov_len = backing_size;
res->niovs = 1;
virgl_renderer_resource_attach_iov(res->handle, res->iovs, res->niovs);
return 0;
}
int testvirgl_create_backed_simple_1d_res(struct virgl_resource *res,
int handle)
{
struct virgl_renderer_resource_create_args args;
uint32_t backing_size;
int ret;
testvirgl_init_simple_1d_resource(&args, handle);
ret = virgl_renderer_resource_create(&args, NULL, 0);
if (ret)
return ret;
res->handle = handle;
res->base.target = args.target;
res->base.format = args.format;
backing_size = args.width * util_format_get_blocksize(res->base.format);
res->iovs = malloc(sizeof(struct iovec));
res->iovs[0].iov_base = malloc(backing_size);
res->iovs[0].iov_len = backing_size;
res->niovs = 1;
virgl_renderer_resource_attach_iov(res->handle, res->iovs, res->niovs);
return 0;
}
void testvirgl_destroy_backed_res(struct virgl_resource *res)
{
struct iovec *iovs;
int niovs;
virgl_renderer_resource_detach_iov(res->handle, &iovs, &niovs);
free(iovs[0].iov_base);
free(iovs);
virgl_renderer_resource_unref(res->handle);
}
int testvirgl_create_backed_simple_buffer(struct virgl_resource *res,
int handle, int size, int binding)
{
struct virgl_renderer_resource_create_args args;
uint32_t backing_size;
int ret;
testvirgl_init_simple_buffer_sized(&args, handle, size);
args.bind = binding;
ret = virgl_renderer_resource_create(&args, NULL, 0);
if (ret)
return ret;
res->handle = handle;
res->base.target = args.target;
res->base.format = args.format;
res->base.bind = args.bind;
backing_size = args.width * args.height * util_format_get_blocksize(res->base.format);
res->iovs = malloc(sizeof(struct iovec));
res->iovs[0].iov_base = malloc(backing_size);
res->iovs[0].iov_len = backing_size;
res->niovs = 1;
virgl_renderer_resource_attach_iov(res->handle, res->iovs, res->niovs);
return 0;
}
int testvirgl_create_unbacked_simple_buffer(struct virgl_resource *res,
int handle, int size, int binding)
{
struct virgl_renderer_resource_create_args args;
int ret;
testvirgl_init_simple_buffer_sized(&args, handle, size);
args.bind = binding;
ret = virgl_renderer_resource_create(&args, NULL, 0);
if (ret)
return ret;
res->handle = handle;
res->base.target = args.target;
res->base.format = args.format;
res->base.bind = args.bind;
return 0;
}
static void *get_caps(void)
{
uint32_t max_ver, max_size;
void *caps;
virgl_renderer_get_cap_set(1, &max_ver, &max_size);
ck_assert_int_ge(max_ver, 1);
ck_assert_int_ne(max_size, 0);
ck_assert_int_ge(max_size, sizeof(struct virgl_caps_v1));
caps = calloc(1, max_size);
virgl_renderer_fill_caps(0, 0, caps);
return caps;
}
uint32_t testvirgl_get_glsl_level_from_caps(void)
{
uint32_t glsl_level;
void *caps = get_caps();
struct virgl_caps_v1 *v1 = (struct virgl_caps_v1*) caps;
glsl_level = v1->glsl_level;
free(caps);
return glsl_level;
}
unsigned testvirgl_get_multisample_from_caps(void)
{
void *caps = get_caps();
unsigned multisample;
struct virgl_caps_v1 *v1 = (struct virgl_caps_v1*) caps;
multisample = v1->bset.texture_multisample;
free(caps);
return multisample;
}
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